neonucleus/src/computer.c
2025-06-26 23:27:56 +02:00

474 lines
14 KiB
C

#include "computer.h"
#include "component.h"
#include "neonucleus.h"
#include <string.h>
nn_computer *nn_newComputer(nn_universe *universe, nn_address address, nn_architecture *arch, void *userdata, size_t memoryLimit, size_t componentLimit) {
nn_computer *c = nn_malloc(sizeof(nn_computer));
c->components = nn_malloc(sizeof(nn_component) * componentLimit);
if(c->components == NULL) {
nn_free(c);
return NULL;
}
c->address = nn_strdup(address);
if(c->address == NULL) {
nn_free(c->components);
nn_free(c);
return NULL;
}
c->lock = nn_newGuard();
if(c->lock == NULL) {
nn_free(c->address);
nn_free(c->components);
nn_free(c);
return NULL;
}
c->timeOffset = nn_getTime(universe);
c->supportedArchCount = 0;
c->argc = 0;
c->retc = 0;
c->err = NULL;
c->allocatedError = false;
c->state = NN_STATE_SETUP;
c->componentLen = 0;
c->componentCap = componentLimit;
c->userCount = 0;
c->maxEnergy = 5000;
c->signalCount = 0;
c->universe = universe;
c->arch = arch;
c->nextArch = arch;
c->userdata = userdata;
c->memoryTotal = memoryLimit;
c->tmpAddress = NULL;
c->temperature = 30;
c->roomTemperature = 30;
c->temperatureCoefficient = 1;
c->callCost = 0;
c->callBudget = 256;
// Setup Architecture
c->archState = c->arch->setup(c, c->arch->userdata);
if(c->archState == NULL) {
nn_deleteGuard(c->lock);
nn_free(c->address);
nn_free(c->components);
nn_free(c);
return NULL;
}
return c;
}
nn_universe *nn_getUniverse(nn_computer *computer) {
return computer->universe;
}
void nn_setTmpAddress(nn_computer *computer, nn_address tmp) {
nn_free(computer->tmpAddress);
computer->tmpAddress = nn_strdup(tmp);
}
nn_address nn_getComputerAddress(nn_computer *computer) {
return computer->address;
}
nn_address nn_getTmpAddress(nn_computer *computer) {
return computer->tmpAddress;
}
int nn_tickComputer(nn_computer *computer) {
computer->callCost = 0;
computer->state = NN_STATE_RUNNING;
nn_clearError(computer);
computer->arch->tick(computer, computer->archState, computer->arch->userdata);
return nn_getState(computer);
}
double nn_getUptime(nn_computer *computer) {
return nn_getTime(computer->universe) - computer->timeOffset;
}
size_t nn_getComputerMemoryUsed(nn_computer *computer) {
return computer->arch->getMemoryUsage(computer, computer->archState, computer->arch->userdata);
}
size_t nn_getComputerMemoryTotal(nn_computer *computer) {
return computer->memoryTotal;
}
void *nn_getComputerUserData(nn_computer *computer) {
return computer->userdata;
}
void nn_addSupportedArchitecture(nn_computer *computer, nn_architecture *arch) {
if(computer->supportedArchCount == NN_MAX_ARCHITECTURES) return;
computer->supportedArch[computer->supportedArchCount] = arch;
computer->supportedArchCount++;
}
nn_architecture *nn_getSupportedArchitecture(nn_computer *computer, size_t idx) {
if(idx >= computer->supportedArchCount) return NULL;
return computer->supportedArch[idx];
}
nn_architecture *nn_getArchitecture(nn_computer *computer) {
return computer->arch;
}
nn_architecture *nn_getNextArchitecture(nn_computer *computer) {
return computer->nextArch;
}
void nn_setNextArchitecture(nn_computer *computer, nn_architecture *arch) {
computer->nextArch = arch;
}
void nn_deleteComputer(nn_computer *computer) {
nn_clearError(computer);
nn_resetCall(computer);
while(computer->signalCount > 0) {
nn_popSignal(computer);
}
for(size_t i = 0; i < computer->userCount; i++) {
nn_free(computer->users[i]);
}
computer->arch->teardown(computer, computer->archState, computer->arch->userdata);
nn_deleteGuard(computer->lock);
nn_free(computer->components);
nn_free(computer->address);
nn_free(computer->tmpAddress);
nn_free(computer);
}
const char *nn_pushSignal(nn_computer *computer, nn_value *values, size_t len) {
if(len > NN_MAX_SIGNAL_VALS) return "too many values";
if(len == 0) return "missing event";
// no OOM for you hehe
if(nn_measurePacketSize(values, len) > NN_MAX_SIGNAL_SIZE) {
return "too big";
}
if(computer->signalCount == NN_MAX_SIGNALS) return "too many signals";
computer->signals[computer->signalCount].len = len;
for(size_t i = 0; i < len; i++) {
computer->signals[computer->signalCount].values[i] = values[i];
}
computer->signalCount++;
return NULL;
}
nn_value nn_fetchSignalValue(nn_computer *computer, size_t index) {
if(computer->signalCount == 0) return nn_values_nil();
nn_signal *p = computer->signals;
if(index >= p->len) return nn_values_nil();
return p->values[index];
}
size_t nn_signalSize(nn_computer *computer) {
if(computer->signalCount == 0) return 0;
return computer->signals[0].len;
}
void nn_popSignal(nn_computer *computer) {
if(computer->signalCount == 0) return;
nn_signal *p = computer->signals;
for(size_t i = 0; i < p->len; i++) {
nn_values_drop(p->values[i]);
}
for(size_t i = 1; i < computer->signalCount; i++) {
computer->signals[i-1] = computer->signals[i];
}
computer->signalCount--;
}
const char *nn_addUser(nn_computer *computer, const char *name) {
if(computer->userCount == NN_MAX_USERS) return "too many users";
char *user = nn_strdup(name);
if(user == NULL) return "out of memory";
computer->users[computer->userCount] = user;
computer->userCount++;
return NULL;
}
void nn_deleteUser(nn_computer *computer, const char *name) {
size_t j = 0;
for(size_t i = 0; i < computer->userCount; i++) {
char *user = computer->users[i];
if(strcmp(user, name) == 0) {
nn_free(user);
} else {
computer->users[j] = user;
j++;
}
}
computer->userCount = j;
}
const char *nn_indexUser(nn_computer *computer, size_t idx) {
if(idx >= computer->userCount) return NULL;
return computer->users[idx];
}
bool nn_isUser(nn_computer *computer, const char *name) {
if(computer->userCount == 0) return true;
for(size_t i = 0; i < computer->userCount; i++) {
if(strcmp(computer->users[i], name) == 0) return true;
}
return false;
}
void nn_setCallBudget(nn_computer *computer, size_t callBudget) {
computer->callBudget = callBudget;
}
size_t nn_getCallBudget(nn_computer *computer) {
return computer->callBudget;
}
void nn_callCost(nn_computer *computer, size_t cost) {
computer->callCost += cost;
}
size_t nn_getCallCost(nn_computer *computer) {
return computer->callCost;
}
bool nn_isOverworked(nn_computer *computer) {
return computer->callCost >= computer->callBudget;
}
int nn_getState(nn_computer *computer) {
return computer->state;
}
void nn_setState(nn_computer *computer, int state) {
computer->state = state;
}
void nn_setEnergyInfo(nn_computer *computer, double energy, double capacity) {
computer->energy = energy;
computer->maxEnergy = capacity;
}
double nn_getEnergy(nn_computer *computer) {
return computer->energy;
}
double nn_getMaxEnergy(nn_computer *computer) {
return computer->maxEnergy;
}
void nn_removeEnergy(nn_computer *computer, double energy) {
if(computer->energy < energy) {
// blackout
computer->energy = 0;
computer->state = NN_STATE_BLACKOUT;
return;
}
computer->energy -= energy;
}
void nn_addEnergy(nn_computer *computer, double amount) {
if(computer->maxEnergy - computer->energy < amount) {
computer->energy = computer->maxEnergy;
return;
}
computer->energy += amount;
}
double nn_getTemperature(nn_computer *computer) {
return computer->temperature;
}
double nn_getThermalCoefficient(nn_computer *computer) {
return computer->temperatureCoefficient;
}
double nn_getRoomTemperature(nn_computer *computer) {
return computer->roomTemperature;
}
void nn_setTemperature(nn_computer *computer, double temperature) {
computer->temperature = temperature;
if(computer->temperature < computer->roomTemperature) computer->temperature = computer->roomTemperature;
}
void nn_setTemperatureCoefficient(nn_computer *computer, double coefficient) {
computer->temperatureCoefficient = coefficient;
}
void nn_setRoomTemperature(nn_computer *computer, double roomTemperature) {
computer->roomTemperature = roomTemperature;
if(computer->temperature < computer->roomTemperature) computer->temperature = computer->roomTemperature;
}
void nn_addHeat(nn_computer *computer, double heat) {
computer->temperature += heat * computer->temperatureCoefficient;
if(computer->temperature < computer->roomTemperature) computer->temperature = computer->roomTemperature;
}
void nn_removeHeat(nn_computer *computer, double heat) {
computer->temperature -= heat;
if(computer->temperature < computer->roomTemperature) computer->temperature = computer->roomTemperature;
}
bool nn_isOverheating(nn_computer *computer) {
return computer->temperature > NN_OVERHEAT_MIN;
}
const char *nn_getError(nn_computer *computer) {
return computer->err;
}
void nn_clearError(nn_computer *computer) {
if(computer->allocatedError) {
nn_free(computer->err);
}
computer->err = NULL;
computer->allocatedError = false;
}
void nn_setError(nn_computer *computer, const char *err) {
nn_clearError(computer);
char *copy = nn_strdup(err);
if(copy == NULL) {
nn_setCError(computer, "out of memory");
return;
}
computer->err = copy;
computer->allocatedError = true;
}
void nn_setCError(nn_computer *computer, const char *err) {
nn_clearError(computer);
// we pinky promise this is safe
computer->err = (char *)err;
computer->allocatedError = false;
}
nn_component *nn_newComponent(nn_computer *computer, nn_address address, int slot, nn_componentTable *table, void *userdata) {
nn_component *c = NULL;
for(size_t i = 0; i < computer->componentLen; i++) {
if(computer->components[i].address == NULL) {
c = computer->components + i;
break;
}
}
if(c == NULL) {
if(computer->componentLen == computer->componentCap) return NULL; // too many
c = computer->components + computer->componentLen;
computer->componentLen++;
}
c->address = nn_strdup(address);
if(c->address == NULL) return NULL;
c->table = table;
c->slot = slot;
c->computer = computer;
if(table->constructor == NULL) {
c->statePtr = userdata;
} else {
c->statePtr = table->constructor(table->userdata, userdata);
}
return c;
}
void nn_removeComponent(nn_computer *computer, nn_address address) {
for(size_t i = 0; i < computer->componentLen; i++) {
if(strcmp(computer->components[i].address, address) == 0) {
nn_destroyComponent(computer->components + i);
}
}
}
void nn_destroyComponent(nn_component *component) {
nn_free(component->address);
if(component->table->destructor != NULL) {
component->table->destructor(component->table->userdata, component, component->statePtr);
}
component->address = NULL; // marks component as freed
}
nn_component *nn_findComponent(nn_computer *computer, nn_address address) {
for(size_t i = 0; i < computer->componentLen; i++) {
if(strcmp(computer->components[i].address, address) == 0) {
return computer->components + i;
}
}
return NULL;
}
nn_component **nn_listComponent(nn_computer *computer, size_t *len) {
nn_component **c = nn_malloc(sizeof(nn_component *) * computer->componentLen);
if(c == NULL) return NULL;
size_t j = 0;
for(size_t i = 0; i < computer->componentLen; i++) {
nn_component *component = computer->components + i;
if(component->address != NULL) {
c[j] = component;
j++;
}
}
*len = j;
return c;
}
void nn_resetCall(nn_computer *computer) {
for(size_t i = 0; i < computer->argc; i++) {
nn_values_drop(computer->args[i]);
}
for(size_t i = 0; i < computer->retc; i++) {
nn_values_drop(computer->rets[i]);
}
computer->argc = 0;
computer->retc = 0;
}
void nn_addArgument(nn_computer *computer, nn_value arg) {
if(computer->argc == NN_MAX_ARGS) return;
computer->args[computer->argc] = arg;
computer->argc++;
}
void nn_return(nn_computer *computer, nn_value val) {
if(computer->retc == NN_MAX_RETS) return;
computer->rets[computer->retc] = val;
computer->retc++;
}
nn_value nn_getArgument(nn_computer *computer, size_t idx) {
if(idx >= computer->argc) return nn_values_nil();
return computer->args[idx];
}
nn_value nn_getReturn(nn_computer *computer, size_t idx) {
if(idx >= computer->retc) return nn_values_nil();
return computer->rets[idx];
}
size_t nn_getArgumentCount(nn_computer *computer) {
return computer->argc;
}
size_t nn_getReturnCount(nn_computer *computer) {
return computer->retc;
}
char *nn_serializeProgram(nn_computer *computer, size_t *len) {
return computer->arch->serialize(computer, computer->archState, computer->arch->userdata, len);
}
void nn_deserializeProgram(nn_computer *computer, const char *memory, size_t len) {
computer->arch->deserialize(computer, memory, len, computer->archState, computer->arch->userdata);
}
void nn_lockComputer(nn_computer *computer) {
nn_lock(computer->lock);
}
void nn_unlockComputer(nn_computer *computer) {
nn_unlock(computer->lock);
}