block models and stuff

This commit is contained in:
2026-04-15 20:57:59 +02:00
parent 61a1c52106
commit 462a6d1bdf
7 changed files with 137 additions and 63 deletions

View File

@@ -7,61 +7,25 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.inventory.AbstractContainerMenu
import net.minecraft.world.inventory.Slot
import net.minecraft.world.item.ItemStack
import org.neoflock.neocomputers.utils.ContainerUtils
import org.neoflock.neocomputers.utils.GenericContainerMenu
class CombustionGeneratorMenu: AbstractContainerMenu {
var container: Container
class CombustionFuelSlot(container: Container, slot: Int, x: Int, y: Int): Slot(container, slot, x, y) {
override fun mayPlace(itemStack: ItemStack): Boolean {
return ContainerUtils.isBurningFuel(itemStack)
}
}
class CombustionGeneratorMenu: GenericContainerMenu {
// Client-side constructor, idk forge tells me to do this
constructor(id: Int, inventory: Inventory): this(id, inventory, SimpleContainer(1))
// Server-side constructor
constructor(id: Int, inventory: Inventory, container: Container): super(Menus.COMBUSTGEN_MENU.get(), id) {
this.container = container
constructor(id: Int, inventory: Inventory, container: Container): super(Menus.COMBUSTGEN_MENU.get(), id, container) {
container.startOpen(inventory.player)
this.addSlot(Slot(container, 0, 80, 35))
this.addSlot(CombustionFuelSlot(container, 0, 80, 35))
// Based off the code in ChestMenu
for (l in 0..2) {
for (m in 0..8) {
this.addSlot(Slot(inventory, m + l * 9 + 9, 8 + m * 18, 84 + l * 18))
}
}
for (l in 0..8) {
this.addSlot(Slot(inventory, l, 8 + l * 18, 84 + 3 * 18 + 4))
}
}
// taken from https://docs.fabricmc.net/develop/blocks/container-menus
override fun quickMoveStack(player: Player, i: Int): ItemStack? {
val slot = slots[i]
if(!slot.hasItem()) return ItemStack.EMPTY
val stack = slot.item
val copied = stack.copy()
val contSize = container.containerSize
if(i < contSize) {
if(!this.moveItemStackTo(stack, contSize, slots.size, true)) {
return ItemStack.EMPTY
}
} else if(!this.moveItemStackTo(stack, 0, contSize, false)) {
return ItemStack.EMPTY
}
if(stack.isEmpty) {
slot.setByPlayer(ItemStack.EMPTY)
} else {
slot.setChanged()
}
return copied
}
override fun stillValid(player: Player): Boolean {
return container.stillValid(player)
this.addInventorySlots(inventory, 8, 84)
}
}

View File

@@ -1,29 +1,29 @@
package org.neoflock.neocomputers.gui.screen
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.player.Inventory
import org.neoflock.neocomputers.NeoComputers
import org.neoflock.neocomputers.gui.menu.CombustionGeneratorMenu
import org.neoflock.neocomputers.utils.GenericContainerScreen
class CombustionGeneratorScreen(abstractContainerMenu: CombustionGeneratorMenu, inventory: Inventory, component: Component) : AbstractContainerScreen<CombustionGeneratorMenu>(abstractContainerMenu, inventory, component) {
override fun init() {
super.init()
this.titleLabelX = (this.imageWidth - this.font.width(this.title)) / 2
}
override fun renderBg(guiGraphics: GuiGraphics, f: Float, i: Int, j: Int) {
val cx = (width - imageWidth) / 2
val cy = (height - imageHeight) / 2
val containerTexture: ResourceLocation = ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, "textures/gui/linux.png")
guiGraphics.blitSprite(containerTexture, cx, cy, imageWidth, imageHeight)
}
class CombustionGeneratorScreen(abstractContainerMenu: CombustionGeneratorMenu, inventory: Inventory, component: Component) : GenericContainerScreen<CombustionGeneratorMenu>(abstractContainerMenu, inventory, component) {
override fun findMenuTexture(): ResourceLocation = ResourceLocation.withDefaultNamespace("textures/gui/container/dispenser.png")
override fun render(graphics: GuiGraphics, mouseX: Int, mouseY: Int, something: Float) {
super.render(graphics, mouseX, mouseY, something)
super.renderTooltip(graphics, mouseX, mouseY)
val lineBg = 0xFF002200.toInt()
val lineFg = 0xFF00FF00.toInt()
val lineX = imageX + 8
val lineY = imageY + 6
val lineHeight = 60
val power = 0.2
graphics.fill(lineX, lineY, lineX + 2, lineY + lineHeight, lineFg)
graphics.fill(lineX, lineY, lineX + 2, lineY + (lineHeight * (1.0 - power)).toInt(), lineBg)
}
}