fix for compiler screams

forgotten others
This commit is contained in:
thorium1256 2025-06-22 21:05:35 +03:00
parent 84972ed9bb
commit a0e5850e68

View File

@ -37,8 +37,8 @@ void startGame(Board &board)
} }
if (!isPaused && somethingHasBeenDone) if (!isPaused && somethingHasBeenDone)
elapsedTime = difftime(time(NULL), startTime) - totalpausetime; elapsedTime = difftime(time(NULL), startTime) - totalpausetime;
char flags[5]; char flags[12];
char tim[5]; char tim[12];
sprintf(flags, "%03d", minesLeft); sprintf(flags, "%03d", minesLeft);
sprintf(tim, "%03d", elapsedTime); sprintf(tim, "%03d", elapsedTime);
attron(COLOR_PAIR(3)); attron(COLOR_PAIR(3));
@ -239,8 +239,8 @@ void startGame(Board &board)
if (board.isGameOver()) if (board.isGameOver())
{ {
char flags[3]; char flags[12];
char tim[3]; char tim[12];
sprintf(flags, "%03d", minesLeft); sprintf(flags, "%03d", minesLeft);
sprintf(tim, "%03d", elapsedTime); sprintf(tim, "%03d", elapsedTime);
attron(COLOR_PAIR(3)); attron(COLOR_PAIR(3));
@ -262,8 +262,8 @@ void startGame(Board &board)
} }
else if (board.isGameWon()) else if (board.isGameWon())
{ {
char flags[3]; char flags[12];
char tim[3]; char tim[12];
sprintf(flags, "%03d", minesLeft); sprintf(flags, "%03d", minesLeft);
sprintf(tim, "%03d", elapsedTime); sprintf(tim, "%03d", elapsedTime);
attron(COLOR_PAIR(3)); attron(COLOR_PAIR(3));