fix
This commit is contained in:
@@ -1,8 +1,10 @@
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package org.neoflock.neocomputers.platforms.fabric.client.model;
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import kotlin.jvm.functions.Function1;
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import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel;
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import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
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import net.fabricmc.fabric.impl.renderer.VanillaModelEncoder;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.texture.TextureAtlas;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.resources.model.*;
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@@ -49,7 +51,9 @@ public class FabricModelWrapper implements FabricBakedModel, UnbakedModel {
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@Override
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public @Nullable BakedModel bake(ModelBaker baker, Function<Material, TextureAtlasSprite> spriteGetter, ModelState state) {
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model.bake(spriteGetter, state);
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// NeoComputers.INSTANCE.getLOGGER().info("{}", spriteGetter.apply(new Material()));
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model._bake(spriteGetter);
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// model.bake((Function1<? super ResourceLocation, ? extends TextureAtlasSprite>) Minecraft.getInstance().getTextureAtlas(TextureAtlas.LOCATION_BLOCKS));
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return model;
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}
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}
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@@ -8,7 +8,7 @@ import org.neoflock.neocomputers.NeoComputers;
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import org.neoflock.neocomputers.block.model.RobotModel;
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public class ModelLoader implements ModelLoadingPlugin {
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public static final ResourceLocation ROBOT = ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, "block/robot");
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public static final ResourceLocation ROBOT = ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, "robot");
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@Override
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public void onInitializeModelLoader(Context pluginContext) {
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@@ -17,6 +17,7 @@ import net.minecraft.core.Direction
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import net.minecraft.resources.ResourceLocation
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import net.minecraft.util.RandomSource
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import net.minecraft.world.level.block.state.BlockState
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import org.neoflock.neocomputers.NeoComputers
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import java.util.function.Function
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abstract class AbstractModel : BakedModel {
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@@ -43,11 +44,16 @@ abstract class AbstractModel : BakedModel {
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}
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}
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fun _bake(spriteGetter: Function<Material, TextureAtlasSprite>): BakedModel {
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bake { r: Material -> spriteGetter.apply(r) }
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return this
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}
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override fun getParticleIcon(): TextureAtlasSprite? {
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return atlas.apply(particle())
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}
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abstract fun bake(atlas: Function<Material?, TextureAtlasSprite?>, state: ModelState): BakedModel
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abstract fun bake(atlas: (Material) -> TextureAtlasSprite)
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abstract fun particle(): ResourceLocation
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@@ -81,6 +87,8 @@ class SchizoConsumer {
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if (sprite == null || normal == null) {
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throw Error("quad not started")
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}
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// NeoComputers.LOGGER.info("{} {} -> {} {} ", u, v, sprite!!.getU(u), sprite!!.getV(v))
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vertices.add(x.toBits())
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vertices.add(y.toBits())
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vertices.add(z.toBits())
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@@ -24,10 +24,10 @@ class RobotModel() : AbstractModel() {
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val l = 0.5f-size;
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val h = 0.5f+size;
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// override fun bake(atlas: (ResourceLocation) -> TextureAtlasSprite) {
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override fun bake(atlas: Function<Material?, TextureAtlasSprite?>, state: ModelState): BakedModel {
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NeoComputers.LOGGER.info("baking")
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val sprite = atlas.apply(Material(TextureAtlas.LOCATION_BLOCKS, ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, "robot")))!!
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override fun bake(atlas: (Material) -> TextureAtlasSprite) {
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// override fun bake(atlas: Function<Material?, TextureAtlasSprite?>, state: ModelState): BakedModel {
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val sprite = atlas(Material(TextureAtlas.LOCATION_BLOCKS, ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, "block/robot")))
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// val sprite = atlas.apply(Material(TextureAtlas.LOCATION_BLOCKS, ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, "robot")))!!
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var verts: SchizoConsumer = SchizoConsumer()
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// top pyramid, enjoy reading this schizo mess
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@@ -56,7 +56,6 @@ class RobotModel() : AbstractModel() {
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this.mesh = verts.mesh
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return this
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}
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fun bakeTri(verts: SchizoConsumer, normal: Direction, sprite: TextureAtlasSprite, lx: Float, lz: Float, rx: Float, rz: Float, dy: Float, uy: Float, lu: Float, lv: Float, ru: Float, rv: Float) {
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@@ -5,6 +5,7 @@ import com.mojang.blaze3d.vertex.PoseStack
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import com.mojang.blaze3d.vertex.VertexConsumer
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import com.mojang.blaze3d.vertex.VertexFormat
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import net.minecraft.client.Minecraft
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import net.minecraft.client.model.geom.ModelPart
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import net.minecraft.client.renderer.ItemBlockRenderTypes
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import net.minecraft.client.renderer.MultiBufferSource
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import net.minecraft.client.renderer.RenderStateShard
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@@ -18,6 +19,7 @@ import net.minecraft.client.renderer.texture.TextureAtlas
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import net.minecraft.client.renderer.texture.TextureAtlasSprite
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import net.minecraft.client.resources.model.BakedModel
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import net.minecraft.client.resources.model.Material
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import net.minecraft.client.resources.model.ModelResourceLocation
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import net.minecraft.client.resources.model.ModelState
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import net.minecraft.resources.ResourceLocation
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import net.minecraft.util.RandomSource
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@@ -27,70 +29,22 @@ import org.neoflock.neocomputers.entity.RobotEntity
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import kotlin.math.sin
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class RobotEntityRenderer(val context: BlockEntityRendererProvider.Context) : BlockEntityRenderer<RobotEntity> {
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// val body: ModelPart = context.modelSet.bakeLayer(ModelLayerLocation(ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, "block/robot"), "inventory"))
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// val body: BlockModel = BlockModel
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val atlas: (Material?) -> TextureAtlasSprite = { m ->
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Minecraft.getInstance().getTextureAtlas(m!!.atlasLocation()).apply(m!!.texture())
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val atlas: (Material) -> TextureAtlasSprite = { m ->
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Minecraft.getInstance().getTextureAtlas(m.atlasLocation()).apply(m.texture())
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}
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val loc: ResourceLocation = ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, "block/robot")
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var model: BakedModel? = RobotModel().bake(atlas, object : ModelState {})
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val loc: ResourceLocation = ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, "robot")
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var model: BakedModel? = Minecraft.getInstance().modelManager.getModel(ModelResourceLocation.inventory(loc))
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val renderer: ModelBlockRenderer = ModelBlockRenderer(Minecraft.getInstance().blockColors) // so ass
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// val RENDER_TYPE = RenderType.create("nc_case", DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.QUADS,
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// RenderType.TRANSIENT_BUFFER_SIZE, RenderType.CompositeState.builder()
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// .setShaderState(RenderStateShard.RENDERTYPE_)
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// .createCompositeState(false))
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// val RENDER_TYPE = { tex: ResourceLocation -> RenderType.create("nc_robot", DefaultVertexFormat.POSITION_COLOR_TEX_LIGHTMAP, VertexFormat.Mode.QUADS,
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// RenderType.SMALL_BUFFER_SIZE, RenderType.CompositeState.builder()
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// .setShaderState(RenderStateShard.POSITION_COLOR_TEX_LIGHTMAP_SHADER)
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// .setLightmapState(RenderStateShard.LIGHTMAP)
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// .setTextureState(RenderStateShard.TextureStateShard(tex, false, false))
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// .createCompositeState(false)) }
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override fun render(ent: RobotEntity, partialTick: Float, poseStack: PoseStack, bufferSource: MultiBufferSource, packedLight: Int, packedOverlay: Int) {
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// if (model == null) this.model = Minecraft.getInstance().modelManager.getModel(loc) // worst cant describe how much ts sux holy shit!!!!!
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// if (model == null) this.model =
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// NeoComputers.LOGGER.info(model.toString())
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poseStack.pushPose()
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// NeoComputers.LOGGER.info(sin(ent.level!!.dayTime.toFloat()/20F).toString())
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poseStack.translate(0f, sin(ent.level!!.dayTime.toFloat()/20F)*0.2F, 0f)
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// val buffer = bufferSource.getBuffer(RENDER_TYPE(ResourceLocation.withDefaultNamespace("textures/atlas/block.png-atlas")))
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// Minecraft.getInstance().blockRenderer
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// val buffer = bufferSource.getBuffer(RenderType.entityCutout(ResourceLocation.withDefaultNamespace("textures/atlas/block.png")))
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NeoComputers.LOGGER.info(packedLight.toHexString())
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renderModel(poseStack.last(), bufferSource, model!!.getQuads(ent.blockState, null, RandomSource.create()), packedLight)
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// renderer.renderModel(poseStack.last(), bufferSource, ent.blockState, model!!, 1f, 1f, 1f, 0xF000F0, packedOverlay)
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poseStack.pushPose()
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poseStack.translate(0f, sin(ent.level!!.dayTime.toFloat()/20F)*0.02F, 0f)
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val buffer = bufferSource.getBuffer(RenderType.entitySolid(TextureAtlas.LOCATION_BLOCKS))
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renderer.renderModel(poseStack.last(), buffer, ent.blockState, model!!, 1f, 1f, 1f, packedLight, packedOverlay)
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poseStack.popPose()
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}
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fun renderModel(pose: PoseStack.Pose, bufferSource: MultiBufferSource, quads: List<BakedQuad>, light: Int) {
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for (quad in quads) {
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val data = quad.vertices
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val buffer = bufferSource.getBuffer(RenderType.entitySolid(ResourceLocation.fromNamespaceAndPath(
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NeoComputers.MODID, "textures/block/robot.png"))) // TODO: use atlas tex instead of ts, also slanted normals
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for (i in 0..3) {
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val offset = i*8
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val fu = quad.sprite.u1 - quad.sprite.u0
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val fv = quad.sprite.v1 - quad.sprite.v0
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val x = Float.fromBits(data[offset+0])
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val y = Float.fromBits(data[offset+1])
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val z = Float.fromBits(data[offset+2])
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val col = data[offset+3]
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val u = Float.fromBits(data[offset+4])/fu
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val v = Float.fromBits(data[offset+5])/fv
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buffer.addVertex(pose, x, y, z).setColor(col).setUv(u, v).setLight(light).setNormal(quad.direction.stepX.toFloat(),quad.direction.stepY.toFloat(),quad.direction.stepZ.toFloat()).setOverlay(
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OverlayTexture.NO_OVERLAY)
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// buffer.addVertex(pose, x, y, z).setUv(u, v)
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}
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// Minecraft.getInstance().blockRenderer.
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}
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}
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}
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@@ -1,7 +1,7 @@
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{
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"variants": {
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"": {
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"model": ""
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"model": "neocomputers:block/robot"
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}
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}
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}
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