neonucleus/build.zig
2025-07-31 16:41:49 +02:00

228 lines
7.1 KiB
Zig

const std = @import("std");
const builtin = @import("builtin");
const LibBuildOpts = struct {
target: std.Build.ResolvedTarget,
optimize: std.builtin.OptimizeMode,
baremetal: bool,
bit32: bool,
};
fn addEngineSources(b: *std.Build, opts: LibBuildOpts) *std.Build.Module {
const dataMod = b.createModule(.{
.root_source_file = b.path("src/data.zig"),
.target = opts.target,
.optimize = opts.optimize,
.strip = if(opts.optimize == .Debug) false else true,
.unwind_tables = if(opts.optimize == .Debug) null else .none,
});
const strict = opts.optimize != .Debug;
dataMod.addCSourceFiles(.{
.files = &[_][]const u8{
"src/lock.c",
"src/utils.c",
"src/value.c",
"src/resource.c",
"src/component.c",
"src/computer.c",
"src/deviceInfo.c",
"src/universe.c",
"src/unicode.c",
// components
"src/components/eeprom.c",
"src/components/volatileEeprom.c",
"src/components/filesystem.c",
"src/components/volatileFilesystem.c",
"src/components/drive.c",
"src/components/volatileDrive.c",
"src/components/screen.c",
"src/components/gpu.c",
"src/components/keyboard.c",
"src/components/modem.c",
"src/components/loopbackModem.c",
"src/components/tunnel.c",
"src/components/loopbackTunnel.c",
"src/components/diskDrive.c",
"src/components/externalComputer.c",
},
.flags = &.{
if(opts.baremetal) "-DNN_BAREMETAL" else "",
if(opts.bit32) "-DNN_BIT32" else "",
if(strict) "-Wall" else "",
if(strict) "-Werror" else "",
"-std=gnu23",
"-Wno-keyword-macro", // cuz bools
"-fPIE",
},
});
if(!opts.baremetal) {
dataMod.link_libc = true; // we need a libc
dataMod.addCSourceFiles(.{
.files = &.{
"src/tinycthread.c",
},
.flags = &.{
"-fPIE",
},
});
}
dataMod.addIncludePath(b.path("src"));
return dataMod;
}
const LuaVersion = enum {
lua52,
lua53,
lua54,
};
// For the test architecture, we specify the target Lua version we so desire.
// This can be checked for with Lua's _VERSION
fn compileTheRightLua(b: *std.Build, target: std.Build.ResolvedTarget, version: LuaVersion) !*std.Build.Step.Compile {
const alloc = b.allocator;
const dirName = @tagName(version);
// its a static library because COFF is a pile of shit
const c = b.addStaticLibrary(.{
.name = "lua",
.link_libc = true,
.optimize = .ReleaseFast,
.target = target,
});
const rootPath = try std.mem.join(alloc, std.fs.path.sep_str, &.{ "foreign", dirName });
// get all the .c files
var files = std.ArrayList([]const u8).init(alloc);
errdefer files.deinit();
var dir = try std.fs.cwd().openDir(rootPath, std.fs.Dir.OpenDirOptions{ .iterate = true });
defer dir.close();
var iter = dir.iterate();
while (try iter.next()) |e| {
if (std.mem.startsWith(u8, e.name, "l") and std.mem.endsWith(u8, e.name, ".c") and !std.mem.eql(u8, e.name, "lua.c")) {
const name = try alloc.dupe(u8, e.name);
try files.append(name);
}
}
c.addCSourceFiles(.{
.root = b.path(rootPath),
.files = files.items,
});
return c;
}
fn includeTheRightLua(b: *std.Build, c: *std.Build.Step.Compile, version: LuaVersion) !void {
const alloc = b.allocator;
const dirName = @tagName(version);
const rootPath = try std.mem.join(alloc, std.fs.path.sep_str, &.{ "foreign", dirName });
c.addIncludePath(b.path(rootPath));
}
pub fn build(b: *std.Build) !void {
const target = b.standardTargetOptions(.{});
const os = target.result.os.tag;
const optimize = b.standardOptimizeOption(.{});
const opts = LibBuildOpts {
.target = target,
.optimize = optimize,
.baremetal = b.option(bool, "baremetal", "Compiles without libc integration") orelse false,
.bit32 = target.result.ptrBitWidth() == 32,
};
const noEmu = b.option(bool, "noEmu", "Disable compiling the emulator (fixes some build system quirks)") orelse false;
const includeFiles = b.addInstallHeaderFile(b.path("src/neonucleus.h"), "neonucleus.h");
const engineMod = addEngineSources(b, opts);
const engineStatic = b.addStaticLibrary(.{
.name = "neonucleus",
.root_module = engineMod,
.pic = true,
.code_model = .default,
});
const engineShared = b.addSharedLibrary(.{
.name = if(os == .windows) "neonucleusdll" else "neonucleus",
.root_module = engineMod,
.pic = true,
.code_model = .default,
});
const engineStep = b.step("engine", "Builds the engine as a static library");
engineStep.dependOn(&engineStatic.step);
engineStep.dependOn(&includeFiles.step);
engineStep.dependOn(&b.addInstallArtifact(engineStatic, .{}).step);
const sharedStep = b.step("shared", "Builds the engine as a shared library");
sharedStep.dependOn(&engineShared.step);
sharedStep.dependOn(&includeFiles.step);
sharedStep.dependOn(&b.addInstallArtifact(engineShared, .{}).step);
if(!noEmu) {
const emulator = b.addExecutable(.{
.name = "neonucleus",
.target = target,
.optimize = optimize,
});
emulator.linkLibC();
const sysraylib_flag = b.option(bool, "sysraylib", "Use the system raylib instead of compiling raylib") orelse false;
if (sysraylib_flag) {
emulator.linkSystemLibrary("raylib");
} else {
const raylib = b.dependency("raylib", .{ .target = target, .optimize = optimize });
emulator.addIncludePath(raylib.path(raylib.builder.h_dir));
emulator.linkLibrary(raylib.artifact("raylib"));
}
const luaVer = b.option(LuaVersion, "lua", "The version of Lua to use.") orelse LuaVersion.lua53;
emulator.addCSourceFiles(.{
.files = &.{
"src/testLuaArch.c",
"src/emulator.c",
},
.flags = &.{
if(opts.baremetal) "-DNN_BAREMETAL" else "",
if(opts.bit32) "-DNN_BIT32" else "",
},
});
const l = try compileTheRightLua(b, target, luaVer);
try includeTheRightLua(b, emulator, luaVer);
// forces us to link in everything too
emulator.linkLibrary(l);
emulator.linkLibrary(engineStatic);
const emulatorStep = b.step("emulator", "Builds the emulator");
emulatorStep.dependOn(&emulator.step);
emulatorStep.dependOn(&b.addInstallArtifact(emulator, .{}).step);
var run_cmd = b.addRunArtifact(emulator);
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the emulator");
run_step.dependOn(emulatorStep);
run_step.dependOn(&run_cmd.step);
}
}