213 lines
5.7 KiB
C
213 lines
5.7 KiB
C
#include <raylib.h>
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#include "glyphcache.h"
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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/*
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* Dynamic glyph cache for raylib
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* (C) - "Raylib's text renderer handles unicode like garbage"
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* Problem: raylib's LoadFont only loads ~95 ASCII glyphs.
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* LoadFontEx can load arbitrary codepoints, but you must know
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* them upfront, and rebuilding every frame is expensive.
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*
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* So we should lazily collect codepoints the screen actually uses,
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* rebuild the font atlas only when new ones appear.
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* Typically this stabilises after the first few frames.
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*
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*/
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#define GC_INITIAL_CAP 4096
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#define GC_BUCKET_COUNT 8192 // must be power of 2
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#define GC_BUCKET_MASK (GC_BUCKET_COUNT - 1)
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// Codepoint set (open-addressing hash set)
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typedef struct {
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int *slots; // 0 = empty sentinel (U+0000 never needed)
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size_t count;
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size_t cap; // always a power of 2
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} CpSet;
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static void cpset_init(CpSet *s) {
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s->cap = GC_BUCKET_COUNT;
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s->count = 0;
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s->slots = calloc(s->cap, sizeof(int));
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}
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static void cpset_free(CpSet *s) {
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free(s->slots);
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s->slots = NULL;
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s->count = 0;
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}
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static bool cpset_contains(const CpSet *s, int cp) {
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size_t idx = (unsigned)cp & (s->cap - 1);
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for(size_t i = 0; i < s->cap; i++) {
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size_t j = (idx + i) & (s->cap - 1);
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if(s->slots[j] == 0) return false;
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if(s->slots[j] == cp) return true;
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}
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return false;
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}
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static void cpset_grow(CpSet *s);
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// Returns true if the codepoint was newly inserted.
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static bool cpset_insert(CpSet *s, int cp) {
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if(cp == 0) return false; // sentinel
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if(cpset_contains(s, cp)) return false;
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if(s->count * 4 >= s->cap * 3) cpset_grow(s);
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size_t idx = (unsigned)cp & (s->cap - 1);
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for(size_t i = 0; i < s->cap; i++) {
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size_t j = (idx + i) & (s->cap - 1);
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if(s->slots[j] == 0) {
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s->slots[j] = cp;
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s->count++;
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return true;
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}
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}
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return false; // should never happen after grow
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}
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static void cpset_grow(CpSet *s) {
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size_t oldCap = s->cap;
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int *old = s->slots;
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s->cap *= 2;
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s->slots = calloc(s->cap, sizeof(int));
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s->count = 0;
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for(size_t i = 0; i < oldCap; i++)
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if(old[i] != 0) cpset_insert(s, old[i]);
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free(old);
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}
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// Fill dst (must hold at least s->count ints).
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static void cpset_collect(const CpSet *s, int *dst) {
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size_t n = 0;
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for(size_t i = 0; i < s->cap; i++)
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if(s->slots[i] != 0) dst[n++] = s->slots[i];
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}
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// Glyph cache
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struct ncl_GlyphCache {
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char *fontPath;
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int fontSize;
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Font font;
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bool fontLoaded;
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bool dirty; // new codepoints since last rebuild
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CpSet known; // all codepoints we have glyphs for
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};
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// Pre-seed the most common ranges so the first frame is not barren.
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static void gc_seed(ncl_GlyphCache *gc) {
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// ASCII printable
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for(int i = 0x0020; i <= 0x007E; i++) cpset_insert(&gc->known, i);
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// Latin-1 Supplement
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for(int i = 0x00A0; i <= 0x00FF; i++) cpset_insert(&gc->known, i);
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// Cyrillic (common)
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for(int i = 0x0400; i <= 0x04FF; i++) cpset_insert(&gc->known, i);
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// General punctuation
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for(int i = 0x2010; i <= 0x2027; i++) cpset_insert(&gc->known, i);
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// Box drawing
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for(int i = 0x2500; i <= 0x257F; i++) cpset_insert(&gc->known, i);
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// Block elements
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for(int i = 0x2580; i <= 0x259F; i++) cpset_insert(&gc->known, i);
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// Geometric shapes (partial)
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for(int i = 0x25A0; i <= 0x25FF; i++) cpset_insert(&gc->known, i);
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// Braille patterns
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for(int i = 0x2800; i <= 0x28FF; i++) cpset_insert(&gc->known, i);
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// Powerline / private use (common in OC themes)
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for(int i = 0xE000; i <= 0xE0FF; i++) cpset_insert(&gc->known, i);
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gc->dirty = true;
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}
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static void gc_rebuild(ncl_GlyphCache *gc) {
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if(gc->fontLoaded) UnloadFont(gc->font);
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size_t n = gc->known.count;
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if(n == 0) { gc->fontLoaded = false; gc->dirty = false; return; }
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int *cps = malloc(sizeof(int) * n);
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cpset_collect(&gc->known, cps);
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gc->font = LoadFontEx(gc->fontPath, gc->fontSize, cps, (int)n);
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gc->fontLoaded = true;
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gc->dirty = false;
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// Let raylib use bilinear for scaled glyphs, nearest for 1:1.
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SetTextureFilter(gc->font.texture, TEXTURE_FILTER_POINT);
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free(cps);
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fprintf(stderr, "[glyphcache] rebuilt atlas: %zu glyphs, tex %dx%d\n",
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n, gc->font.texture.width, gc->font.texture.height);
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}
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// Public API
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ncl_GlyphCache *ncl_createGlyphCache(const char *fontPath, int fontSize) {
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ncl_GlyphCache *gc = calloc(1, sizeof(*gc));
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gc->fontPath = strdup(fontPath);
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gc->fontSize = fontSize;
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gc->fontLoaded = false;
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gc->dirty = false;
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cpset_init(&gc->known);
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gc_seed(gc);
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gc_rebuild(gc);
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return gc;
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}
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void ncl_destroyGlyphCache(ncl_GlyphCache *gc) {
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if(!gc) return;
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if(gc->fontLoaded) UnloadFont(gc->font);
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cpset_free(&gc->known);
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free(gc->fontPath);
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free(gc);
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}
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Font ncl_getFont(ncl_GlyphCache *gc) {
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return gc->font;
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}
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void ncl_flushGlyphs(ncl_GlyphCache *gc) {
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if(gc->dirty) gc_rebuild(gc);
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}
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void ncl_needGlyph(ncl_GlyphCache *gc, nn_codepoint cp) {
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if(cp == 0) return;
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if(cpset_insert(&gc->known, (int)cp))
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gc->dirty = true;
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}
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void ncl_drawGlyph(ncl_GlyphCache *gc, nn_codepoint cp,
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Vector2 pos, float size, Color tint)
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{
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ncl_needGlyph(gc, cp);
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DrawTextCodepoint(gc->font, (int)cp, pos, size, tint);
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}
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int ncl_cellWidth(ncl_GlyphCache *gc) {
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// Measure 'A' as the reference cell.
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if(!gc->fontLoaded) return 8;
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return MeasureTextEx(gc->font, "A", (float)gc->fontSize, 0).x;
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}
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int ncl_cellHeight(ncl_GlyphCache *gc) {
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return gc->fontSize;
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}
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