add proper container and do some syncy stuff and save

This commit is contained in:
2026-05-07 00:30:08 +02:00
parent 42331390e7
commit 21493fec04
5 changed files with 165 additions and 10 deletions

View File

@@ -20,6 +20,7 @@ import net.minecraft.world.phys.shapes.VoxelShape
import org.neoflock.neocomputers.NeoComputers
import org.neoflock.neocomputers.entity.BlockEntities
import org.neoflock.neocomputers.entity.RackEntity
import org.neoflock.neocomputers.network.NodeSynchronizer
class RackBlock : BaseBlock(Properties.of().noOcclusion()), EntityBlock {
override fun newBlockEntity(
@@ -59,7 +60,10 @@ class RackBlock : BaseBlock(Properties.of().noOcclusion()), EntityBlock {
}
}
if (!level.isClientSide) MenuRegistry.openMenu(player as ServerPlayer, ent)
if (!level.isClientSide) {
MenuRegistry.openMenu(player as ServerPlayer, ent)
NodeSynchronizer.registerPlayerScreen(player as ServerPlayer, ent.node)
}
return InteractionResult.SUCCESS
}
}

View File

@@ -1,19 +1,113 @@
package org.neoflock.neocomputers.entity
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.HolderLookup
import net.minecraft.core.NonNullList
import net.minecraft.nbt.CompoundTag
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.chat.Component
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.ContainerHelper
import net.minecraft.world.MenuProvider
import net.minecraft.world.entity.player.Inventory
import net.minecraft.world.entity.player.Player
import net.minecraft.world.inventory.AbstractContainerMenu
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
import org.neoflock.neocomputers.NeoComputers
import org.neoflock.neocomputers.block.DeviceBlockEntity
import org.neoflock.neocomputers.gui.menu.RackMenu
import org.neoflock.neocomputers.network.DeviceNode
import org.neoflock.neocomputers.network.Networking
import org.neoflock.neocomputers.utils.GenericContainer
class RackEntity(pos: BlockPos, state: BlockState) : DeviceBlockEntity(BlockEntities.RACK_ENTITY.get(), pos, state), MenuProvider, GenericContainer {
val stacks: NonNullList<ItemStack> = NonNullList<ItemStack>.withSize(4, ItemStack.EMPTY)
var conns = mutableListOf(
-1, -1, -1, -1,
-1, -1, -1, -1,
-1, -1, -1, -1,
-1, -1, -1, -1
)
var relayMode = false
val node: DeviceNode = object : DeviceNode() {
override var reachability: Networking.Visibility = Networking.Visibility.NONE
override fun writeFullStateCommit(buf: FriendlyByteBuf) {
super.writeFullStateCommit(buf)
buf.writeBoolean(relayMode)
for (conn in conns) {
buf.writeInt(conn)
}
}
override fun processCommit(buf: FriendlyByteBuf) {
super.processCommit(buf)
relayMode = buf.readBoolean()
for (i in 0..15) {
conns[i] = buf.readInt()
}
}
override fun processScreenInteraction(player: ServerPlayer, buf: FriendlyByteBuf) {
super.processScreenInteraction(player, buf)
relayMode = buf.readBoolean()
val slot = buf.readInt()
NeoComputers.LOGGER.info(slot.toString())
for (i in 0..3) {
conns[slot*4+i] = buf.readInt()
NeoComputers.LOGGER.info("{} {}", slot*4+i, conns[slot*4+i])
}
setChanged()
}
override fun encodeScreenData(player: ServerPlayer, buf: FriendlyByteBuf) {
super.encodeScreenData(player, buf)
buf.writeBoolean(relayMode)
for (conn in conns) {
buf.writeInt(conn)
}
}
}
class RackEntity(pos: BlockPos, state: BlockState) : BlockEntity(BlockEntities.RACK_ENTITY.get(), pos, state), MenuProvider {
override fun getDisplayName(): Component? = Component.literal("Rack")
override fun createMenu(i: Int, inventory: Inventory, player: Player): AbstractContainerMenu {
return RackMenu(i, inventory)
return RackMenu(i, inventory, this)
}
override fun getDeviceNodes(): List<DeviceNode> = listOf(node)
override fun getNodeFromSide(directionToRequester: Direction): DeviceNode? = node
override fun loadAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
super.loadAdditional(tag, registries)
ContainerHelper.loadAllItems(tag, getItems(), registries)
relayMode = tag.getBoolean("relay")
val connarray = tag.getIntArray("conns")
if (connarray.size == 16) conns = connarray.toMutableList()
}
override fun saveAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
super.saveAdditional(tag, registries)
ContainerHelper.saveAllItems(tag, getItems(), registries)
tag.putBoolean("relay", relayMode)
tag.putIntArray("conns", conns.toIntArray())
}
// override fun getItems(): NonNullList<ItemStack> = items
override fun getItems(): NonNullList<ItemStack> = stacks
override fun stillValid(player: Player): Boolean = true
}

View File

@@ -6,6 +6,7 @@ import com.mojang.blaze3d.vertex.DefaultVertexFormat
import com.mojang.blaze3d.vertex.Tesselator
import com.mojang.blaze3d.vertex.VertexConsumer
import com.mojang.blaze3d.vertex.VertexFormat
import io.netty.buffer.Unpooled
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.components.events.GuiEventListener
@@ -14,6 +15,7 @@ import net.minecraft.client.renderer.MultiBufferSource
import net.minecraft.client.renderer.RenderStateShard
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.resources.sounds.SimpleSoundInstance
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.Container
import net.minecraft.world.SimpleContainer
@@ -29,8 +31,8 @@ class RackSlot(container: Container, slot: Int, x: Int, y: Int) : DynamicSlot(co
val DARK_COLOURS = listOf(0xff6a6ab0.toInt(), 0xff60999d.toInt(), 0xffa2a44e.toInt(), 0xffb36660.toInt(), 0xff67a34e.toInt())
val LIGHT_COLOURS = listOf(0xffdcdcf0.toInt(), 0xffdcdcf0.toInt(), 0xffececd4.toInt(), 0xfff0dbd9.toInt(), 0xffdbecd4.toInt())
val secondaries = 2
val selected = mutableListOf(-1, -1, -1)
val secondaries = 3
val selected = mutableListOf(-1, -1, -1, -1)
override fun draw(graphics: GuiGraphics, mouseX: Int, mouseY: Int) {
super.draw(graphics, mouseX, mouseY)
@@ -97,6 +99,22 @@ class RackSlot(container: Container, slot: Int, x: Int, y: Int) : DynamicSlot(co
}
}
}
fun processStateScreenPacket(buf: FriendlyByteBuf) {
selected[0] = buf.readInt()
selected[1] = buf.readInt()
selected[2] = buf.readInt()
selected[3] = buf.readInt()
}
fun encode(buf: FriendlyByteBuf) {
// val buf = FriendlyByteBuf(Unpooled.buffer())
buf.writeInt(containerSlot)
buf.writeInt(selected[0])
buf.writeInt(selected[1])
buf.writeInt(selected[2])
buf.writeInt(selected[3])
}
// TODO: replace with graphics.fill (cant be assed atm)
fun drawColor(guiGraphics: GuiGraphics, buffer: VertexConsumer, _x:Int, _y: Int, col: Int, width: Int=1, height: Int=1) {

View File

@@ -1,16 +1,21 @@
package org.neoflock.neocomputers.gui.screen
import io.netty.buffer.Unpooled
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.components.Button
import net.minecraft.client.gui.components.SpriteIconButton
import net.minecraft.client.gui.components.events.GuiEventListener
import net.minecraft.client.gui.narration.NarrationElementOutput
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.player.Inventory
import org.neoflock.neocomputers.NeoComputers
import org.neoflock.neocomputers.gui.menu.RackMenu
import org.neoflock.neocomputers.gui.menu.RackSlot
import org.neoflock.neocomputers.gui.widget.IconTextButton
import org.neoflock.neocomputers.network.NodeSynchronizer
import org.neoflock.neocomputers.utils.GenericContainerScreen
import java.util.function.Supplier
@@ -28,6 +33,12 @@ class RackScreen(menu: RackMenu, inventory: Inventory, component: Component) : G
it.message = Component.literal("Enabled")
relay_mode = true
}
val buffer = FriendlyByteBuf(Unpooled.buffer())
buffer.writeBoolean(relay_mode)
(menu.slots[0] as RackSlot).encode(buffer)
NodeSynchronizer.sendScreenInteraction(buffer)
NeoComputers.LOGGER.info("sent")
}
init {
this.imageWidth = 175
@@ -59,4 +70,37 @@ class RackScreen(menu: RackMenu, inventory: Inventory, component: Component) : G
graphics.drawString(font, "Right", x, y+33, 0x404040, false)
graphics.drawString(font, "Left", x, y+44, 0x404040, false)
}
override fun processScreenStatePacket(buf: FriendlyByteBuf) {
super.processScreenStatePacket(buf)
// NeoComputers.LOGGER.info("porcessing screen state packet...")
relay_mode = buf.readBoolean()
if (relay_mode) relaybtn.message = Component.literal("Enabled")
else relaybtn.message = Component.literal("Disabled")
for (slot in menu.slots) {
if (slot is RackSlot) {
slot.processStateScreenPacket(buf)
}
}
}
override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
if (super.mouseClicked(mouseX, mouseY, button)) return true
for (slot in menu.slots) {
if (slot is RackSlot) {
if(slot.mouseClicked(mouseX-imageX, mouseY-imageY, button)) {
val buf = FriendlyByteBuf(Unpooled.buffer())
buf.writeBoolean(relay_mode)
slot.encode(buf)
NodeSynchronizer.sendScreenInteraction(buf)
return true
}
}
}
return false;
}
}

View File

@@ -193,11 +193,6 @@ abstract class GenericContainerScreen<T: GenericContainerMenu>(menu: T, inventor
for (widget in widgets) {
if (widget.mouseClicked(mouseX-imageX, mouseY-imageY, button)) return true
}
for (slot in menu.slots) { // TODO: this solution sucks, make this less ass
if (slot is GuiEventListener) {
slot.mouseClicked(mouseX-imageX, mouseY-imageY, button)
}
}
return false
}