neonucleus/src/testLuaArch.c
2025-07-12 11:27:59 +02:00

752 lines
23 KiB
C

#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "neonucleus.h"
char *testLuaSandbox = NULL;
#if LUA_VERSION_NUM == 502
#include <math.h>
// monkey patching
bool lua_isinteger(lua_State *L, int i) {
if(lua_type(L, i) != LUA_TNUMBER) return false;
double x = lua_tonumber(L, i);
if(isinf(x)) return false;
if(isnan(x)) return false;
return trunc(x) == x;
}
void lua_seti(lua_State *L, int arr, int i) {
lua_rawseti(L, arr, i);
}
#endif
typedef struct testLuaArch {
lua_State *L;
nn_computer *computer;
size_t memoryUsed;
} testLuaArch;
testLuaArch *testLuaArch_get(lua_State *L) {
lua_getfield(L, LUA_REGISTRYINDEX, "archPtr");
testLuaArch *arch = lua_touserdata(L, -1);
lua_pop(L, 1);
return arch;
}
nn_Alloc *testLuaArch_getAlloc(lua_State *L) {
lua_getfield(L, LUA_REGISTRYINDEX, "archPtr");
testLuaArch *arch = lua_touserdata(L, -1);
lua_pop(L, 1);
return nn_getAllocator(nn_getUniverse(arch->computer));
}
const char *testLuaArch_pushlstring(lua_State *L, const char *s, size_t len) {
if (lua_checkstack(L, 1) == 0) {
return NULL;
}
testLuaArch* arch = testLuaArch_get(L);
size_t freeSpace = nn_getComputerMemoryTotal(arch->computer) - arch->memoryUsed;
if ((len * 2 + 64) > freeSpace) { // dk how much space this really needs and its unstable so :/
return NULL;
}
return lua_pushlstring(L, s, len);
}
const char *testLuaArch_pushstring(lua_State *L, const char *s) {
size_t len = strlen(s);
return testLuaArch_pushlstring(L, s, len);
}
void *testLuaArch_alloc(testLuaArch *arch, void *ptr, size_t osize, size_t nsize) {
nn_Alloc *alloc = nn_getAllocator(nn_getUniverse(arch->computer));
if(nsize == 0) {
arch->memoryUsed -= osize;
free(ptr);
return NULL;
} else {
size_t actualOldSize = osize;
if(ptr == NULL) actualOldSize = 0;
if(arch->memoryUsed - actualOldSize + nsize > nn_getComputerMemoryTotal(arch->computer)) {
return NULL; // OOM condition
}
arch->memoryUsed -= actualOldSize;
arch->memoryUsed += nsize;
return realloc(ptr, nsize);
}
}
nn_computer *testLuaArch_getComputer(lua_State *L) {
return testLuaArch_get(L)->computer;
}
static nn_value testLuaArch_getValue(lua_State *L, int index) {
int type = lua_type(L, index);
nn_Alloc *alloc = testLuaArch_getAlloc(L);
if(type == LUA_TBOOLEAN) {
return nn_values_boolean(lua_toboolean(L, index));
}
if(lua_isnoneornil(L, index)) {
return nn_values_nil();
}
if(type == LUA_TSTRING) {
size_t l = 0;
const char *s = lua_tolstring(L, index, &l);
return nn_values_string(alloc, s, l);
}
if(type == LUA_TNUMBER && lua_isinteger(L, index)) {
return nn_values_integer(lua_tointeger(L, index));
}
if(type == LUA_TNUMBER && lua_isnumber(L, index)) {
return nn_values_number(lua_tonumber(L, index));
}
//TODO: bring it back once I make everything else not leak memory
//luaL_argcheck(L, false, index, luaL_typename(L, index));
return nn_values_nil();
}
static void testLuaArch_pushValue(lua_State *L, nn_value val) {
int t = nn_values_getType(val);
if(t == NN_VALUE_NIL) {
lua_pushnil(L);
return;
}
if(t == NN_VALUE_INT) {
lua_pushinteger(L, val.integer);
return;
}
if(t == NN_VALUE_NUMBER) {
lua_pushnumber(L, val.number);
return;
}
if(t == NN_VALUE_BOOL) {
lua_pushboolean(L, val.boolean);
return;
}
if(t == NN_VALUE_STR) {
lua_pushlstring(L, val.string->data, val.string->len);
return;
}
if(t == NN_VALUE_CSTR) {
lua_pushstring(L, val.cstring);
return;
}
if(t == NN_VALUE_ARRAY) {
nn_array *arr = val.array;
lua_createtable(L, arr->len, 0);
int luaVal = lua_gettop(L);
for(size_t i = 0; i < arr->len; i++) {
testLuaArch_pushValue(L, arr->values[i]);
lua_seti(L, luaVal, i+1);
}
return;
}
if(t == NN_VALUE_TABLE) {
nn_table *tbl = val.table;
lua_createtable(L, 0, tbl->len);
int luaVal = lua_gettop(L);
for(size_t i = 0; i < tbl->len; i++) {
testLuaArch_pushValue(L, tbl->pairs[i].key);
testLuaArch_pushValue(L, tbl->pairs[i].val);
lua_settable(L, luaVal);
}
return;
}
}
static int testLuaArch_computer_clearError(lua_State *L) {
testLuaArch *s = testLuaArch_get(L);
nn_clearError(s->computer);
return 0;
}
static int testLuaArch_computer_usedMemory(lua_State *L) {
testLuaArch *s = testLuaArch_get(L);
lua_pushinteger(L, s->memoryUsed);
return 1;
}
static int testLuaArch_computer_freeMemory(lua_State *L) {
testLuaArch *s = testLuaArch_get(L);
lua_pushinteger(L, nn_getComputerMemoryTotal(s->computer) - s->memoryUsed);
return 1;
}
static int testLuaArch_computer_totalMemory(lua_State *L) {
testLuaArch *s = testLuaArch_get(L);
lua_pushinteger(L, nn_getComputerMemoryTotal(s->computer));
return 1;
}
static int testLuaArch_computer_address(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_pushstring(L, nn_getComputerAddress(c));
return 1;
}
static int testLuaArch_computer_tmpAddress(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_pushstring(L, nn_getTmpAddress(c));
return 1;
}
static int testLuaArch_computer_uptime(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_pushnumber(L, nn_getUptime(c));
return 1;
}
// TODO: beep
static int testLuaArch_computer_beep(lua_State *L) {
return 0;
}
static int testLuaArch_computer_energy(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_pushinteger(L, nn_getEnergy(c));
return 1;
}
static int testLuaArch_computer_maxEnergy(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_pushinteger(L, nn_getEnergy(c));
return 1;
}
static int testLuaArch_computer_getArchitecture(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_pushstring(L, nn_getArchitecture(c)->archName);
return 1;
}
static int testLuaArch_computer_getArchitectures(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_createtable(L, 3, 0);
int arr = lua_gettop(L);
size_t i = 0;
while(true) {
nn_architecture *arch = nn_getSupportedArchitecture(c, i);
if(arch == NULL) break;
i++;
lua_pushstring(L, arch->archName);
lua_seti(L, arr, i);
}
return 1;
}
static int testLuaArch_computer_setArchitecture(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
const char *requested = luaL_checkstring(L, 1);
for(size_t i = 0;; i++) {
nn_architecture *arch = nn_getSupportedArchitecture(c, i);
if(arch == NULL) break;
if(strcmp(arch->archName, requested) == 0) {
nn_setState(c, NN_STATE_SWITCH);
nn_setNextArchitecture(c, arch);
return 0;
}
}
luaL_error(L, "unsupported architecture: %s", requested);
return 0;
}
static int testLuaArch_computer_isOverworked(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_pushboolean(L, nn_isOverworked(c));
return 1;
}
static int testLuaArch_computer_isOverheating(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_pushboolean(L, nn_isOverheating(c));
return 1;
}
static int testLuaArch_computer_getTemperature(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_pushnumber(L, nn_getTemperature(c));
return 1;
}
static int testLuaArch_computer_addHeat(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
double n = luaL_checknumber(L, 1);
nn_addHeat(c, n);
return 0;
}
static int testLuaArch_computer_pushSignal(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
luaL_checkstring(L, 1);
int argc = lua_gettop(L);
if(argc > NN_MAX_ARGS) luaL_error(L, "too many arguments");
nn_value args[argc];
for(size_t i = 0; i < argc; i++) {
args[i] = testLuaArch_getValue(L, i+1);
}
const char *err = nn_pushSignal(c, args, argc);
if(err != NULL) {
for(size_t i = 0; i < argc; i++) {
nn_values_drop(args[i]);
}
luaL_error(L, "%s", err);
return 0;
}
return 0;
}
static int testLuaArch_computer_popSignal(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
size_t retc = nn_signalSize(c);
for(size_t i = 0; i < retc; i++) {
testLuaArch_pushValue(L, nn_fetchSignalValue(c, i));
}
nn_popSignal(c);
return retc;
}
static int testLuaArch_computer_users(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
size_t i = 0;
while(true) {
const char *name = nn_indexUser(c, i);
if(name == NULL) break;
lua_pushstring(L, name);
i++;
}
return i;
}
static int testLuaArch_computer_getState(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_pushinteger(L, nn_getState(c));
return 1;
}
static int testLuaArch_computer_setState(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
int s = luaL_checkinteger(L, 1);
nn_setState(c, s);
return 1;
}
static int testLuaArch_component_list(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
lua_createtable(L, 0, 10);
size_t iter = 0;
int list = lua_gettop(L);
while(true) {
nn_component *component = nn_iterComponent(c, &iter);
if(component == NULL) break;
nn_componentTable *table = nn_getComponentTable(component);
nn_address addr = nn_getComponentAddress(component);
const char *type = nn_getComponentType(table);
lua_pushstring(L, type);
lua_setfield(L, list, addr);
}
return 1;
}
static int testLuaArch_component_doc(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
const char *addr = luaL_checkstring(L, 1);
const char *method = luaL_checkstring(L, 2);
nn_component *component = nn_findComponent(c, (char *)addr);
if(component == NULL) {
lua_pushnil(L);
lua_pushstring(L, "no such component");
return 2;
}
const char *doc = nn_methodDoc(nn_getComponentTable(component), method);
if(doc == NULL) {
lua_pushnil(L);
} else {
lua_pushstring(L, doc);
}
return 1;
}
static int testLuaArch_component_fields(lua_State *L) {
lua_createtable(L, 0, 0);
return 1;
}
static int testLuaArch_component_methods(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
const char *addr = luaL_checkstring(L, 1);
nn_component *component = nn_findComponent(c, (char *)addr);
if(component == NULL) {
lua_pushnil(L);
lua_pushstring(L, "no such component");
return 2;
}
nn_componentTable *table = nn_getComponentTable(component);
lua_createtable(L, 0, 0);
int methods = lua_gettop(L);
size_t i = 0;
while(true) {
bool direct = false;
const char *name = nn_getTableMethod(table, i, &direct);
if(name == NULL) break;
i++;
lua_pushboolean(L, direct);
lua_setfield(L, methods, name);
}
return 1;
}
static int testLuaArch_component_slot(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
const char *addr = luaL_checkstring(L, 1);
nn_component *component = nn_findComponent(c, (char *)addr);
if(component == NULL) {
lua_pushnil(L);
lua_pushstring(L, "no such component");
return 2;
}
lua_pushinteger(L, nn_getComponentSlot(component));
return 1;
}
static int testLuaArch_component_type(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
const char *addr = luaL_checkstring(L, 1);
nn_component *component = nn_findComponent(c, (char *)addr);
if(component == NULL) {
lua_pushnil(L);
lua_pushstring(L, "no such component");
return 2;
}
lua_pushstring(L, nn_getComponentType(nn_getComponentTable(component)));
return 1;
}
static int testLuaArch_component_invoke(lua_State *L) {
nn_computer *c = testLuaArch_getComputer(L);
const char *addr = luaL_checkstring(L, 1);
const char *method = luaL_checkstring(L, 2);
int argc = lua_gettop(L) - 2;
nn_component *component = nn_findComponent(c, (char *)addr);
if(component == NULL) {
lua_pushnil(L);
lua_pushstring(L, "no such component");
return 2;
}
nn_resetCall(c);
for(size_t i = 0; i < argc; i++) {
nn_addArgument(c, testLuaArch_getValue(L, 3 + i));
}
if(!nn_invokeComponentMethod(component, method)) {
nn_resetCall(c);
lua_pushnil(L);
lua_pushstring(L, "no such method");
return 2;
}
if(nn_getError(c) != NULL) {
nn_resetCall(c);
luaL_error(L, "%s", nn_getError(c));
}
size_t retc = nn_getReturnCount(c);
for(size_t i = 0; i < retc; i++) {
testLuaArch_pushValue(L, nn_getReturn(c, i));
}
nn_resetCall(c);
return retc;
}
int testLuaArch_unicode_sub(lua_State *L) {
const char *s = luaL_checkstring(L, 1);
nn_Alloc *alloc = testLuaArch_getAlloc(L);
int start = luaL_checkinteger(L, 2);
if(!nn_unicode_validate(s)) {
luaL_error(L, "invalid utf-8");
}
int len = nn_unicode_len(s);
if(len < 0) {
luaL_error(L, "length overflow");
}
int stop = len;
if(lua_isinteger(L, 3)) {
stop = luaL_checkinteger(L, 3);
}
// OpenOS does this...
if(len == 0) {
lua_pushstring(L, "");
return 1;
}
if(start == 0) start = 1;
if(stop == 0) {
lua_pushstring(L, "");
return 1;
}
if(start < 0) start = len + start + 1;
if(stop < 0) stop = len + stop + 1;
if(stop >= len) {
stop = len;
}
if(start > stop) {
lua_pushstring(L, "");
return 1;
}
// there is a way to do it without an allocation
// however, I'm lazy
size_t pointLen;
unsigned int *points = nn_unicode_codepoints(alloc, s, &pointLen);
if(points == NULL) {
luaL_error(L, "out of memory");
}
char *sub = nn_unicode_char(alloc, points + start - 1, stop - start + 1);
if(sub == NULL) {
nn_dealloc(alloc, points, sizeof(unsigned int) * pointLen);
luaL_error(L, "out of memory");
}
const char *res = testLuaArch_pushstring(L, sub);
nn_deallocStr(alloc, sub);
nn_dealloc(alloc, points, sizeof(unsigned int) * pointLen);
if (!res) {
luaL_error(L, "out of memory");
}
return 1;
}
int testLuaArch_unicode_char(lua_State *L) {
int argc = lua_gettop(L);
nn_Alloc *alloc = testLuaArch_getAlloc(L);
unsigned int *codepoints = nn_alloc(alloc, sizeof(unsigned int) * argc);
if(codepoints == NULL) {
luaL_error(L, "out of memory");
return 0; // tell lsp to shut the fuck up
}
for(int i = 0; i < argc; i++) {
int idx = i + 1;
if(!lua_isinteger(L, idx)) {
nn_dealloc(alloc, codepoints, sizeof(unsigned int) * argc);
luaL_argerror(L, idx, "integer expected");
return 0;
}
codepoints[i] = lua_tointeger(L, idx);
}
char *s = nn_unicode_char(alloc, codepoints, argc);
const char *res = testLuaArch_pushstring(L, s);
nn_deallocStr(alloc, s);
nn_dealloc(alloc, codepoints, sizeof(unsigned int) * argc);
if (!res) {
luaL_error(L, "out of memory");
}
return 1;
}
int testLuaArch_unicode_len(lua_State *L) {
const char *s = luaL_checkstring(L, 1);
if(!nn_unicode_validate(s)) {
luaL_error(L, "invalid utf-8");
}
lua_pushinteger(L, nn_unicode_len(s));
return 1;
}
void testLuaArch_loadEnv(lua_State *L) {
lua_createtable(L, 0, 10);
int computer = lua_gettop(L);
lua_pushcfunction(L, testLuaArch_computer_clearError);
lua_setfield(L, computer, "clearError");
lua_pushcfunction(L, testLuaArch_computer_usedMemory);
lua_setfield(L, computer, "usedMemory");
lua_pushcfunction(L, testLuaArch_computer_freeMemory);
lua_setfield(L, computer, "freeMemory");
lua_pushcfunction(L, testLuaArch_computer_totalMemory);
lua_setfield(L, computer, "totalMemory");
lua_pushcfunction(L, testLuaArch_computer_address);
lua_setfield(L, computer, "address");
lua_pushcfunction(L, testLuaArch_computer_tmpAddress);
lua_setfield(L, computer, "tmpAddress");
lua_pushcfunction(L, testLuaArch_computer_uptime);
lua_setfield(L, computer, "uptime");
lua_pushcfunction(L, testLuaArch_computer_beep);
lua_setfield(L, computer, "beep");
lua_pushcfunction(L, testLuaArch_computer_energy);
lua_setfield(L, computer, "energy");
lua_pushcfunction(L, testLuaArch_computer_maxEnergy);
lua_setfield(L, computer, "maxEnergy");
lua_pushcfunction(L, testLuaArch_computer_getArchitecture);
lua_setfield(L, computer, "getArchitecture");
lua_pushcfunction(L, testLuaArch_computer_getArchitectures);
lua_setfield(L, computer, "getArchitectures");
lua_pushcfunction(L, testLuaArch_computer_setArchitecture);
lua_setfield(L, computer, "setArchitecture");
lua_pushcfunction(L, testLuaArch_computer_isOverworked);
lua_setfield(L, computer, "isOverworked");
lua_pushcfunction(L, testLuaArch_computer_isOverheating);
lua_setfield(L, computer, "isOverheating");
lua_pushcfunction(L, testLuaArch_computer_getTemperature);
lua_setfield(L, computer, "getTemperature");
lua_pushcfunction(L, testLuaArch_computer_addHeat);
lua_setfield(L, computer, "addHeat");
lua_pushcfunction(L, testLuaArch_computer_pushSignal);
lua_setfield(L, computer, "pushSignal");
lua_pushcfunction(L, testLuaArch_computer_popSignal);
lua_setfield(L, computer, "popSignal");
lua_pushcfunction(L, testLuaArch_computer_users);
lua_setfield(L, computer, "users");
lua_pushcfunction(L, testLuaArch_computer_getState);
lua_setfield(L, computer, "getState");
lua_pushcfunction(L, testLuaArch_computer_setState);
lua_setfield(L, computer, "setState");
lua_setglobal(L, "computer");
lua_createtable(L, 0, 10);
int component = lua_gettop(L);
lua_pushcfunction(L, testLuaArch_component_list);
lua_setfield(L, component, "list");
lua_pushcfunction(L, testLuaArch_component_doc);
lua_setfield(L, component, "doc");
lua_pushcfunction(L, testLuaArch_component_fields);
lua_setfield(L, component, "fields");
lua_pushcfunction(L, testLuaArch_component_methods);
lua_setfield(L, component, "methods");
lua_pushcfunction(L, testLuaArch_component_invoke);
lua_setfield(L, component, "invoke");
lua_pushcfunction(L, testLuaArch_component_slot);
lua_setfield(L, component, "slot");
lua_pushcfunction(L, testLuaArch_component_type);
lua_setfield(L, component, "type");
lua_setglobal(L, "component");
lua_createtable(L, 0, 7);
int states = lua_gettop(L);
lua_pushinteger(L, NN_STATE_SETUP);
lua_setfield(L, states, "setup");
lua_pushinteger(L, NN_STATE_RUNNING);
lua_setfield(L, states, "running");
lua_pushinteger(L, NN_STATE_BUSY);
lua_setfield(L, states, "busy");
lua_pushinteger(L, NN_STATE_BLACKOUT);
lua_setfield(L, states, "blackout");
lua_pushinteger(L, NN_STATE_CLOSING);
lua_setfield(L, states, "closing");
lua_pushinteger(L, NN_STATE_REPEAT);
lua_setfield(L, states, "REPEAT");
lua_pushinteger(L, NN_STATE_SWITCH);
lua_setfield(L, states, "switch");
lua_setglobal(L, "states");
lua_createtable(L, 0, 20);
int unicode = lua_gettop(L);
lua_pushcfunction(L, testLuaArch_unicode_sub);
lua_setfield(L, unicode, "sub");
lua_pushcfunction(L, testLuaArch_unicode_len);
lua_setfield(L, unicode, "len");
lua_pushcfunction(L, testLuaArch_unicode_len);
lua_setfield(L, unicode, "wlen");
lua_pushcfunction(L, testLuaArch_unicode_char);
lua_setfield(L, unicode, "char");
lua_setglobal(L, "unicode");
}
testLuaArch *testLuaArch_setup(nn_computer *computer, void *_) {
nn_Alloc *alloc = nn_getAllocator(nn_getUniverse(computer));
testLuaArch *s = nn_alloc(alloc, sizeof(testLuaArch));
if(s == NULL) return NULL;
s->memoryUsed = 0;
s->computer = computer;
lua_State *L = lua_newstate((void *)testLuaArch_alloc, s);
assert(L != NULL);
luaL_openlibs(L);
lua_pushlightuserdata(L, s);
lua_setfield(L, LUA_REGISTRYINDEX, "archPtr");
s->L = L;
testLuaArch_loadEnv(L);
if(luaL_loadbufferx(L, testLuaSandbox, strlen(testLuaSandbox), "=machine.lua", "t") != LUA_OK) {
lua_close(L);
nn_dealloc(alloc, s, sizeof(testLuaArch));
return NULL;
}
return s;
}
void testLuaArch_teardown(nn_computer *computer, testLuaArch *arch, void *_) {
nn_Alloc *alloc = nn_getAllocator(nn_getUniverse(computer));
lua_close(arch->L);
nn_dealloc(alloc, arch, sizeof(testLuaArch));
}
void testLuaArch_tick(nn_computer *computer, testLuaArch *arch, void *_) {
int ret = 0;
#if LUA_VERSION_NUM == 504
int res = lua_resume(arch->L, NULL, 0, &ret);
#endif
#if LUA_VERSION_NUM == 503
int res = lua_resume(arch->L, NULL, 0);
#endif
#if LUA_VERSION_NUM == 502
int res = lua_resume(arch->L, NULL, 0);
#endif
if(res == LUA_OK) {
// machine halted, this is no good
lua_pop(arch->L, ret);
nn_setCError(computer, "machine halted");
} else if(res == LUA_YIELD) {
lua_pop(arch->L, ret);
} else {
const char *s = lua_tostring(arch->L, -1);
nn_setError(computer, s);
lua_pop(arch->L, ret);
}
}
size_t testLuaArch_getMemoryUsage(nn_computer *computer, testLuaArch *arch, void *_) {
return arch->memoryUsed;
}
char *testLuaArch_serialize(nn_computer *computer, testLuaArch *arch, void *_, size_t *len) {
*len = 0;
return NULL;
}
void testLuaArch_deserialize(nn_computer *computer, const char *data, size_t len, testLuaArch *arch, void *_) {}
nn_architecture testLuaArchTable = {
.archName = "Lua Test",
.userdata = NULL,
.setup = (void *)testLuaArch_setup,
.teardown = (void *)testLuaArch_teardown,
.tick = (void *)testLuaArch_tick,
.getMemoryUsage = (void*)testLuaArch_getMemoryUsage,
};
nn_architecture *testLuaArch_getArchitecture(const char *sandboxPath) {
if(testLuaSandbox == NULL) {
FILE *f = fopen(sandboxPath, "r");
if(f == NULL) return NULL;
fseek(f, 0, SEEK_END);
size_t l = ftell(f);
testLuaSandbox = malloc(l+1);
if(testLuaSandbox == NULL) {
fclose(f);
return NULL;
}
fseek(f, 0, SEEK_SET);
fread(testLuaSandbox, sizeof(char), l, f);
testLuaSandbox[l] = '\0';
fclose(f);
}
return &testLuaArchTable;
}