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2 Commits

Author SHA1 Message Date
IonutParau
9320a19d1c tmpfs loading an image 2025-07-23 12:58:18 +02:00
IonutParau
b25f830f3b VRAM progress and fixed a dumb Windows-only issue 2025-07-22 19:20:45 +02:00
5 changed files with 191 additions and 13 deletions

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@ -78,7 +78,8 @@ fn compileTheRightLua(b: *std.Build, target: std.Build.ResolvedTarget, version:
const alloc = b.allocator; const alloc = b.allocator;
const dirName = @tagName(version); const dirName = @tagName(version);
const c = b.addObject(.{ // its a static library because COFF is a pile of shit
const c = b.addStaticLibrary(.{
.name = "lua", .name = "lua",
.link_libc = true, .link_libc = true,
.optimize = .ReleaseFast, .optimize = .ReleaseFast,
@ -192,7 +193,7 @@ pub fn build(b: *std.Build) !void {
try includeTheRightLua(b, emulator, luaVer); try includeTheRightLua(b, emulator, luaVer);
// forces us to link in everything too // forces us to link in everything too
emulator.addObject(l); emulator.linkLibrary(l);
emulator.linkLibrary(engineStatic); emulator.linkLibrary(engineStatic);
const emulatorStep = b.step("emulator", "Builds the emulator"); const emulatorStep = b.step("emulator", "Builds the emulator");

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@ -1,6 +1,12 @@
#include "../neonucleus.h" #include "../neonucleus.h"
#include "screen.h" #include "screen.h"
typedef struct nni_buffer {
int width;
int height;
nn_scrchr_t *data;
} nni_buffer;
typedef struct nni_gpu { typedef struct nni_gpu {
nn_Alloc alloc; nn_Alloc alloc;
nn_screen *currentScreen; nn_screen *currentScreen;
@ -11,8 +17,24 @@ typedef struct nni_gpu {
nn_bool_t isFgPalette; nn_bool_t isFgPalette;
nn_bool_t isBgPalette; nn_bool_t isBgPalette;
// TODO: think about buffers and stuff // TODO: think about buffers and stuff
int usedVRAM;
int activeBuffer;
int *vramIDBuf; // pre-allocated memory
nni_buffer **buffers; // array of pointers
} nni_gpu; } nni_gpu;
// utils
nn_scrchr_t nni_gpu_makePixel(nni_gpu *gpu, const char *s) {
return (nn_scrchr_t) {
.codepoint = nn_unicode_codepointAt(s, 0),
.fg = gpu->currentFg,
.bg = gpu->currentBg,
.isFgPalette = gpu->isFgPalette,
.isBgPalette = gpu->isBgPalette,
};
}
nn_bool_t nni_samePixel(nn_scrchr_t a, nn_scrchr_t b) { nn_bool_t nni_samePixel(nn_scrchr_t a, nn_scrchr_t b) {
return return
a.codepoint == b.codepoint && a.codepoint == b.codepoint &&
@ -33,6 +55,76 @@ nn_bool_t nni_inBounds(nni_gpu *gpu, int x, int y) {
true; true;
} }
// VRAM
nni_buffer *nni_vram_newBuffer(nn_Alloc *alloc, int width, int height) {
int area = width * height;
nni_buffer *buf = nn_alloc(alloc, sizeof(nni_buffer));
if(buf == NULL) {
return NULL;
}
buf->width = width;
buf->height = height;
buf->data = nn_alloc(alloc, sizeof(nn_scrchr_t) * area);
if(buf->data == NULL) {
nn_dealloc(alloc, buf, sizeof(nni_buffer));
}
return buf;
}
void nni_vram_deinit(nn_Alloc *alloc, nni_buffer *buffer) {
int area = buffer->width * buffer->height;
nn_dealloc(alloc, buffer->data, sizeof(nn_scrchr_t) * area);
nn_dealloc(alloc, buffer, sizeof(nni_buffer));
}
nn_bool_t nni_vram_inBounds(nni_buffer *buffer, int x, int y) {
return
x >= 0 &&
y >= 0 &&
x < buffer->width &&
y < buffer->height
;
}
nn_scrchr_t nni_vram_getPixel(nni_buffer *buffer, int x, int y) {
if(!nni_vram_inBounds(buffer, x, y)) {
return (nn_scrchr_t) {
.codepoint = 0,
.fg = 0xFFFFFF,
.bg = 0x000000,
.isFgPalette = false,
.isBgPalette = false,
};
}
return buffer->data[x + y * buffer->width];
}
void nni_vram_setPixel(nni_buffer *buffer, int x, int y, nn_scrchr_t pixel) {
if(!nni_vram_inBounds(buffer, x, y)) return;
buffer->data[x + y * buffer->width] = pixel;
}
void nni_vram_set(nni_gpu *gpu, int x, int y, const char *s, nn_bool_t vertical) {
nni_buffer *buffer = gpu->buffers[gpu->activeBuffer - 1];
nn_size_t cur = 0;
while(s[cur]) {
unsigned int cp = nn_unicode_nextCodepointPermissive(s, &cur);
char encoded[NN_MAXIMUM_UNICODE_BUFFER];
nn_unicode_codepointToChar(encoded, cp, NULL);
nni_vram_setPixel(buffer, x, y, nni_gpu_makePixel(gpu, encoded));
// peak software
if(vertical) {
y++;
} else {
x++;
}
}
}
// GPU stuff
nni_gpu *nni_newGPU(nn_Alloc *alloc, nn_gpuControl *ctrl) { nni_gpu *nni_newGPU(nn_Alloc *alloc, nn_gpuControl *ctrl) {
nni_gpu *gpu = nn_alloc(alloc, sizeof(nni_gpu)); nni_gpu *gpu = nn_alloc(alloc, sizeof(nni_gpu));
if(gpu == NULL) return NULL; if(gpu == NULL) return NULL;
@ -44,6 +136,22 @@ nni_gpu *nni_newGPU(nn_Alloc *alloc, nn_gpuControl *ctrl) {
gpu->currentBg = 0x000000; gpu->currentBg = 0x000000;
gpu->isFgPalette = false; gpu->isFgPalette = false;
gpu->isBgPalette = false; gpu->isBgPalette = false;
gpu->vramIDBuf = nn_alloc(alloc, sizeof(int) * ctrl->maximumBufferCount);
if(gpu->vramIDBuf == NULL) {
nn_dealloc(alloc, gpu, sizeof(nni_gpu));
return NULL;
}
// gpu->vramIDBuf can be left uninitialized! Its only tmp storage!
gpu->buffers = nn_alloc(alloc, sizeof(nn_screen *) * ctrl->maximumBufferCount);
if(gpu->buffers == NULL) {
nn_dealloc(alloc, gpu->vramIDBuf, sizeof(int) * ctrl->maximumBufferCount);
nn_dealloc(alloc, gpu, sizeof(nni_gpu));
return NULL;
}
for(int i = 0; i < ctrl->maximumBufferCount; i++) {
gpu->buffers[i] = NULL;
}
gpu->usedVRAM = 0;
return gpu; return gpu;
} }
@ -55,17 +163,17 @@ void nni_gpuDeinit(nni_gpu *gpu) {
if(gpu->screenAddress != NULL) { if(gpu->screenAddress != NULL) {
nn_deallocStr(&a, gpu->screenAddress); nn_deallocStr(&a, gpu->screenAddress);
} }
int maximumBufferCount = gpu->ctrl.maximumBufferCount;
for(int i = 0; i < maximumBufferCount; i++) {
}
nn_dealloc(&a, gpu->vramIDBuf, sizeof(int) * maximumBufferCount);
nn_dealloc(&a, gpu->buffers, sizeof(nn_screen) * maximumBufferCount);
nn_dealloc(&a, gpu, sizeof(nni_gpu)); nn_dealloc(&a, gpu, sizeof(nni_gpu));
} }
nn_scrchr_t nni_gpu_makePixel(nni_gpu *gpu, const char *s) { nn_bool_t nni_gpu_validActiveScreen(nni_gpu *gpu, int activeBuffer) {
return (nn_scrchr_t) { if(activeBuffer < 0 || activeBuffer > gpu->ctrl.maximumBufferCount) return false;
.codepoint = nn_unicode_codepointAt(s, 0), return true;
.fg = gpu->currentFg,
.bg = gpu->currentBg,
.isFgPalette = gpu->isFgPalette,
.isBgPalette = gpu->isBgPalette,
};
} }
void nni_gpu_bind(nni_gpu *gpu, void *_, nn_component *component, nn_computer *computer) { void nni_gpu_bind(nni_gpu *gpu, void *_, nn_component *component, nn_computer *computer) {
@ -461,6 +569,7 @@ void nn_loadGraphicsCardTable(nn_universe *universe) {
nn_defineMethod(gpuTable, "copy", (nn_componentMethod *)nni_gpu_copy, "copy(x: integer, y: integer, w: integer, h: integer, tx: integer, ty: integer) - Copies stuff"); nn_defineMethod(gpuTable, "copy", (nn_componentMethod *)nni_gpu_copy, "copy(x: integer, y: integer, w: integer, h: integer, tx: integer, ty: integer) - Copies stuff");
nn_defineMethod(gpuTable, "getViewport", (nn_componentMethod *)nni_gpu_getViewport, "getViewport(): integer, integer - Gets the current viewport resolution"); nn_defineMethod(gpuTable, "getViewport", (nn_componentMethod *)nni_gpu_getViewport, "getViewport(): integer, integer - Gets the current viewport resolution");
// VRAM buffers
nn_defineMethod(gpuTable, "freeAllBuffers", (nn_componentMethod *)nni_gpu_useless, "dummy for now"); nn_defineMethod(gpuTable, "freeAllBuffers", (nn_componentMethod *)nni_gpu_useless, "dummy for now");
} }

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@ -1,7 +1,5 @@
#include "../neonucleus.h" #include "../neonucleus.h"
// TODO: finish
// Data structures // Data structures
typedef struct nn_vfnode { typedef struct nn_vfnode {
@ -556,7 +554,39 @@ nn_size_t nn_vfs_seek(nn_vfilesystem *fs, nn_vfhandle *handle, const char *whenc
return handle->position; return handle->position;
} }
// main funciton typedef struct nn_vfilesystemImage {
nn_vfilesystemImageNode *nodes;
nn_size_t ptr;
} nn_vfilesystemImage;
static nn_vfilesystemImageNode nni_vfsimg_nextNode(nn_vfilesystemImage *stream) {
nn_vfilesystemImageNode node = stream->nodes[stream->ptr];
stream->ptr++;
return node;
}
static nn_vfnode *nni_vfsimg_parseNode(nn_vfilesystem *fs, nn_vfilesystemImage *stream) {
// TODO: make this handle OOMs
nn_vfilesystemImageNode node = nni_vfsimg_nextNode(stream);
if(node.data == NULL) {
// directory!!!!!
nn_vfnode *dir = nn_vf_allocDirectory(fs, node.name);
dir->len = node.len;
for(int i = 0; i < node.len; i++) {
nn_vfnode *entry = nni_vfsimg_parseNode(fs, stream);
dir->entries[i] = entry;
}
return dir;
}
// file!!!!!
nn_vfnode *file = nn_vf_allocFile(fs, node.name);
nn_vf_ensureFileCapacity(file, node.len);
file->len = node.len;
nn_memcpy(file->data, node.data, node.len);
return file;
}
// constructor
nn_filesystem *nn_volatileFilesystem(nn_Context *context, nn_vfilesystemOptions opts, nn_filesystemControl control) { nn_filesystem *nn_volatileFilesystem(nn_Context *context, nn_vfilesystemOptions opts, nn_filesystemControl control) {
// TODO: handle OOM // TODO: handle OOM
@ -567,6 +597,20 @@ nn_filesystem *nn_volatileFilesystem(nn_Context *context, nn_vfilesystemOptions
fs->birthday = time; fs->birthday = time;
fs->opts = opts; fs->opts = opts;
fs->root = nn_vf_allocDirectory(fs, "/"); fs->root = nn_vf_allocDirectory(fs, "/");
if(opts.image != NULL) {
nn_vfilesystemImage stream = {
.nodes = opts.image,
.ptr = 0,
};
// we got supplied an image, shit
fs->root->len = opts.rootEntriesInImage;
for(int i = 0; i < opts.rootEntriesInImage; i++) {
nn_vfnode *entry = nni_vfsimg_parseNode(fs, &stream);
fs->root->entries[i] = entry;
}
}
nn_filesystemTable table = { nn_filesystemTable table = {
.userdata = fs, .userdata = fs,
.deinit = (void *)nn_vfs_deinit, .deinit = (void *)nn_vfs_deinit,

View File

@ -671,6 +671,14 @@ int main() {
nn_filesystem *genericFS = nn_newFilesystem(&ctx, genericFSTable, ne_fs_ctrl); nn_filesystem *genericFS = nn_newFilesystem(&ctx, genericFSTable, ne_fs_ctrl);
nn_addFileSystem(computer, NULL, 1, genericFS); nn_addFileSystem(computer, NULL, 1, genericFS);
nn_vfilesystemImageNode tmpfsImg[] = {
(nn_vfilesystemImageNode) {
.name = "testScript.lua",
.data = "print('Hello, world!')",
.len = nn_strlen("print('Hello, world!')"),
},
};
nn_vfilesystemOptions tmpfsOpts = { nn_vfilesystemOptions tmpfsOpts = {
.isReadOnly = false, .isReadOnly = false,
.capacity = 64*1024, .capacity = 64*1024,
@ -678,6 +686,8 @@ int main() {
.labelLen = 5, .labelLen = 5,
.creationTime = 0, // we are at the start of time .creationTime = 0, // we are at the start of time
.maxDirEntries = 64, .maxDirEntries = 64,
.image = tmpfsImg,
.rootEntriesInImage = 1,
}; };
nn_filesystem *tmpFS = nn_volatileFilesystem(&ctx, tmpfsOpts, ne_fs_ctrl); nn_filesystem *tmpFS = nn_volatileFilesystem(&ctx, tmpfsOpts, ne_fs_ctrl);
@ -718,6 +728,8 @@ int main() {
nn_gpuControl gpuCtrl = { nn_gpuControl gpuCtrl = {
.totalVRAM = 16*1024, .totalVRAM = 16*1024,
.maximumBufferCount = 64, // probably too many
.screenCopyPerTick = 8, .screenCopyPerTick = 8,
.screenFillPerTick = 16, .screenFillPerTick = 16,
.screenSetsPerTick = 32, .screenSetsPerTick = 32,

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@ -727,6 +727,14 @@ typedef struct nn_filesystemTable {
typedef struct nn_filesystem nn_filesystem; typedef struct nn_filesystem nn_filesystem;
typedef struct nn_vfilesystemImageNode {
const char *name;
// if NULL, the node is a directory
const char *data;
// if it is a directory, this is the amount of entries encoded afterwards
nn_size_t len;
} nn_vfilesystemImageNode;
typedef struct nn_vfilesystemOptions { typedef struct nn_vfilesystemOptions {
// used to compute lastModified // used to compute lastModified
nn_size_t creationTime; nn_size_t creationTime;
@ -735,6 +743,9 @@ typedef struct nn_vfilesystemOptions {
nn_bool_t isReadOnly; nn_bool_t isReadOnly;
char label[NN_LABEL_SIZE]; char label[NN_LABEL_SIZE];
nn_size_t labelLen; nn_size_t labelLen;
// loading the files into the tmpfs
nn_vfilesystemImageNode *image;
nn_size_t rootEntriesInImage;
} nn_vfilesystemOptions; } nn_vfilesystemOptions;
nn_filesystem *nn_newFilesystem(nn_Context *context, nn_filesystemTable table, nn_filesystemControl control); nn_filesystem *nn_newFilesystem(nn_Context *context, nn_filesystemTable table, nn_filesystemControl control);
@ -872,6 +883,7 @@ nn_component *nn_addScreen(nn_computer *computer, nn_address address, int slot,
typedef struct nn_gpuControl { typedef struct nn_gpuControl {
// VRAM Buffers // VRAM Buffers
int totalVRAM; int totalVRAM;
int maximumBufferCount;
// Calls per tick, only applicable to screens // Calls per tick, only applicable to screens
double screenCopyPerTick; double screenCopyPerTick;