big progress
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TODO.md
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TODO.md
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# Parity with Vanilla OC (only the stuff that makes sense for an emulator)
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- get rid of nn_busySleep
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- rework literally all the costs to just be heat and amount per tick
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- change more methods to be direct but with buffered indirects.
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- change more methods to be direct but with buffered indirects
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- complete the GPU implementation (screen buffers and missing methods)
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- `computer` component
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- `modem` component
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- `tunnel` component
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- `redstone` component
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- `hologram` component
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- `internet` component
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- use dynamic arrays for signals
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# Bugfixes
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