context system

This commit is contained in:
IonutParau 2025-07-07 19:36:45 +02:00
parent 9483f1ea02
commit e69d48e37b
9 changed files with 182 additions and 96 deletions

View File

@ -2,11 +2,12 @@
#include <stdio.h>
#include <string.h>
nn_screen *nn_newScreen(nn_Alloc *alloc, int maxWidth, int maxHeight, int maxDepth, int editableColors, int paletteColors) {
nn_screen *nn_newScreen(nn_Context *context, int maxWidth, int maxHeight, int maxDepth, int editableColors, int paletteColors) {
nn_Alloc *alloc = &context->allocator;
nn_screen *screen = nn_alloc(alloc, sizeof(nn_screen));
screen->alloc = *alloc;
screen->ctx = *context;
screen->buffer = nn_alloc(alloc, sizeof(nn_scrchr_t) * maxWidth * maxHeight);
screen->lock = nn_newGuard(alloc);
screen->lock = nn_newGuard(context);
screen->refc = 1;
screen->width = maxWidth;
screen->height = maxHeight;
@ -36,19 +37,19 @@ void nn_retainScreen(nn_screen *screen) {
void nn_destroyScreen(nn_screen *screen) {
if(!nn_decRef(&screen->refc)) return;
nn_Alloc a = screen->alloc;
nn_deleteGuard(&a, screen->lock);
nn_Alloc a = screen->ctx.allocator;
nn_deleteGuard(&screen->ctx, screen->lock);
nn_dealloc(&a, screen->buffer, sizeof(nn_scrchr_t) * screen->maxWidth * screen->maxHeight);
nn_dealloc(&a, screen->palette, sizeof(int) * screen->paletteColors);
nn_dealloc(&a, screen, sizeof(nn_screen));
}
void nn_lockScreen(nn_screen *screen) {
nn_lock(screen->lock);
nn_lock(&screen->ctx, screen->lock);
}
void nn_unlockScreen(nn_screen *screen) {
nn_unlock(screen->lock);
nn_unlock(&screen->ctx, screen->lock);
}
void nn_getResolution(nn_screen *screen, int *width, int *height) {
@ -88,7 +89,7 @@ void nn_setAspectRatio(nn_screen *screen, int width, int height) {
void nn_addKeyboard(nn_screen *screen, nn_address address) {
if(screen->keyboardCount == NN_MAX_SCREEN_KEYBOARDS) return;
char *kb = nn_strdup(&screen->alloc, address);
char *kb = nn_strdup(&screen->ctx.allocator, address);
if(kb == NULL) return;
screen->keyboards[screen->keyboardCount++] = kb;
}
@ -97,7 +98,7 @@ void nn_removeKeyboard(nn_screen *screen, nn_address address) {
size_t j = 0;
for(size_t i = 0; i < screen->keyboardCount; i++) {
if(strcmp(screen->keyboards[i], address) == 0) {
nn_deallocStr(&screen->alloc, screen->keyboards[i]);
nn_deallocStr(&screen->ctx.allocator, screen->keyboards[i]);
} else {
screen->keyboards[j] = screen->keyboards[i];
j++;
@ -212,12 +213,12 @@ void nn_screenComp_destroy(void *_, nn_component *component, nn_screen *screen)
void nn_screenComp_getKeyboards(nn_screen *screen, void *_, nn_component *component, nn_computer *computer) {
nn_lockScreen(screen);
nn_value arr = nn_values_array(&screen->alloc, nn_getKeyboardCount(screen));
nn_value arr = nn_values_array(&screen->ctx.allocator, nn_getKeyboardCount(screen));
size_t len = arr.array->len;
for(size_t i = 0; i < len; i++) {
size_t addrlen = strlen(nn_getKeyboard(screen, i));
nn_value addr = nn_values_string(&screen->alloc, nn_getKeyboard(screen, i), addrlen);
nn_value addr = nn_values_string(&screen->ctx.allocator, nn_getKeyboard(screen, i), addrlen);
nn_values_set(arr, i, addr);
}

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@ -4,7 +4,7 @@
#include "../neonucleus.h"
typedef struct nn_screen {
nn_Alloc alloc;
nn_Context ctx;
nn_scrchr_t *buffer;
nn_guard *lock;
nn_refc refc;

View File

@ -5,23 +5,24 @@
#include <string.h>
nn_computer *nn_newComputer(nn_universe *universe, nn_address address, nn_architecture *arch, void *userdata, size_t memoryLimit, size_t componentLimit) {
nn_computer *c = nn_alloc(&universe->alloc, sizeof(nn_computer));
c->components = nn_alloc(&universe->alloc, sizeof(nn_component) * componentLimit);
nn_Alloc *alloc = &universe->ctx.allocator;
nn_computer *c = nn_alloc(alloc, sizeof(nn_computer));
c->components = nn_alloc(alloc, sizeof(nn_component) * componentLimit);
if(c->components == NULL) {
nn_dealloc(&universe->alloc, c, sizeof(nn_computer));
nn_dealloc(alloc, c, sizeof(nn_computer));
return NULL;
}
c->address = nn_strdup(&universe->alloc, address);
c->address = nn_strdup(alloc, address);
if(c->address == NULL) {
nn_dealloc(&universe->alloc, c->components, sizeof(nn_component) * componentLimit);
nn_dealloc(&universe->alloc, c, sizeof(nn_computer));
nn_dealloc(alloc, c->components, sizeof(nn_component) * componentLimit);
nn_dealloc(alloc, c, sizeof(nn_computer));
return NULL;
}
c->lock = nn_newGuard(&universe->alloc);
c->lock = nn_newGuard(&universe->ctx);
if(c->lock == NULL) {
nn_deallocStr(&universe->alloc, c->address);
nn_dealloc(&universe->alloc, c->components, sizeof(nn_component) * componentLimit);
nn_dealloc(&universe->alloc, c, sizeof(nn_computer));
nn_deallocStr(alloc, c->address);
nn_dealloc(alloc, c->components, sizeof(nn_component) * componentLimit);
nn_dealloc(alloc, c, sizeof(nn_computer));
return NULL;
}
c->timeOffset = nn_getTime(universe);
@ -51,10 +52,10 @@ nn_computer *nn_newComputer(nn_universe *universe, nn_address address, nn_archit
// Setup Architecture
c->archState = c->arch->setup(c, c->arch->userdata);
if(c->archState == NULL) {
nn_deleteGuard(&universe->alloc, c->lock);
nn_deallocStr(&universe->alloc, c->address);
nn_dealloc(&universe->alloc, c->components, sizeof(nn_component) * componentLimit);
nn_dealloc(&universe->alloc, c, sizeof(nn_computer));
nn_deleteGuard(&universe->ctx, c->lock);
nn_deallocStr(alloc, c->address);
nn_dealloc(alloc, c->components, sizeof(nn_component) * componentLimit);
nn_dealloc(alloc, c, sizeof(nn_computer));
return NULL;
}
@ -66,8 +67,8 @@ nn_universe *nn_getUniverse(nn_computer *computer) {
}
void nn_setTmpAddress(nn_computer *computer, nn_address tmp) {
nn_deallocStr(&computer->universe->alloc, computer->tmpAddress);
computer->tmpAddress = nn_strdup(&computer->universe->alloc, tmp);
nn_deallocStr(&computer->universe->ctx.allocator, computer->tmpAddress);
computer->tmpAddress = nn_strdup(&computer->universe->ctx.allocator, tmp);
}
nn_address nn_getComputerAddress(nn_computer *computer) {
@ -131,12 +132,12 @@ void nn_deleteComputer(nn_computer *computer) {
while(computer->signalCount > 0) {
nn_popSignal(computer);
}
nn_Alloc *a = &computer->universe->alloc;
nn_Alloc *a = &computer->universe->ctx.allocator;
for(size_t i = 0; i < computer->userCount; i++) {
nn_deallocStr(a, computer->users[i]);
}
computer->arch->teardown(computer, computer->archState, computer->arch->userdata);
nn_deleteGuard(a, computer->lock);
nn_deleteGuard(&computer->universe->ctx, computer->lock);
nn_deallocStr(a, computer->address);
nn_deallocStr(a, computer->tmpAddress);
nn_dealloc(a, computer->components, sizeof(nn_component) * computer->componentCap);
@ -185,7 +186,7 @@ void nn_popSignal(nn_computer *computer) {
const char *nn_addUser(nn_computer *computer, const char *name) {
if(computer->userCount == NN_MAX_USERS) return "too many users";
char *user = nn_strdup(&computer->universe->alloc, name);
char *user = nn_strdup(&computer->universe->ctx.allocator, name);
if(user == NULL) return "out of memory";
computer->users[computer->userCount] = user;
computer->userCount++;
@ -197,7 +198,7 @@ void nn_deleteUser(nn_computer *computer, const char *name) {
for(size_t i = 0; i < computer->userCount; i++) {
char *user = computer->users[i];
if(strcmp(user, name) == 0) {
nn_deallocStr(&computer->universe->alloc, user);
nn_deallocStr(&computer->universe->ctx.allocator, user);
} else {
computer->users[j] = user;
j++;
@ -329,7 +330,7 @@ const char *nn_getError(nn_computer *computer) {
void nn_clearError(nn_computer *computer) {
if(computer->allocatedError) {
nn_deallocStr(&computer->universe->alloc, computer->err);
nn_deallocStr(&computer->universe->ctx.allocator, computer->err);
}
computer->err = NULL;
computer->allocatedError = false;
@ -337,7 +338,7 @@ void nn_clearError(nn_computer *computer) {
void nn_setError(nn_computer *computer, const char *err) {
nn_clearError(computer);
char *copy = nn_strdup(&computer->universe->alloc, err);
char *copy = nn_strdup(&computer->universe->ctx.allocator, err);
if(copy == NULL) {
nn_setCError(computer, "out of memory");
return;
@ -367,7 +368,7 @@ nn_component *nn_newComponent(nn_computer *computer, nn_address address, int slo
computer->componentLen++;
}
c->address = nn_strdup(&computer->universe->alloc, address);
c->address = nn_strdup(&computer->universe->ctx.allocator, address);
if(c->address == NULL) return NULL;
c->table = table;
c->slot = slot;
@ -389,7 +390,7 @@ void nn_removeComponent(nn_computer *computer, nn_address address) {
}
void nn_destroyComponent(nn_component *component) {
nn_deallocStr(&component->computer->universe->alloc, component->address);
nn_deallocStr(&component->computer->universe->ctx.allocator, component->address);
if(component->table->destructor != NULL) {
component->table->destructor(component->table->userdata, component, component->statePtr);
}
@ -467,11 +468,11 @@ void nn_deserializeProgram(nn_computer *computer, const char *memory, size_t len
}
void nn_lockComputer(nn_computer *computer) {
nn_lock(computer->lock);
nn_lock(&computer->universe->ctx, computer->lock);
}
void nn_unlockComputer(nn_computer *computer) {
nn_unlock(computer->lock);
nn_unlock(&computer->universe->ctx, computer->lock);
}
void nn_return_nil(nn_computer *computer) {
@ -495,7 +496,7 @@ void nn_return_cstring(nn_computer *computer, const char *cstr) {
}
void nn_return_string(nn_computer *computer, const char *str, size_t len) {
nn_value val = nn_values_string(&computer->universe->alloc, str, len);
nn_value val = nn_values_string(&computer->universe->ctx.allocator, str, len);
if(val.tag == NN_VALUE_NIL) {
nn_setCError(computer, "out of memory");
}
@ -503,7 +504,7 @@ void nn_return_string(nn_computer *computer, const char *str, size_t len) {
}
nn_value nn_return_array(nn_computer *computer, size_t len) {
nn_value val = nn_values_array(&computer->universe->alloc, len);
nn_value val = nn_values_array(&computer->universe->ctx.allocator, len);
if(val.tag == NN_VALUE_NIL) {
nn_setCError(computer, "out of memory");
}
@ -512,7 +513,7 @@ nn_value nn_return_array(nn_computer *computer, size_t len) {
}
nn_value nn_return_table(nn_computer *computer, size_t len) {
nn_value val = nn_values_table(&computer->universe->alloc, len);
nn_value val = nn_values_table(&computer->universe->ctx.allocator, len);
if(val.tag == NN_VALUE_NIL) {
nn_setCError(computer, "out of memory");
}

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@ -579,8 +579,9 @@ typedef struct ne_pressedKey {
int main() {
printf("Setting up universe\n");
nn_Alloc alloc = nn_libcAllocator();
nn_universe *universe = nn_newUniverse(alloc);
nn_Context ctx = nn_libcContext();
nn_Alloc alloc = ctx.allocator;
nn_universe *universe = nn_newUniverse(ctx);
if(universe == NULL) {
printf("Failed to create universe\n");
return 1;
@ -669,7 +670,7 @@ int main() {
int maxWidth = 80, maxHeight = 32;
nn_screen *s = nn_newScreen(&alloc, maxWidth, maxHeight, 24, 16, 256);
nn_screen *s = nn_newScreen(&ctx, maxWidth, maxHeight, 24, 16, 256);
nn_setDepth(s, 4); // looks cool
nn_addKeyboard(s, "shitty keyboard");
nn_mountKeyboard(computer, "shitty keyboard", 2);

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@ -1,31 +1,73 @@
#include "neonucleus.h"
#include <stdio.h>
#ifndef NN_BAREMETAL
#include "tinycthread.h"
typedef struct nn_guard {
mtx_t m;
} nn_guard;
static bool nni_libcLock(void *_, mtx_t *lock, int action, int flags) {
if(action == NN_LOCK_INIT) {
mtx_init(lock, mtx_recursive);
} else if(action == NN_LOCK_DEINIT) {
mtx_destroy(lock);
} else if(action == NN_LOCK_RETAIN) {
if(flags & NN_LOCK_IMMEDIATE) {
return mtx_trylock(lock) == thrd_success;
}
return mtx_lock(lock);
} else if(action == NN_LOCK_RELEASE) {
mtx_unlock(lock);
}
return true;
}
nn_guard *nn_newGuard(nn_Alloc *alloc) {
nn_guard *g = nn_alloc(alloc, sizeof(nn_guard));
nn_LockManager nn_libcMutex() {
nn_LockManager mgr = {};
mgr.lockSize = sizeof(mtx_t);
mgr.userdata = NULL;
mgr.proc = (nn_LockProc *)nni_libcLock;
return mgr;
}
#endif
static bool nni_noLock(void *_, void *__, int action, int flags) {
return true;
}
nn_LockManager nn_noMutex() {
return (nn_LockManager) {
.userdata = NULL,
.lockSize = 0,
.proc = (nn_LockProc *)nni_noLock,
};
}
nn_guard *nn_newGuard(nn_Context *ctx) {
nn_guard *g = nn_alloc(&ctx->allocator, ctx->lockManager.lockSize);
if(g == NULL) return NULL;
mtx_init(&g->m, mtx_recursive);
ctx->lockManager.proc(ctx->lockManager.userdata, g, NN_LOCK_INIT, NN_LOCK_DEFAULT);
return g;
}
void nn_lock(nn_guard *guard) {
void nn_lock(nn_Context *context, nn_guard *guard) {
if(guard == NULL) return;
mtx_lock(&guard->m);
context->lockManager.proc(context->lockManager.userdata, guard, NN_LOCK_RETAIN, NN_LOCK_DEFAULT);
}
void nn_unlock(nn_guard *guard) {
if(guard == NULL) return;
mtx_unlock(&guard->m);
bool nn_tryLock(nn_Context *context, nn_guard *guard) {
if(guard == NULL) return true;
return context->lockManager.proc(context->lockManager.userdata, guard, NN_LOCK_RETAIN, NN_LOCK_IMMEDIATE);
}
void nn_deleteGuard(nn_Alloc *alloc, nn_guard *guard) {
void nn_unlock(nn_Context *context, nn_guard *guard) {
if(guard == NULL) return;
mtx_destroy(&guard->m);
nn_dealloc(alloc, guard, sizeof(nn_guard));
context->lockManager.proc(context->lockManager.userdata, guard, NN_LOCK_RELEASE, NN_LOCK_DEFAULT);
}
void nn_deleteGuard(nn_Context *context, nn_guard *guard) {
if(guard == NULL) return;
context->lockManager.proc(context->lockManager.userdata, guard, NN_LOCK_DEINIT, NN_LOCK_DEFAULT);
nn_dealloc(&context->allocator, guard, context->lockManager.lockSize);
}
void nn_addRef(nn_refc *refc, size_t count) {
@ -37,8 +79,7 @@ void nn_incRef(nn_refc *refc) {
}
bool nn_removeRef(nn_refc *refc, size_t count) {
(*refc) -= count;
return *refc == 0;
return ((*refc) -= count) == 0;
}
bool nn_decRef(nn_refc *refc) {

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@ -105,12 +105,46 @@ typedef struct nn_Alloc {
nn_AllocProc *proc;
} nn_Alloc;
#define NN_LOCK_DEFAULT 0
#define NN_LOCK_IMMEDIATE 1
#define NN_LOCK_INIT 0
#define NN_LOCK_DEINIT 1
#define NN_LOCK_RETAIN 2
#define NN_LOCK_RELEASE 3
typedef bool nn_LockProc(void *userdata, void *lock, int action, int flags);
typedef struct nn_LockManager {
void *userdata;
size_t lockSize;
nn_LockProc *proc;
} nn_LockManager;
typedef double nn_ClockProc(void *userdata);
typedef struct nn_Clock {
void *userdata;
nn_ClockProc *proc;
} nn_Clock;
typedef struct nn_Context {
nn_Alloc allocator;
nn_LockManager lockManager;
nn_Clock clock;
} nn_Context;
// TODO: write a bunch of utils so this *can* work on baremetal.
#ifndef NN_BAREMETAL
nn_Alloc nn_libcAllocator();
nn_Clock nn_libcRealTime();
nn_LockManager nn_libcMutex();
nn_Context nn_libcContext();
#endif
nn_LockManager nn_noMutex();
// Values for architectures
#define NN_VALUE_INT 0
@ -171,10 +205,11 @@ char *nn_strdup(nn_Alloc *alloc, const char *s);
void *nn_memdup(nn_Alloc *alloc, const void *buf, size_t len);
void nn_deallocStr(nn_Alloc *alloc, char *s);
nn_guard *nn_newGuard(nn_Alloc *alloc);
void nn_lock(nn_guard *guard);
void nn_unlock(nn_guard *guard);
void nn_deleteGuard(nn_Alloc *alloc, nn_guard *guard);
nn_guard *nn_newGuard(nn_Context *context);
void nn_lock(nn_Context *context, nn_guard *guard);
bool nn_tryLock(nn_Context *context, nn_guard *guard);
void nn_unlock(nn_Context *context, nn_guard *guard);
void nn_deleteGuard(nn_Context *context, nn_guard *guard);
void nn_addRef(nn_refc *refc, size_t count);
void nn_incRef(nn_refc *refc);
@ -201,17 +236,16 @@ unsigned int nn_unicode_lowerCodepoint(unsigned int codepoint);
// returned string must be nn_deallocStr()'d
char *nn_unicode_lower(nn_Alloc *alloc, const char *s);
double nn_realTime();
double nn_realTimeClock(void *_);
typedef double nn_clock_t(void *_);
nn_universe *nn_newUniverse(nn_Alloc alloc);
nn_universe *nn_newUniverse(nn_Context context);
nn_Context *nn_getContext(nn_universe *universe);
nn_Alloc *nn_getAllocator(nn_universe *universe);
nn_Clock *nn_getClock(nn_universe *universe);
nn_LockManager *nn_getLockManager(nn_universe *universe);
void nn_unsafeDeleteUniverse(nn_universe *universe);
void *nn_queryUserdata(nn_universe *universe, const char *name);
void nn_storeUserdata(nn_universe *universe, const char *name, void *data);
void nn_setClock(nn_universe *universe, nn_clock_t *clock, void *userdata);
double nn_getTime(nn_universe *universe);
nn_computer *nn_newComputer(nn_universe *universe, nn_address address, nn_architecture *arch, void *userdata, size_t memoryLimit, size_t componentLimit);
@ -587,7 +621,7 @@ typedef struct nn_scrchr_t {
bool isBgPalette;
} nn_scrchr_t;
nn_screen *nn_newScreen(nn_Alloc *alloc, int maxWidth, int maxHeight, int maxDepth, int editableColors, int paletteColors);
nn_screen *nn_newScreen(nn_Context *context, int maxWidth, int maxHeight, int maxDepth, int editableColors, int paletteColors);
nn_componentTable *nn_getScreenTable(nn_universe *universe);
void nn_retainScreen(nn_screen *screen);

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@ -2,26 +2,24 @@
#include "universe.h"
#include <string.h>
nn_universe *nn_newUniverse(nn_Alloc alloc) {
nn_universe *u = nn_alloc(&alloc, sizeof(nn_universe));
nn_universe *nn_newUniverse(nn_Context ctx) {
nn_universe *u = nn_alloc(&ctx.allocator, sizeof(nn_universe));
if(u == NULL) return u;
u->alloc = alloc;
u->ctx = ctx;
// we leave udata uninitialized because it does not matter
u->udataLen = 0;
u->clockUserdata = NULL;
u->currentClock = nn_realTimeClock;
return u;
}
nn_Alloc *nn_getAllocator(nn_universe *universe) {
return &universe->alloc;
return &universe->ctx.allocator;
}
void nn_unsafeDeleteUniverse(nn_universe *universe) {
for(size_t i = 0; i < universe->udataLen; i++) {
nn_deallocStr(&universe->alloc, universe->udata[i].name);
nn_deallocStr(&universe->ctx.allocator, universe->udata[i].name);
}
nn_dealloc(&universe->alloc, universe, sizeof(nn_universe));
nn_dealloc(&universe->ctx.allocator, universe, sizeof(nn_universe));
}
void *nn_queryUserdata(nn_universe *universe, const char *name) {
@ -37,7 +35,7 @@ void nn_storeUserdata(nn_universe *universe, const char *name, void *data) {
if(universe->udataLen == NN_MAX_USERDATA) return; // prevent overflow
size_t idx = universe->udataLen;
char *allocName = nn_strdup(&universe->alloc, name);
char *allocName = nn_strdup(&universe->ctx.allocator, name);
if(allocName == NULL) return;
universe->udata[idx].name = allocName;
@ -46,7 +44,7 @@ void nn_storeUserdata(nn_universe *universe, const char *name, void *data) {
}
double nn_getTime(nn_universe *universe) {
return universe->currentClock(universe->clockUserdata);
return universe->ctx.clock.proc(universe->ctx.clock.userdata);
}
void nn_loadCoreComponentTables(nn_universe *universe) {

View File

@ -9,11 +9,9 @@ typedef struct nn_universe_udata {
} nn_universe_udata;
typedef struct nn_universe {
nn_Alloc alloc;
nn_Context ctx;
nn_universe_udata udata[NN_MAX_USERDATA];
size_t udataLen;
nn_clock_t *currentClock;
void *clockUserdata;
} nn_universe;
#endif

View File

@ -40,6 +40,8 @@ void nn_dealloc(nn_Alloc *alloc, void *memory, size_t size) {
alloc->proc(alloc->userdata, memory, size, 0, NULL);
}
#ifndef NN_BAREMETAL
static void *nn_libcAllocProc(void *_, void *ptr, size_t oldSize, size_t newSize, void *__) {
if(newSize == 0) {
//printf("Freed %lu bytes from %p\n", oldSize, ptr);
@ -59,6 +61,15 @@ nn_Alloc nn_libcAllocator() {
};
}
nn_Context nn_libcContext() {
return (nn_Context) {
.allocator = nn_libcAllocator(),
.clock = nn_libcRealTime(),
.lockManager = nn_libcMutex(),
};
}
#endif
// Utilities, both internal and external
char *nn_strdup(nn_Alloc *alloc, const char *s) {
size_t l = strlen(s);
@ -78,17 +89,11 @@ void nn_deallocStr(nn_Alloc *alloc, char *s) {
nn_dealloc(alloc, s, strlen(s)+1);
}
#ifdef NN_BAREMETAL
double nn_realTime() {
return 0;
}
#else
#ifndef NN_BAREMETAL
#ifdef NN_POSIX
double nn_realTime() {
static double nni_realTime() {
struct timespec time;
if(clock_gettime(CLOCK_MONOTONIC, &time) < 0) return 0; // oh no
return time.tv_sec + ((double)time.tv_nsec) / 1e9;
@ -96,7 +101,7 @@ double nn_realTime() {
#else
double nn_realTime() {
static double nni_realTime() {
LARGE_INTEGER frequency = {0};
if(!QueryPerformanceFrequency(&frequency)) return 0;
@ -108,12 +113,19 @@ double nn_realTime() {
#endif
#endif
double nn_realTimeClock(void *_) {
return nn_realTime();
static double nni_realTimeClock(void *_) {
return nni_realTime();
}
nn_Clock nn_libcRealTime() {
return (nn_Clock) {
.userdata = NULL,
.proc = nni_realTimeClock,
};
}
#endif
// TODO: use OKLAB the color space for more accurate results.
typedef struct nn_rgbColor {