2026-02-12 20:02:51 +01:00

467 lines
11 KiB
C

// The main file of the test emulator
// This is not a serious emulator intended for practical use,
// it is simply just to test stuff and showcase the API.
// Error handling has been omitted in most places.
#include "neonucleus.h"
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
nn_Architecture getLuaArch();
#if defined(NN_WINDOWS)
#define NE_PATHSEP '\\'
#include <windows.h>
#error "Windows is not supported yet"
#elif defined(NN_POSIX)
#define NE_PATHSEP '/'
#include <dirent.h>
#include <unistd.h>
#include <sys/stat.h>
typedef DIR ne_dir;
ne_dir *ne_opendir(const char *path) {
return opendir(path);
}
void ne_closedir(ne_dir *dir) {
closedir(dir);
}
bool ne_readdir(ne_dir *dir, char path[NN_MAX_PATH]) {
struct dirent *ent = readdir(dir);
if(ent == NULL) return true;
strncpy(path, ent->d_name, NN_MAX_PATH-1);
return false;
}
bool ne_exists(const char *path) {
return access(path, F_OK) == 0;
}
size_t ne_sizeAt(const char *path) {
struct stat buf;
if(stat(path, &buf) != 0) return 0;
if(S_ISDIR(buf.st_mode)) return 0;
return buf.st_size;
}
bool ne_isDirectory(const char *path) {
struct stat buf;
if(stat(path, &buf) != 0) return false;
return S_ISDIR(buf.st_mode);
}
size_t ne_lastModified(const char *path) {
struct stat buf;
if(stat(path, &buf) != 0) return 0;
return buf.st_mtime;
}
#endif
static const char minBIOS[] = {
#embed "minBIOS.lua"
,'\0'
};
static nn_Exit sandbox_handler(nn_ComponentRequest *req) {
nn_Computer *c = req->computer;
switch(req->action) {
case NN_COMP_INIT:
return NN_OK;
case NN_COMP_DEINIT:
return NN_OK;
case NN_COMP_CALL:
if(nn_getstacksize(c) != 1) {
nn_setError(c, "bad argument count");
return NN_EBADCALL;
}
const char *s = nn_tostring(c, 0);
puts(s);
return NN_OK;
case NN_COMP_ENABLED:
req->methodEnabled = true; // all methods always enabled
return NN_OK;
case NN_COMP_FREETYPE:
return NN_OK;
}
return NN_OK;
}
typedef struct ne_FsState {
char path[NN_MAX_PATH];
bool isReadonly;
FILE *files[NN_MAX_OPENFILES];
ne_dir *dir;
} ne_FsState;
void ne_fsState_truepath(ne_FsState *state, char truepath[NN_MAX_PATH], const char *path) {
snprintf(truepath, sizeof(char) * NN_MAX_PATH, "%s%c%s", state->path, NE_PATHSEP, path);
for(size_t i = 0; truepath[i] != 0; i++) {
if(truepath[i] == '/') truepath[i] = NE_PATHSEP;
}
}
nn_Exit ne_fsState_handler(nn_FilesystemRequest *req) {
nn_Computer *C = req->computer;
ne_FsState *state = req->instance;
FILE *f;
char truepath[NN_MAX_PATH];
switch(req->action) {
case NN_FS_DROP:
for(size_t i = 0; i < NN_MAX_OPENFILES; i++) {
if(state->files[i] != NULL) fclose(state->files[i]);
}
if(state->dir != NULL) {
ne_closedir(state->dir);
}
free(state);
return NN_OK;
case NN_FS_SPACEUSED:
req->size = 0;
return NN_OK;
case NN_FS_GETLABEL:
req->strarg1 = NULL;
return NN_OK;
case NN_FS_SETLABEL:
req->strarg1 = NULL;
return NN_OK;
case NN_FS_OPEN:;
req->fd = NN_MAX_OPENFILES;
for(size_t i = 0; i < NN_MAX_OPENFILES; i++) {
if(state->files[i] == NULL) {
req->fd = i;
break;
}
}
if(req->fd == NN_MAX_OPENFILES) {
nn_setError(C, "too many open handles");
return NN_EBADCALL;
}
const char *path = req->strarg1;
const char *mode = req->strarg2;
switch(mode[0]) {
case 'r':
mode = "rb";
case 'w':
mode = "wb";
case 'a':
mode = "ab";
default:
mode = "rb";
}
ne_fsState_truepath(state, truepath, path);
f = fopen(truepath, mode);
if(f == NULL) {
nn_setError(C, strerror(errno));
return NN_EBADCALL;
}
state->files[req->fd] = f;
return NN_OK;
case NN_FS_CLOSE:
if(req->fd < 0 || req->fd >= NN_MAX_OPENFILES) {
nn_setError(C, "bad file descriptor");
return NN_EBADCALL;
}
f = state->files[req->fd];
if(f == NULL) {
nn_setError(C, "bad file descriptor");
return NN_EBADCALL;
}
fclose(f);
state->files[req->fd] = NULL;
return NN_OK;
case NN_FS_READ:
if(req->fd < 0 || req->fd >= NN_MAX_OPENFILES) {
nn_setError(C, "bad file descriptor");
return NN_EBADCALL;
}
f = state->files[req->fd];
if(f == NULL) {
nn_setError(C, "bad file descriptor");
return NN_EBADCALL;
}
if(feof(f)) {
req->strarg1 = NULL;
} else {
req->strarg1len = fread(req->strarg1, sizeof(char), req->strarg1len, f);
}
return NN_OK;
case NN_FS_WRITE:
if(req->fd < 0 || req->fd >= NN_MAX_OPENFILES) {
nn_setError(C, "bad file descriptor");
return NN_EBADCALL;
}
f = state->files[req->fd];
if(f == NULL) {
nn_setError(C, "bad file descriptor");
return NN_EBADCALL;
}
fwrite(req->strarg1, sizeof(char), req->strarg1len, f);
return NN_OK;
case NN_FS_OPENDIR:
ne_fsState_truepath(state, truepath, req->strarg1);
state->dir = ne_opendir(truepath);
if(state->dir == NULL) {
nn_setError(C, strerror(errno));
return NN_EBADCALL;
}
return NN_OK;
case NN_FS_READDIR:;
char ent[NN_MAX_PATH];
if(ne_readdir(state->dir, ent)) {
req->strarg1 = NULL;
return NN_OK;
}
strcpy(req->strarg1, ent);
req->strarg1len = strlen(ent);
return NN_OK;
case NN_FS_CLOSEDIR:
ne_closedir(state->dir);
state->dir = NULL;
return NN_OK;
case NN_FS_EXISTS:
ne_fsState_truepath(state, truepath, req->strarg1);
req->size = ne_exists(truepath) ? 1 : 0;
return NN_OK;
case NN_FS_SIZE:
ne_fsState_truepath(state, truepath, req->strarg1);
if(!ne_exists(truepath)) {
nn_setError(C, "no such file or directory");
return NN_EBADCALL;
}
req->size = ne_sizeAt(truepath);
return NN_OK;
case NN_FS_LASTMODIFIED:
ne_fsState_truepath(state, truepath, req->strarg1);
if(!ne_exists(truepath)) {
nn_setError(C, "no such file or directory");
return NN_EBADCALL;
}
req->size = ne_lastModified(truepath);
return NN_OK;
case NN_FS_ISDIRECTORY:
ne_fsState_truepath(state, truepath, req->strarg1);
if(!ne_exists(truepath)) {
nn_setError(C, "no such file or directory");
return NN_EBADCALL;
}
req->size = ne_isDirectory(truepath) ? 1 : 0;
return NN_OK;
default:
break;
}
nn_setError(C, "not implemented");
return NN_EBADCALL;
}
ne_FsState *ne_newFS(const char *path, bool readonly) {
ne_FsState *fs = malloc(sizeof(*fs));
for(size_t i = 0; i < NN_MAX_OPENFILES; i++) {
fs->files[i] = NULL;
}
sprintf(fs->path, "data%c%s", NE_PATHSEP, path);
fs->isReadonly = readonly;
return fs;
}
// this struct is quite wasteful and could be made like 10x better
// for performance. But like, this test emulator is ahh anyways
typedef struct ne_Pixel {
int fg;
int bg;
int truefg;
int truebg;
nn_codepoint codepoint;
bool isFgPalette;
bool isBgPalette;
} ne_Pixel;
typedef struct ne_ScreenBuffer {
int maxWidth;
int maxHeight;
int width;
int height;
char maxDepth;
ne_Pixel *pixels;
int maxPalette;
int editableColors;
int *virtualPalette;
int *mappedPalette;
const char *keyboard;
} ne_ScreenBuffer;
ne_ScreenBuffer *ne_newScreenBuf(nn_ScreenConfig conf, const char *keyboard) {
ne_ScreenBuffer *buf = malloc(sizeof(*buf));
buf->maxWidth = conf.maxWidth;
buf->maxHeight = conf.maxHeight;
buf->maxDepth = conf.maxDepth;
buf->maxPalette = conf.paletteColors;
buf->editableColors = conf.editableColors;
buf->pixels = malloc(sizeof(ne_Pixel) * conf.maxWidth * conf.maxHeight);
buf->virtualPalette = malloc(sizeof(int) * conf.paletteColors);
memset(buf->virtualPalette, 0, sizeof(int) * buf->maxPalette);
buf->mappedPalette = malloc(sizeof(int) * conf.paletteColors);
buf->keyboard = keyboard;
int *palette = NULL;
// TODO: uncomment once the palettes are implemented
if(buf->maxPalette == 16) {
//palette = nn_mcpalette4;
}
if(buf->maxPalette == 256) {
//palette = nn_ocpalette8;
}
if(palette) memcpy(buf->virtualPalette, palette, sizeof(int) * buf->maxPalette);
memcpy(buf->mappedPalette, buf->virtualPalette, sizeof(int) * buf->maxPalette);
return buf;
}
nn_Exit ne_screen_handler(nn_ScreenRequest *req) {
ne_ScreenBuffer *buf = req->instance;
switch(req->action) {
case NN_SCR_DROP:
free(buf->pixels);
free(buf->mappedPalette);
free(buf->virtualPalette);
free(buf);
return NN_OK;
case NN_SCR_GETASPECTRATIO:
req->w = 1;
req->h = 1;
return NN_OK;
case NN_SCR_GETKEYBOARD:
if(buf->keyboard == NULL) {
req->keyboard = NULL;
return NN_OK;
}
size_t keylen = strlen(buf->keyboard);
if(keylen > req->w) keylen = req->w;
memcpy(req->keyboard, buf->keyboard, keylen);
req->w = keylen;
return NN_OK;
case NN_SCR_ISON:
req->w = 1;
return NN_OK;
case NN_SCR_TURNON:
req->w = 1;
req->h = 1;
return NN_OK;
case NN_SCR_TURNOFF:
req->w = 1;
req->h = 1;
return NN_OK;
case NN_SCR_ISPRECISE:
req->w = 0;
return NN_OK;
case NN_SCR_SETPRECISE:
req->w = 0;
return NN_OK;
case NN_SCR_ISTOUCHINVERTED:
req->w = 0;
return NN_OK;
case NN_SCR_SETTOUCHINVERTED:
req->w = 0;
return NN_OK;
}
return NN_OK;
}
int main() {
nn_Context ctx;
nn_initContext(&ctx);
// create the universe
nn_Universe *u = nn_createUniverse(&ctx);
nn_Architecture arch = getLuaArch();
nn_Method sandboxMethods[] = {
{"log", "log(msg: string) - Log to stdout", true},
{NULL},
};
nn_ComponentType *ctype = nn_createComponentType(u, "sandbox", NULL, sandboxMethods, sandbox_handler);
nn_VEEPROM veeprom = {
.code = minBIOS,
.codelen = strlen(minBIOS),
.data = NULL,
.datalen = 0,
.label = NULL,
.labellen = 0,
.arch = NULL,
.isReadonly = false,
};
nn_ComponentType *etype = nn_createVEEPROM(u, &nn_defaultEEPROM, &veeprom);
nn_ComponentType *fstype[5];
fstype[0] = nn_createFilesystem(u, &nn_defaultFloppy, ne_fsState_handler, NULL);
for(size_t i = 1; i < 5; i++) {
fstype[i] = nn_createFilesystem(u, &nn_defaultFilesystems[i-1], ne_fsState_handler, NULL);
}
nn_ComponentType *scrtype = nn_createScreen(u, NULL, ne_screen_handler);
nn_Computer *c = nn_createComputer(u, NULL, "computer0", 8 * NN_MiB, 256, 256);
nn_setArchitecture(c, &arch);
nn_addSupportedArchitecture(c, &arch);
nn_addComponent(c, ctype, "sandbox", -1, NULL);
nn_addComponent(c, etype, "eeprom", 0, etype);
ne_FsState *mainFS = ne_newFS("OpenOS", false);
nn_addComponent(c, fstype[1], "mainFS", 2, mainFS);
ne_ScreenBuffer *scrbuf = ne_newScreenBuf(nn_defaultScreens[3], NULL);
nn_addComponent(c, scrtype, "mainScreen", -1, scrbuf);
while(true) {
nn_Exit e = nn_tick(c);
if(e != NN_OK) {
nn_setErrorFromExit(c, e);
printf("error: %s\n", nn_getError(c));
goto cleanup;
}
nn_ComputerState state = nn_getComputerState(c);
if(state == NN_POWEROFF) break;
if(state == NN_CRASHED) {
printf("error: %s\n", nn_getError(c));
goto cleanup;
}
if(state == NN_CHARCH) {
printf("new arch: %s\n", nn_getDesiredArchitecture(c).name);
goto cleanup;
}
if(state == NN_BLACKOUT) {
printf("out of energy\n");
goto cleanup;
}
if(state == NN_RESTART) {
printf("restart requested\n");
goto cleanup;
}
}
cleanup:;
nn_destroyComputer(c);
nn_destroyComponentType(ctype);
nn_destroyComponentType(etype);
nn_destroyComponentType(scrtype);
for(size_t i = 0; i < 5; i++) nn_destroyComponentType(fstype[i]);
// rip the universe
nn_destroyUniverse(u);
return 0;
}