C99
This commit is contained in:
16
Makefile
16
Makefile
@@ -6,6 +6,7 @@ CC=cc
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LD=$(CC)
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LD=$(CC)
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AR=ar
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AR=ar
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RANLIB=ranlib
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RANLIB=ranlib
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WARN=-Wall -Werror -Wno-format-truncation
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ifeq ($(MODE), release)
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ifeq ($(MODE), release)
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OPT=-Oz
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OPT=-Oz
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@@ -20,6 +21,9 @@ SANITIZE=undefined,address
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DEBUG=-ggdb
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DEBUG=-ggdb
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endif
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endif
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NN_STD=gnu99
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EMU_STD=c23
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NNFLAGS=
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NNFLAGS=
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SANITIZE_FLAGS=
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SANITIZE_FLAGS=
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@@ -28,7 +32,7 @@ ifdef SANITIZE
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SANITIZE_FLAGS += -fsanitize=$(SANITIZE)
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SANITIZE_FLAGS += -fsanitize=$(SANITIZE)
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endif
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endif
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CFLAGS=-fPIC $(OPT) $(SANITIZE_FLAGS) $(DEBUG) $(NNFLAGS)
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CFLAGS=-fPIC $(OPT) $(SANITIZE_FLAGS) $(DEBUG) $(NNFLAGS) $(WARN)
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LDFLAGS=$(OPT) $(DEBUG) $(SANITIZE_FLAGS)
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LDFLAGS=$(OPT) $(DEBUG) $(SANITIZE_FLAGS)
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@@ -44,21 +48,21 @@ SRC_DIR=src
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all: bin lib dynlib
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all: bin lib dynlib
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$(BUILD_DIR)/neonucleus.o: $(SRC_DIR)/neonucleus.c $(SRC_DIR)/neonucleus.h
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$(BUILD_DIR)/neonucleus.o: $(SRC_DIR)/neonucleus.c $(SRC_DIR)/neonucleus.h
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$(CC) -o $(BUILD_DIR)/neonucleus.o -c $(SRC_DIR)/neonucleus.c $(CFLAGS)
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$(CC) -o $(BUILD_DIR)/neonucleus.o -c $(SRC_DIR)/neonucleus.c $(CFLAGS) -std=$(NN_STD)
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$(BUILD_DIR)/ncomplib.o: $(SRC_DIR)/ncomplib.c $(SRC_DIR)/ncomplib.h
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$(BUILD_DIR)/ncomplib.o: $(SRC_DIR)/ncomplib.c $(SRC_DIR)/ncomplib.h
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$(CC) -o $(BUILD_DIR)/ncomplib.o -c $(SRC_DIR)/ncomplib.c $(CFLAGS)
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$(CC) -o $(BUILD_DIR)/ncomplib.o -c $(SRC_DIR)/ncomplib.c $(CFLAGS) -std=$(NN_STD)
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nn: $(BUILD_DIR)/neonucleus.o $(BUILD_DIR)/ncomplib.o
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nn: $(BUILD_DIR)/neonucleus.o $(BUILD_DIR)/ncomplib.o
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$(BUILD_DIR)/luaarch.o: $(SRC_DIR)/luaarch.c $(SRC_DIR)/machine.lua
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$(BUILD_DIR)/luaarch.o: $(SRC_DIR)/luaarch.c $(SRC_DIR)/machine.lua
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$(CC) -o $(BUILD_DIR)/luaarch.o -c $(SRC_DIR)/luaarch.c $(CFLAGS) $(INCLUA)
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$(CC) -o $(BUILD_DIR)/luaarch.o -c $(SRC_DIR)/luaarch.c $(CFLAGS) $(INCLUA) -std=$(EMU_STD)
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$(BUILD_DIR)/glyphcache.o: $(SRC_DIR)/glyphcache.c $(SRC_DIR)/glyphcache.h
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$(BUILD_DIR)/glyphcache.o: $(SRC_DIR)/glyphcache.c $(SRC_DIR)/glyphcache.h
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$(CC) -o $(BUILD_DIR)/glyphcache.o -c $(SRC_DIR)/glyphcache.c $(CFLAGS)
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$(CC) -o $(BUILD_DIR)/glyphcache.o -c $(SRC_DIR)/glyphcache.c $(CFLAGS) -std=$(EMU_STD)
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$(BUILD_DIR)/main.o: $(SRC_DIR)/main.c $(SRC_DIR)/minBIOS.lua
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$(BUILD_DIR)/main.o: $(SRC_DIR)/main.c $(SRC_DIR)/minBIOS.lua
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$(CC) -o $(BUILD_DIR)/main.o -c $(SRC_DIR)/main.c $(CFLAGS) $(INCLUA)
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$(CC) -o $(BUILD_DIR)/main.o -c $(SRC_DIR)/main.c $(CFLAGS) $(INCLUA) -std=$(EMU_STD)
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bin: nn $(BUILD_DIR)/main.o $(BUILD_DIR)/luaarch.o $(BUILD_DIR)/glyphcache.o
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bin: nn $(BUILD_DIR)/main.o $(BUILD_DIR)/luaarch.o $(BUILD_DIR)/glyphcache.o
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$(LD) $(LDFLAGS) -o $(BIN) $(BUILD_DIR)/neonucleus.o $(BUILD_DIR)/ncomplib.o $(BUILD_DIR)/main.o $(BUILD_DIR)/glyphcache.o $(BUILD_DIR)/luaarch.o $(LINKLIBC) $(LINKLIBM) $(LINKRAYLIB) $(LINKLUA)
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$(LD) $(LDFLAGS) -o $(BIN) $(BUILD_DIR)/neonucleus.o $(BUILD_DIR)/ncomplib.o $(BUILD_DIR)/main.o $(BUILD_DIR)/glyphcache.o $(BUILD_DIR)/luaarch.o $(LINKLIBC) $(LINKLIBM) $(LINKRAYLIB) $(LINKLUA)
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@@ -751,7 +751,7 @@ static void luaArch_loadEnv(lua_State *L) {
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lua_setfield(L, unicode, "len");
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lua_setfield(L, unicode, "len");
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lua_pushcfunction(L, luaArch_unicode_sub);
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lua_pushcfunction(L, luaArch_unicode_sub);
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lua_setfield(L, unicode, "sub");
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lua_setfield(L, unicode, "sub");
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lua_pushcfunction(L, luaArch_unicode_len);
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lua_pushcfunction(L, luaArch_unicode_wlen);
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lua_setfield(L, unicode, "wlen");
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lua_setfield(L, unicode, "wlen");
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lua_pushcfunction(L, luaArch_unicode_wtrunc);
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lua_pushcfunction(L, luaArch_unicode_wtrunc);
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lua_setfield(L, unicode, "wtrunc");
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lua_setfield(L, unicode, "wtrunc");
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@@ -70,6 +70,24 @@ end
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local syncedMethodStats
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local syncedMethodStats
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local function unsandboxValue(val)
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if type(val) == "table" then
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local meta = getmetatable(val)
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if meta then
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if type(meta.__userdata) == "userdata" then
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return meta.__userdata
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end
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end
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local nt = {}
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for sk, sv in pairs(val) do
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local k, v = unsandboxValue(sk), unsandboxValue(sv)
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if k ~= nil then nt[k] = v end
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end
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return nt
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end
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return val
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end
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local function sandboxValue(val)
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local function sandboxValue(val)
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if type(val) == "table" then
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if type(val) == "table" then
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local nt = {}
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local nt = {}
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@@ -87,6 +105,7 @@ local function sandboxValue(val)
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__gc = function()
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__gc = function()
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userdata.free(val)
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userdata.free(val)
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end,
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end,
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__userdata = val,
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}
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}
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local wrapped = {type = "userdata", userdata = val}
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local wrapped = {type = "userdata", userdata = val}
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@@ -108,7 +127,9 @@ local function sandboxValue(val)
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end
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end
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local function realInvoke(address, method, ...)
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local function realInvoke(address, method, ...)
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local t = {pcall(cinvoke, address, method, ...)}
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local args = {...}
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for i=1,#args do args[i] = unsandboxValue(args[i]) end
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local t = {pcall(cinvoke, address, method, table.unpack(args))}
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if not _SYNCED and not os.getenv("NN_FAST") then
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if not _SYNCED and not os.getenv("NN_FAST") then
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if computer.energy() <= 0 then sysyield() end -- out of power
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if computer.energy() <= 0 then sysyield() end -- out of power
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if computer.isOverused() then sysyield() end -- overused
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if computer.isOverused() then sysyield() end -- overused
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@@ -231,6 +252,7 @@ function computer.pullSignal(timeout)
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while true do
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while true do
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if computer.uptime() >= deadline then return end
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if computer.uptime() >= deadline then return end
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local t = {computer.popSignal()}
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local t = {computer.popSignal()}
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for i=1,#t do t[i] = unsandboxValue(t[i]) end
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if #t == 0 then
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if #t == 0 then
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sysyield()
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sysyield()
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else
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else
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@@ -465,7 +487,18 @@ sandbox = {
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isRobot = computer.isRobot,
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isRobot = computer.isRobot,
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maxEnergy = computer.maxEnergy,
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maxEnergy = computer.maxEnergy,
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pullSignal = computer.pullSignal,
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pullSignal = computer.pullSignal,
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pushSignal = computer.pushSignal,
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pushSignal = function(name, ...)
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checkArg(1, name, "string")
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local t = {...}
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for i=1,#t do
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local v = unsandboxValue(t[i])
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if type(v) == "userdata" then
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return nil, "userdata is forbidden"
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end
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t[i] = v
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end
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return computer.pushSignal(name, table.unpack(t))
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end,
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removeUser = computer.removeUser,
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removeUser = computer.removeUser,
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setArchitecture = computer.setArchitecture,
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setArchitecture = computer.setArchitecture,
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shutdown = computer.shutdown,
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shutdown = computer.shutdown,
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@@ -516,9 +549,6 @@ sandbox = {
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},
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},
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utf8 = utf8,
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utf8 = utf8,
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-- unsafe, don't care
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userdata = userdata,
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}
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}
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sandbox._G = sandbox
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sandbox._G = sandbox
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39
src/main.c
39
src/main.c
@@ -191,8 +191,9 @@ static nn_Exit ne_modemBullshit(nn_ModemRequest *req) {
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if(req->action == NN_MODEM_SEND) {
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if(req->action == NN_MODEM_SEND) {
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req->send.strengthSent = req->modem->maxRange;
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req->send.strengthSent = req->modem->maxRange;
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printf("Transmission from %s to %s (port %zu) of %zu bytes (%zu values)\n", req->localAddress, req->send.address == NULL ? "*" : req->send.address, req->send.port, req->send.contents->buflen, req->send.contents->valueCount);
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const char *dest = req->send.address == NULL ? "*" : req->send.address;
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return nn_pushModemMessage(C, req->localAddress, nn_getComputerAddress(C), req->send.port, 0, req->send.contents);
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printf("Transmission from %s to %s (port %zu) of %zu bytes (%zu values)\n", req->localAddress, dest, req->send.port, req->send.contents->buflen, req->send.contents->valueCount);
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return nn_pushModemMessage(C, req->localAddress, dest, req->send.port, 0, req->send.contents);
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}
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}
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if(req->action == NN_MODEM_GETWAKEMESSAGE) {
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if(req->action == NN_MODEM_GETWAKEMESSAGE) {
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@@ -209,6 +210,36 @@ static nn_Exit ne_modemBullshit(nn_ModemRequest *req) {
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return NN_EBADCALL;
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return NN_EBADCALL;
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}
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}
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static nn_Exit ne_tunnelBullshit(nn_TunnelRequest *req) {
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nn_Computer *C = req->computer;
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if(req->action == NN_TUNNEL_DROP) {
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return NN_OK;
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}
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if(req->action == NN_TUNNEL_GETCHANNEL) {
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return nn_pushstring(C, "creative");
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}
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if(req->action == NN_TUNNEL_SEND) {
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printf("Transmission from tunnel %s of %zu bytes (%zu values)\n", req->localAddress, req->toSend->buflen, req->toSend->valueCount);
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return nn_pushModemMessage(C, req->localAddress, nn_getComputerAddress(C), NN_TUNNEL_PORT, 0, req->toSend);
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}
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if(req->action == NN_TUNNEL_GETWAKEMESSAGE) {
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req->getWake.len = 0;
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req->getWake.isFuzzy = false;
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return NN_OK;
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}
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if(req->action == NN_TUNNEL_SETWAKEMESSAGE) {
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return NN_OK;
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}
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if(C) nn_setError(C, "ne: modem method not implemented");
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return NN_EBADCALL;
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}
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static unsigned char ne_processColorPart(unsigned char channel, double brightness) {
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static unsigned char ne_processColorPart(unsigned char channel, double brightness) {
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double n = (double)channel / 255;
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double n = (double)channel / 255;
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n *= brightness;
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n *= brightness;
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@@ -556,6 +587,7 @@ int main(int argc, char **argv) {
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nn_Component *dataCard = nn_createDataCard(u, NULL, &nn_defaultDataCards[2], NULL, ne_dataBullshit);
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nn_Component *dataCard = nn_createDataCard(u, NULL, &nn_defaultDataCards[2], NULL, ne_dataBullshit);
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nn_Component *modem = nn_createModem(u, NULL, &nn_defaultWirelessModems[1], NULL, ne_modemBullshit);
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nn_Component *modem = nn_createModem(u, NULL, &nn_defaultWirelessModems[1], NULL, ne_modemBullshit);
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nn_Component *tunnel = nn_createTunnel(u, NULL, &nn_defaultTunnel, NULL, ne_tunnelBullshit);
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|
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char *eepromCode = (char *)minBIOS;
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char *eepromCode = (char *)minBIOS;
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size_t eepromSize = strlen(minBIOS);
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size_t eepromSize = strlen(minBIOS);
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@@ -709,6 +741,7 @@ int main(int argc, char **argv) {
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nn_mountComponent(c, testFlash, 5, false);
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nn_mountComponent(c, testFlash, 5, false);
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nn_mountComponent(c, dataCard, 6, false);
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nn_mountComponent(c, dataCard, 6, false);
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nn_mountComponent(c, modem, 7, false);
|
nn_mountComponent(c, modem, 7, false);
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nn_mountComponent(c, tunnel, 8, false);
|
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int ltx = 0, lty = 0;
|
int ltx = 0, lty = 0;
|
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double scrollBuf = 0;
|
double scrollBuf = 0;
|
||||||
double tickTime = 0;
|
double tickTime = 0;
|
||||||
@@ -887,7 +920,6 @@ int main(int argc, char **argv) {
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if(noIdle) nn_resetIdleTime(c);
|
if(noIdle) nn_resetIdleTime(c);
|
||||||
// OC computers consume 0.5W when running, 0.05W when running but idle
|
// OC computers consume 0.5W when running, 0.05W when running but idle
|
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double normalPowerUsage = 0.5, idlePowerUsage = 0.05;
|
double normalPowerUsage = 0.5, idlePowerUsage = 0.05;
|
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bool isIdle = false;
|
|
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nn_Exit e = nn_tick(c);
|
nn_Exit e = nn_tick(c);
|
||||||
tickTime = GetTime() - tickNow;
|
tickTime = GetTime() - tickNow;
|
||||||
if(tickTime < tickDelay) {
|
if(tickTime < tickDelay) {
|
||||||
@@ -947,6 +979,7 @@ cleanup:;
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|||||||
nn_dropComponent(keyboard);
|
nn_dropComponent(keyboard);
|
||||||
nn_dropComponent(dataCard);
|
nn_dropComponent(dataCard);
|
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nn_dropComponent(modem);
|
nn_dropComponent(modem);
|
||||||
|
nn_dropComponent(tunnel);
|
||||||
// rip the universe
|
// rip the universe
|
||||||
nn_destroyUniverse(u);
|
nn_destroyUniverse(u);
|
||||||
ncl_destroyGlyphCache(gc);
|
ncl_destroyGlyphCache(gc);
|
||||||
|
|||||||
@@ -518,7 +518,7 @@ typedef struct ncl_ScreenPixel {
|
|||||||
int realBg;
|
int realBg;
|
||||||
} ncl_ScreenPixel;
|
} ncl_ScreenPixel;
|
||||||
|
|
||||||
typedef struct ncl_ScreenState {
|
struct ncl_ScreenState {
|
||||||
nn_Context *ctx;
|
nn_Context *ctx;
|
||||||
nn_Lock *lock;
|
nn_Lock *lock;
|
||||||
nn_ScreenConfig conf;
|
nn_ScreenConfig conf;
|
||||||
@@ -534,7 +534,7 @@ typedef struct ncl_ScreenState {
|
|||||||
size_t keyboardCount;
|
size_t keyboardCount;
|
||||||
double brightness;
|
double brightness;
|
||||||
char *keyboards[NCL_MAX_KEYBOARD];
|
char *keyboards[NCL_MAX_KEYBOARD];
|
||||||
} ncl_ScreenState;
|
};
|
||||||
|
|
||||||
typedef struct nn_VRAMBuf {
|
typedef struct nn_VRAMBuf {
|
||||||
int width;
|
int width;
|
||||||
|
|||||||
178
src/neonucleus.c
178
src/neonucleus.c
@@ -70,10 +70,9 @@ bool nn_decRef(nn_refc_t *refc, size_t n) {
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
typedef struct nn_Lock nn_Lock;
|
|
||||||
|
|
||||||
// the special includes
|
// the special includes
|
||||||
#ifndef NN_BAREMETAL
|
#ifndef NN_BAREMETAL
|
||||||
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
@@ -91,6 +90,7 @@ typedef struct nn_Lock nn_Lock;
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef NN_POSIX
|
#ifdef NN_POSIX
|
||||||
|
#include <unistd.h>
|
||||||
#include <sys/time.h>
|
#include <sys/time.h>
|
||||||
#include <pthread.h>
|
#include <pthread.h>
|
||||||
#endif
|
#endif
|
||||||
@@ -894,7 +894,7 @@ typedef struct nn_MethodEntry {
|
|||||||
unsigned int idx;
|
unsigned int idx;
|
||||||
} nn_MethodEntry;
|
} nn_MethodEntry;
|
||||||
|
|
||||||
typedef struct nn_Component {
|
struct nn_Component {
|
||||||
nn_refc_t refc;
|
nn_refc_t refc;
|
||||||
nn_Universe *universe;
|
nn_Universe *universe;
|
||||||
char *address;
|
char *address;
|
||||||
@@ -906,7 +906,7 @@ typedef struct nn_Component {
|
|||||||
nn_Arena methodArena;
|
nn_Arena methodArena;
|
||||||
nn_HashMap methodsMap;
|
nn_HashMap methodsMap;
|
||||||
size_t methodCount;
|
size_t methodCount;
|
||||||
} nn_Component;
|
};
|
||||||
|
|
||||||
static size_t nn_methodHash(nn_HashAction act, void *_slot, void *_ent) {
|
static size_t nn_methodHash(nn_HashAction act, void *_slot, void *_ent) {
|
||||||
nn_MethodEntry *slot = _slot;
|
nn_MethodEntry *slot = _slot;
|
||||||
@@ -937,14 +937,14 @@ static const nn_HashContext nn_methodHasher = {
|
|||||||
.handler = (nn_HashHandler *)nn_methodHash,
|
.handler = (nn_HashHandler *)nn_methodHash,
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct nn_Universe {
|
struct nn_Universe {
|
||||||
nn_Context ctx;
|
nn_Context ctx;
|
||||||
void *userdata;
|
void *userdata;
|
||||||
// 0 for unbounded
|
// 0 for unbounded
|
||||||
size_t memoryLimit;
|
size_t memoryLimit;
|
||||||
// 0 for unbounded
|
// 0 for unbounded
|
||||||
size_t storageLimit;
|
size_t storageLimit;
|
||||||
} nn_Universe;
|
};
|
||||||
|
|
||||||
typedef struct nn_ComponentEntry {
|
typedef struct nn_ComponentEntry {
|
||||||
const char *address;
|
const char *address;
|
||||||
@@ -1069,7 +1069,7 @@ typedef struct nn_Userdata {
|
|||||||
char *compAddress;
|
char *compAddress;
|
||||||
} nn_Userdata;
|
} nn_Userdata;
|
||||||
|
|
||||||
typedef struct nn_Computer {
|
struct nn_Computer {
|
||||||
nn_ComputerState state;
|
nn_ComputerState state;
|
||||||
nn_Universe *universe;
|
nn_Universe *universe;
|
||||||
nn_Environment env;
|
nn_Environment env;
|
||||||
@@ -1098,7 +1098,7 @@ typedef struct nn_Computer {
|
|||||||
nn_Signal signals[NN_MAX_SIGNALS];
|
nn_Signal signals[NN_MAX_SIGNALS];
|
||||||
char *users[NN_MAX_USERS];
|
char *users[NN_MAX_USERS];
|
||||||
nn_Userdata uservals[NN_MAX_USERDATA];
|
nn_Userdata uservals[NN_MAX_USERDATA];
|
||||||
} nn_Computer;
|
};
|
||||||
|
|
||||||
nn_Universe *nn_createUniverse(nn_Context *ctx, void *userdata) {
|
nn_Universe *nn_createUniverse(nn_Context *ctx, void *userdata) {
|
||||||
nn_Universe *u = nn_alloc(ctx, sizeof(nn_Universe));
|
nn_Universe *u = nn_alloc(ctx, sizeof(nn_Universe));
|
||||||
@@ -1240,13 +1240,6 @@ void nn_unlockComputer(nn_Computer *computer) {
|
|||||||
|
|
||||||
static void nn_dropValue(nn_Value val);
|
static void nn_dropValue(nn_Value val);
|
||||||
|
|
||||||
static nn_ComponentEntry *nn_getInternalComponent(nn_Computer *computer, const char *address) {
|
|
||||||
nn_ComponentEntry lookingFor = {
|
|
||||||
.address = address,
|
|
||||||
};
|
|
||||||
return nn_hashGet(&computer->components, &lookingFor);
|
|
||||||
}
|
|
||||||
|
|
||||||
nn_Exit nn_startComputer(nn_Computer *computer) {
|
nn_Exit nn_startComputer(nn_Computer *computer) {
|
||||||
if(nn_isComputerOn(computer)) {
|
if(nn_isComputerOn(computer)) {
|
||||||
nn_stopComputer(computer);
|
nn_stopComputer(computer);
|
||||||
@@ -7052,7 +7045,7 @@ static nn_Exit nn_modemHandler(nn_ComponentRequest *req) {
|
|||||||
nn_setError(C, "invalid port");
|
nn_setError(C, "invalid port");
|
||||||
return NN_EBADCALL;
|
return NN_EBADCALL;
|
||||||
}
|
}
|
||||||
size_t valcount = nn_getstacksize(C) - 1;
|
size_t valcount = nn_getstacksize(C) - 2;
|
||||||
if(valcount > state->modem.maxValues) return NN_EBADCALL;
|
if(valcount > state->modem.maxValues) return NN_EBADCALL;
|
||||||
int cost = nn_countValueCost(C, valcount);
|
int cost = nn_countValueCost(C, valcount);
|
||||||
if(cost < 0) {
|
if(cost < 0) {
|
||||||
@@ -7201,3 +7194,156 @@ nn_Tunnel nn_defaultTunnel = {
|
|||||||
.basePacketCost = 100,
|
.basePacketCost = 100,
|
||||||
.fullPacketCost = 256,
|
.fullPacketCost = 256,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
typedef enum nn_TunnelNum {
|
||||||
|
NN_TUNNELNUM_MAXPACKETSIZE,
|
||||||
|
NN_TUNNELNUM_MAXVALUES,
|
||||||
|
|
||||||
|
NN_TUNNELNUM_GETCHANNEL,
|
||||||
|
NN_TUNNELNUM_SEND,
|
||||||
|
|
||||||
|
NN_TUNNELNUM_GETWAKE,
|
||||||
|
NN_TUNNELNUM_SETWAKE,
|
||||||
|
|
||||||
|
NN_TUNNELNUM_COUNT,
|
||||||
|
} nn_TunnelNum;
|
||||||
|
|
||||||
|
typedef struct nn_TunnelState {
|
||||||
|
nn_Context *ctx;
|
||||||
|
nn_Tunnel tunnel;
|
||||||
|
nn_TunnelHandler *handler;
|
||||||
|
} nn_TunnelState;
|
||||||
|
|
||||||
|
static nn_Exit nn_tunnelHandler(nn_ComponentRequest *req) {
|
||||||
|
if(req->action == NN_COMP_USERDATA) return NN_OK;
|
||||||
|
nn_Context *ctx = req->ctx;
|
||||||
|
nn_TunnelState *state = req->classState;
|
||||||
|
nn_Computer *C = req->computer;
|
||||||
|
|
||||||
|
nn_TunnelNum method = req->methodIdx;
|
||||||
|
|
||||||
|
if(req->action == NN_COMP_CHECKMETHOD) return NN_OK;
|
||||||
|
|
||||||
|
nn_TunnelRequest treq;
|
||||||
|
treq.ctx = ctx;
|
||||||
|
treq.computer = C;
|
||||||
|
treq.state = req->state;
|
||||||
|
treq.tunnel = &state->tunnel;
|
||||||
|
treq.localAddress = req->compAddress;
|
||||||
|
nn_Exit e;
|
||||||
|
|
||||||
|
if(req->action == NN_COMP_DROP) {
|
||||||
|
treq.action = NN_TUNNEL_DROP;
|
||||||
|
state->handler(&treq);
|
||||||
|
nn_free(ctx, state, sizeof(*state));
|
||||||
|
return NN_OK;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(method == NN_TUNNELNUM_MAXPACKETSIZE) {
|
||||||
|
req->returnCount = 1;
|
||||||
|
return nn_pushinteger(C, state->tunnel.maxPacketSize);
|
||||||
|
}
|
||||||
|
if(method == NN_TUNNELNUM_MAXVALUES) {
|
||||||
|
req->returnCount = 1;
|
||||||
|
return nn_pushinteger(C, state->tunnel.maxValues);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(method == NN_TUNNELNUM_GETCHANNEL) {
|
||||||
|
treq.action = NN_TUNNEL_GETCHANNEL;
|
||||||
|
req->returnCount = 1;
|
||||||
|
return state->handler(&treq);
|
||||||
|
}
|
||||||
|
if(method == NN_TUNNELNUM_SEND) {
|
||||||
|
size_t valcount = nn_getstacksize(C);
|
||||||
|
if(valcount > state->tunnel.maxValues) return NN_EBADCALL;
|
||||||
|
int cost = nn_countValueCost(C, valcount);
|
||||||
|
if(cost < 0) {
|
||||||
|
nn_setError(C, "invalid contents");
|
||||||
|
return NN_EBADCALL;
|
||||||
|
}
|
||||||
|
if(cost > state->tunnel.maxPacketSize) return NN_ELIMIT;
|
||||||
|
nn_EncodedNetworkContents data;
|
||||||
|
e = nn_encodeNetworkContents(C, &data, valcount);
|
||||||
|
if(e) return e;
|
||||||
|
treq.action = NN_TUNNEL_SEND;
|
||||||
|
treq.toSend = &data;
|
||||||
|
e = state->handler(&treq);
|
||||||
|
nn_dropNetworkContents(&data);
|
||||||
|
if(!e) {
|
||||||
|
nn_removeEnergy(C, state->tunnel.basePacketCost + state->tunnel.fullPacketCost * cost / state->tunnel.maxPacketSize);
|
||||||
|
req->returnCount = 1;
|
||||||
|
e = nn_pushbool(C, true);
|
||||||
|
}
|
||||||
|
return e;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(method == NN_TUNNELNUM_GETWAKE) {
|
||||||
|
char buf[NN_MAX_WAKEUPMSG];
|
||||||
|
treq.action = NN_TUNNEL_GETWAKEMESSAGE;
|
||||||
|
treq.getWake.buf = buf;
|
||||||
|
treq.getWake.len = NN_MAX_WAKEUPMSG;
|
||||||
|
e = state->handler(&treq);
|
||||||
|
if(e) return e;
|
||||||
|
|
||||||
|
req->returnCount = 2;
|
||||||
|
e = treq.getWake.len == 0 ? nn_pushnull(C) : nn_pushlstring(C, buf, treq.getWake.len);
|
||||||
|
if(e) return e;
|
||||||
|
return nn_pushbool(C, treq.getWake.isFuzzy);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(method == NN_TUNNELNUM_SETWAKE) {
|
||||||
|
e = nn_defaultstring(C, 0, "");
|
||||||
|
if(e) return e;
|
||||||
|
if(nn_checkstring(C, 0, "bad argument #1 (string expected)")) return NN_EBADCALL;
|
||||||
|
e = nn_defaultboolean(C, 1, false);
|
||||||
|
if(e) return e;
|
||||||
|
if(nn_checkboolean(C, 1, "bad argument #2 (boolean expected)")) return NN_EBADCALL;
|
||||||
|
treq.action = NN_TUNNEL_SETWAKEMESSAGE;
|
||||||
|
treq.setWake.buf = nn_tolstring(C, 0, &treq.setWake.len);
|
||||||
|
if(treq.setWake.len > NN_MAX_WAKEUPMSG) return NN_ELIMIT;
|
||||||
|
treq.setWake.isFuzzy = nn_toboolean(C, 1);
|
||||||
|
e = state->handler(&treq);
|
||||||
|
if(e) return e;
|
||||||
|
|
||||||
|
req->returnCount = 1;
|
||||||
|
return nn_pushbool(C, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(C) nn_setError(C, "tunnel: not implemented yet");
|
||||||
|
return NN_EBADCALL;
|
||||||
|
}
|
||||||
|
|
||||||
|
nn_Component *nn_createTunnel(nn_Universe *universe, const char *address, const nn_Tunnel *tunnel, void *state, nn_TunnelHandler *handler) {
|
||||||
|
nn_Component *c = nn_createComponent(
|
||||||
|
universe, address, "tunnel");
|
||||||
|
if(c == NULL) return NULL;
|
||||||
|
|
||||||
|
const nn_Method methods[NN_TUNNELNUM_COUNT] = {
|
||||||
|
[NN_TUNNELNUM_MAXPACKETSIZE] = {"maxPacketSize", "function(): integer - Returns the maximum logical packet size", NN_DIRECT},
|
||||||
|
[NN_TUNNELNUM_MAXVALUES] = {"maxValues", "function(): integer - Returns the maximum amount of values", NN_DIRECT},
|
||||||
|
|
||||||
|
[NN_TUNNELNUM_GETCHANNEL] = {"getChannel", "function(): string - Get the ID of the channel", NN_DIRECT},
|
||||||
|
[NN_TUNNELNUM_SEND] = {"send", "function(...): boolean - Send a packet", NN_INDIRECT},
|
||||||
|
|
||||||
|
[NN_TUNNELNUM_GETWAKE] = {"getWakeMessage", "function(): string?, boolean - Returns the wake message, if any, and whether it is fuzzy", NN_DIRECT},
|
||||||
|
[NN_TUNNELNUM_SETWAKE] = {"setWakeMessage", "function(message: string?, fuzzy: boolean) - Changes the wake-up message of the modem", NN_INDIRECT},
|
||||||
|
};
|
||||||
|
|
||||||
|
nn_Exit e = nn_setComponentMethodsArray(
|
||||||
|
c, methods, NN_TUNNELNUM_COUNT);
|
||||||
|
if(e) { nn_dropComponent(c); return NULL; }
|
||||||
|
|
||||||
|
nn_Context *ctx = &universe->ctx;
|
||||||
|
nn_TunnelState *cls = nn_alloc(ctx, sizeof(*cls));
|
||||||
|
if(cls == NULL) {
|
||||||
|
nn_dropComponent(c);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
cls->ctx = ctx;
|
||||||
|
cls->tunnel = *tunnel;
|
||||||
|
cls->handler = handler;
|
||||||
|
nn_setComponentState(c, state);
|
||||||
|
nn_setComponentClassState(c, cls);
|
||||||
|
nn_setComponentHandler(c, nn_tunnelHandler);
|
||||||
|
return c;
|
||||||
|
}
|
||||||
|
|||||||
510
src/neonucleus.h
510
src/neonucleus.h
@@ -108,9 +108,9 @@ void *_alloca(size_t);
|
|||||||
// maximum size of an address.
|
// maximum size of an address.
|
||||||
// This only matters in places where an address is returned through a component, as it is the amount of space to allocate for the response.
|
// This only matters in places where an address is returned through a component, as it is the amount of space to allocate for the response.
|
||||||
// Past this there would be a truncation which would invalidate the address.
|
// Past this there would be a truncation which would invalidate the address.
|
||||||
// However, 256 is unrealistically long, as UUIDv4 only needs 36.
|
// However, 64 is unrealistically long, as UUIDv4 only needs 36.
|
||||||
// Please, do not go above this.
|
// Please, do not go above this.
|
||||||
#define NN_MAX_ADDRESS 256
|
#define NN_MAX_ADDRESS 64
|
||||||
// the port used by tunnel cards. This port is invalid for modems.
|
// the port used by tunnel cards. This port is invalid for modems.
|
||||||
#define NN_TUNNEL_PORT 0
|
#define NN_TUNNEL_PORT 0
|
||||||
// maximum amount of users a computer can have
|
// maximum amount of users a computer can have
|
||||||
@@ -1042,6 +1042,258 @@ nn_Exit nn_popSignal(nn_Computer *computer, size_t *valueCount);
|
|||||||
|
|
||||||
nn_Exit nn_transferErrorFrom(nn_Exit exit, nn_Computer *from, nn_Computer *to);
|
nn_Exit nn_transferErrorFrom(nn_Exit exit, nn_Computer *from, nn_Computer *to);
|
||||||
|
|
||||||
|
// Signal helpers
|
||||||
|
|
||||||
|
// common mouse buttons, not an exhaustive list
|
||||||
|
#define NN_BUTTON_LEFT 0
|
||||||
|
#define NN_BUTTON_RIGHT 1
|
||||||
|
#define NN_BUTTON_MIDDLE 2
|
||||||
|
|
||||||
|
// OC keycodes
|
||||||
|
// taken from https://github.com/MightyPirates/OpenComputers/blob/52da41b5e171b43fea80342dc75d808f97a0f797/src/main/resources/assets/opencomputers/loot/openos/lib/core/full_keyboard.lua
|
||||||
|
#define NN_KEY_UNKNOWN 0
|
||||||
|
#define NN_KEY_1 0x02
|
||||||
|
#define NN_KEY_2 0x03
|
||||||
|
#define NN_KEY_3 0x04
|
||||||
|
#define NN_KEY_4 0x05
|
||||||
|
#define NN_KEY_5 0x06
|
||||||
|
#define NN_KEY_6 0x07
|
||||||
|
#define NN_KEY_7 0x08
|
||||||
|
#define NN_KEY_8 0x09
|
||||||
|
#define NN_KEY_9 0x0A
|
||||||
|
#define NN_KEY_0 0x0B
|
||||||
|
#define NN_KEY_A 0x1E
|
||||||
|
#define NN_KEY_B 0x30
|
||||||
|
#define NN_KEY_C 0x2E
|
||||||
|
#define NN_KEY_D 0x20
|
||||||
|
#define NN_KEY_E 0x12
|
||||||
|
#define NN_KEY_F 0x21
|
||||||
|
#define NN_KEY_G 0x22
|
||||||
|
#define NN_KEY_H 0x23
|
||||||
|
#define NN_KEY_I 0x17
|
||||||
|
#define NN_KEY_J 0x24
|
||||||
|
#define NN_KEY_K 0x25
|
||||||
|
#define NN_KEY_L 0x26
|
||||||
|
#define NN_KEY_M 0x32
|
||||||
|
#define NN_KEY_N 0x31
|
||||||
|
#define NN_KEY_O 0x18
|
||||||
|
#define NN_KEY_P 0x19
|
||||||
|
#define NN_KEY_Q 0x10
|
||||||
|
#define NN_KEY_R 0x13
|
||||||
|
#define NN_KEY_S 0x1F
|
||||||
|
#define NN_KEY_T 0x14
|
||||||
|
#define NN_KEY_U 0x16
|
||||||
|
#define NN_KEY_V 0x2F
|
||||||
|
#define NN_KEY_W 0x11
|
||||||
|
#define NN_KEY_X 0x2D
|
||||||
|
#define NN_KEY_Y 0x15
|
||||||
|
#define NN_KEY_Z 0x2C
|
||||||
|
|
||||||
|
#define NN_KEY_APOSTROPHE 0x28
|
||||||
|
#define NN_KEY_AT 0x91
|
||||||
|
#define NN_KEY_BACK 0x0E
|
||||||
|
#define NN_KEY_BACKSLASH 0x2B
|
||||||
|
// caps-lock
|
||||||
|
#define NN_KEY_CAPITAL 0x3A
|
||||||
|
#define NN_KEY_COLON 0x92
|
||||||
|
#define NN_KEY_COMMA 0x33
|
||||||
|
#define NN_KEY_ENTER 0x1C
|
||||||
|
#define NN_KEY_EQUALS 0x0D
|
||||||
|
// accent grave
|
||||||
|
#define NN_KEY_GRAVE 0x29
|
||||||
|
#define NN_KEY_LBRACKET 0x1A
|
||||||
|
#define NN_KEY_LCONTROL 0x1D
|
||||||
|
// left alt
|
||||||
|
#define NN_KEY_LMENU 0x38
|
||||||
|
#define NN_KEY_LSHIFT 0x2A
|
||||||
|
#define NN_KEY_MINUS 0x0C
|
||||||
|
#define NN_KEY_NUMLOCK 0x45
|
||||||
|
#define NN_KEY_PAUSE 0xC5
|
||||||
|
#define NN_KEY_PERIOD 0x34
|
||||||
|
#define NN_KEY_RBRACKET 0x1B
|
||||||
|
#define NN_KEY_RCONTROL 0x9D
|
||||||
|
// right alt
|
||||||
|
#define NN_KEY_RMENU 0xB8
|
||||||
|
#define NN_KEY_RSHIFT 0x36
|
||||||
|
// scroll lock
|
||||||
|
#define NN_KEY_SCROLL 0x46
|
||||||
|
#define NN_KEY_SEMICOLON 0x27
|
||||||
|
#define NN_KEY_SLASH 0x35
|
||||||
|
#define NN_KEY_SPACE 0x39
|
||||||
|
#define NN_KEY_STOP 0x95
|
||||||
|
#define NN_KEY_TAB 0x0F
|
||||||
|
#define NN_KEY_UNDERLINE 0x93
|
||||||
|
|
||||||
|
#define NN_KEY_UP 0xC8
|
||||||
|
#define NN_KEY_DOWN 0xD0
|
||||||
|
#define NN_KEY_LEFT 0xCB
|
||||||
|
#define NN_KEY_RIGHT 0xCD
|
||||||
|
#define NN_KEY_HOME 0xC7
|
||||||
|
#define NN_KEY_END 0xCF
|
||||||
|
#define NN_KEY_PAGEUP 0xC9
|
||||||
|
#define NN_KEY_PAGEDOWN 0xD1
|
||||||
|
#define NN_KEY_INSERT 0xD2
|
||||||
|
#define NN_KEY_DELETE 0xD3
|
||||||
|
|
||||||
|
#define NN_KEY_F1 0x3B
|
||||||
|
#define NN_KEY_F2 0x3C
|
||||||
|
#define NN_KEY_F3 0x3D
|
||||||
|
#define NN_KEY_F4 0x3E
|
||||||
|
#define NN_KEY_F5 0x3F
|
||||||
|
#define NN_KEY_F6 0x40
|
||||||
|
#define NN_KEY_F7 0x41
|
||||||
|
#define NN_KEY_F8 0x42
|
||||||
|
#define NN_KEY_F9 0x43
|
||||||
|
#define NN_KEY_F10 0x44
|
||||||
|
#define NN_KEY_F11 0x57
|
||||||
|
#define NN_KEY_F12 0x58
|
||||||
|
#define NN_KEY_F13 0x64
|
||||||
|
#define NN_KEY_F14 0x65
|
||||||
|
#define NN_KEY_F15 0x66
|
||||||
|
#define NN_KEY_F16 0x67
|
||||||
|
#define NN_KEY_F17 0x68
|
||||||
|
#define NN_KEY_F18 0x69
|
||||||
|
#define NN_KEY_F19 0x71
|
||||||
|
|
||||||
|
#define NN_KEY_KANA 0x70
|
||||||
|
#define NN_KEY_KANJI 0x94
|
||||||
|
#define NN_KEY_CONVERT 0x79
|
||||||
|
#define NN_KEY_NOCONVERT 0x7B
|
||||||
|
#define NN_KEY_YEN 0x7D
|
||||||
|
#define NN_KEY_CIRCUMFLEX 0x90
|
||||||
|
#define NN_KEY_AX 0x96
|
||||||
|
|
||||||
|
#define NN_KEY_NUMPAD0 0x52
|
||||||
|
#define NN_KEY_NUMPAD1 0x4F
|
||||||
|
#define NN_KEY_NUMPAD2 0x50
|
||||||
|
#define NN_KEY_NUMPAD3 0x51
|
||||||
|
#define NN_KEY_NUMPAD4 0x4B
|
||||||
|
#define NN_KEY_NUMPAD5 0x4C
|
||||||
|
#define NN_KEY_NUMPAD6 0x4D
|
||||||
|
#define NN_KEY_NUMPAD7 0x47
|
||||||
|
#define NN_KEY_NUMPAD8 0x48
|
||||||
|
#define NN_KEY_NUMPAD9 0x49
|
||||||
|
#define NN_KEY_NUMPADMUL 0x37
|
||||||
|
#define NN_KEY_NUMPADDIV 0xB5
|
||||||
|
#define NN_KEY_NUMPADSUB 0x4A
|
||||||
|
#define NN_KEY_NUMPADADD 0x4E
|
||||||
|
#define NN_KEY_NUMPADDECIMAL 0x53
|
||||||
|
#define NN_KEY_NUMPADCOMMA 0xB3
|
||||||
|
#define NN_KEY_NUMPADENTER 0x9C
|
||||||
|
#define NN_KEY_NUMPADEQUALS 0x8D
|
||||||
|
|
||||||
|
// the bottom side, can also be downwards / negative y
|
||||||
|
#define NN_SIDE_BOTTOM 0
|
||||||
|
// the top side, can also be upwards / positive y
|
||||||
|
#define NN_SIDE_TOP 1
|
||||||
|
// backwards, can also be north / negative z
|
||||||
|
#define NN_SIDE_BACK 2
|
||||||
|
// forwards, can also be south / positive z
|
||||||
|
#define NN_SIDE_FRONT 3
|
||||||
|
// to the right, can also be west / negative x
|
||||||
|
#define NN_SIDE_RIGHT 4
|
||||||
|
// to the left, can also be east / positive x
|
||||||
|
#define NN_SIDE_LEFT 5
|
||||||
|
// absolutely no clue
|
||||||
|
#define NN_SIDE_UNKNOWN 6
|
||||||
|
|
||||||
|
// pushes a screen_resized signal
|
||||||
|
nn_Exit nn_pushScreenResized(nn_Computer *computer, const char *screenAddress, int newWidth, int newHeight);
|
||||||
|
// pushes a touch signal
|
||||||
|
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
||||||
|
nn_Exit nn_pushTouch(nn_Computer *computer, const char *screenAddress, double x, double y, int button, const char *player);
|
||||||
|
// pushes a drag signal
|
||||||
|
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
||||||
|
nn_Exit nn_pushDrag(nn_Computer *computer, const char *screenAddress, double x, double y, int button, const char *player);
|
||||||
|
// pushes a drop signal
|
||||||
|
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
||||||
|
nn_Exit nn_pushDrop(nn_Computer *computer, const char *screenAddress, double x, double y, int button, const char *player);
|
||||||
|
// pushes a scroll signal
|
||||||
|
// A positive direction usually means up, a negative one usually means down.
|
||||||
|
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
||||||
|
nn_Exit nn_pushScroll(nn_Computer *computer, const char *screenAddress, double x, double y, double direction, const char *player);
|
||||||
|
// pushes a walk signal
|
||||||
|
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
||||||
|
nn_Exit nn_pushWalk(nn_Computer *computer, const char *screenAddress, double x, double y, const char *player);
|
||||||
|
|
||||||
|
// pushes a key_down event
|
||||||
|
// charcode is the unicode code-point of the typed character. It should be uppercase/lowercase depending on shift or capslock.
|
||||||
|
// keycode is an OC-specific keycode, and should be from the NN_KEY_* constants.
|
||||||
|
// player is the name of the player which used the keyboard. Some programs use it for splitscreen games.
|
||||||
|
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
||||||
|
nn_Exit nn_pushKeyDown(nn_Computer *computer, const char *keyboardAddress, nn_codepoint charcode, int keycode, const char *player);
|
||||||
|
// pushes a key_up event
|
||||||
|
// charcode is the unicode code-point of the typed character. It should be uppercase/lowercase depending on shift or capslock.
|
||||||
|
// keycode is an OC-specific keycode, and should be from the NN_KEY_* constants.
|
||||||
|
// player is the name of the player which used the keyboard. Some programs use it for splitscreen games.
|
||||||
|
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
||||||
|
nn_Exit nn_pushKeyUp(nn_Computer *computer, const char *keyboardAddress, nn_codepoint charcode, int keycode, const char *player);
|
||||||
|
// pushes a clipboard event
|
||||||
|
// clipboard should be a NULL-terminated string.
|
||||||
|
// NN does no truncation of the contents, but it is best to limit it.
|
||||||
|
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
||||||
|
nn_Exit nn_pushClipboard(nn_Computer *computer, const char *keyboardAddress, const char *clipboard, const char *player);
|
||||||
|
// pushes a clipboard event
|
||||||
|
// len is the length of the clipboard.
|
||||||
|
// NN does no truncation of the contents, but it is best to limit it.
|
||||||
|
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
||||||
|
nn_Exit nn_pushLClipboard(nn_Computer *computer, const char *keyboardAddress, const char *clipboard, size_t len, const char *player);
|
||||||
|
|
||||||
|
// pushes a redstone_changed signal.
|
||||||
|
// side is the side of the device the redstone changed on
|
||||||
|
// oldValue is the old value
|
||||||
|
// newValue is the new value, must not be equal to oldValue
|
||||||
|
// color is the color of the redstone signal
|
||||||
|
// if color < 0, it is set to null
|
||||||
|
nn_Exit nn_pushRedstoneChanged(nn_Computer *computer, const char *redstoneAddress, int side, int oldValue, int newValue, int color);
|
||||||
|
|
||||||
|
// pushes a motion signal.
|
||||||
|
// Do note that it is meant to only be sent if the entity has a direct line of sight and if |(relX, relY, relZ)| >= sensitivity.
|
||||||
|
// This signal does *not* check if the motion sensor actually is sensitive enough to detect it, so make sure to check it yourself.
|
||||||
|
// relX, relY and relZ are the relative postion in 3D Cartesian space.
|
||||||
|
// entityName can be NULL if the entity has no name.
|
||||||
|
nn_Exit nn_pushMotion(nn_Computer *computer, double relX, double relY, double relZ, const char *entityName);
|
||||||
|
|
||||||
|
// A buffer with encoded values
|
||||||
|
typedef struct nn_EncodedNetworkContents {
|
||||||
|
nn_Context *ctx;
|
||||||
|
char *buf;
|
||||||
|
size_t buflen;
|
||||||
|
size_t valueCount;
|
||||||
|
} nn_EncodedNetworkContents;
|
||||||
|
|
||||||
|
// applies basic encoding to a network message. This encoding has a header, and thus should remain backwards-compatible.
|
||||||
|
// The encoding serves 2 purposes:
|
||||||
|
// 1. Prevent shared memory between computers. Values do not use atomic reference counting, and thus this could lead to UAF or memory leaks.
|
||||||
|
// 2. Simplify implementing packet queues, which should be used in relays. The lack of access to raw values would force implementers to use
|
||||||
|
// an encoding anyways.
|
||||||
|
// This only encodes the contents, not the sender, hops, or other metadata which may be needed in the queue.
|
||||||
|
// This does not pop the values, in case you need them afterwards. If you don't just call nn_popn().
|
||||||
|
// The encoding is architecture-dependent, so be careful with storing it on-disk.
|
||||||
|
// Do note that the architecture-dependent parts are sizeof(double), sizeof(size_t) and endianness.
|
||||||
|
// The encoding is simple:
|
||||||
|
// - 0x00 for null
|
||||||
|
// - 0x01 for true
|
||||||
|
// - 0x02 for false
|
||||||
|
// - 0x03 + <bytes of double> for a number
|
||||||
|
// - 0x04 + <bytes of size_t length> + <bytes> for a string
|
||||||
|
// - 0x05 + <bytes of size_t id> for resource
|
||||||
|
// - 0x06 + <bytes of size_t length> + <values> for a table
|
||||||
|
nn_Exit nn_encodeNetworkContents(nn_Computer *computer, nn_EncodedNetworkContents *contents, size_t valueCount);
|
||||||
|
// Allocates a copy of [buf] and stores it in contents.
|
||||||
|
// This is useful for copying network contents, either from storage or from another buffer.
|
||||||
|
nn_Exit nn_copyNetworkContents(nn_Context *ctx, nn_EncodedNetworkContents *contents, const char *buf, size_t buflen, size_t valueCount);
|
||||||
|
void nn_dropNetworkContents(nn_EncodedNetworkContents *contents);
|
||||||
|
// Pushes the encoded contents onto the stack.
|
||||||
|
// This does not drop the network contents.
|
||||||
|
nn_Exit nn_pushNetworkContents(nn_Computer *computer, const nn_EncodedNetworkContents *contents);
|
||||||
|
|
||||||
|
// push a modem_message, can be queued by both modems and tunnels.
|
||||||
|
// This does not check if the modem has that port open, so make sure to check it yourself.
|
||||||
|
// It does not check if the distance is within the modem's range, if it is wireless, and thus does not send it.
|
||||||
|
// Note that relays should change the sender.
|
||||||
|
nn_Exit nn_pushModemMessage(nn_Computer *computer, const char *modemAddress, const char *sender, int port, double distance, const nn_EncodedNetworkContents *contents);
|
||||||
|
|
||||||
// EEPROM class
|
// EEPROM class
|
||||||
|
|
||||||
// reads and writes are always 1/1
|
// reads and writes are always 1/1
|
||||||
@@ -1923,14 +2175,6 @@ typedef struct nn_Modem {
|
|||||||
double costPerStrength;
|
double costPerStrength;
|
||||||
} nn_Modem;
|
} nn_Modem;
|
||||||
|
|
||||||
// A buffer with encoded values
|
|
||||||
typedef struct nn_EncodedNetworkContents {
|
|
||||||
nn_Context *ctx;
|
|
||||||
char *buf;
|
|
||||||
size_t buflen;
|
|
||||||
size_t valueCount;
|
|
||||||
} nn_EncodedNetworkContents;
|
|
||||||
|
|
||||||
extern nn_Modem nn_defaultWiredModem;
|
extern nn_Modem nn_defaultWiredModem;
|
||||||
extern nn_Modem nn_defaultWirelessModems[2];
|
extern nn_Modem nn_defaultWirelessModems[2];
|
||||||
|
|
||||||
@@ -2039,7 +2283,7 @@ typedef struct nn_TunnelRequest {
|
|||||||
void *state;
|
void *state;
|
||||||
const nn_Tunnel *tunnel;
|
const nn_Tunnel *tunnel;
|
||||||
const char *localAddress;
|
const char *localAddress;
|
||||||
nn_ModemAction action;
|
nn_TunnelAction action;
|
||||||
union {
|
union {
|
||||||
// for send
|
// for send
|
||||||
const nn_EncodedNetworkContents *toSend;
|
const nn_EncodedNetworkContents *toSend;
|
||||||
@@ -2097,250 +2341,6 @@ int nn_mapDepth(int color, int depth);
|
|||||||
// Valid depths are 1, 2, 3, 4, 8, 16 and 24.
|
// Valid depths are 1, 2, 3, 4, 8, 16 and 24.
|
||||||
const char *nn_depthName(int depth);
|
const char *nn_depthName(int depth);
|
||||||
|
|
||||||
// Signal helpers
|
|
||||||
|
|
||||||
// common mouse buttons, not an exhaustive list
|
|
||||||
#define NN_BUTTON_LEFT 0
|
|
||||||
#define NN_BUTTON_RIGHT 1
|
|
||||||
#define NN_BUTTON_MIDDLE 2
|
|
||||||
|
|
||||||
// OC keycodes
|
|
||||||
// taken from https://github.com/MightyPirates/OpenComputers/blob/52da41b5e171b43fea80342dc75d808f97a0f797/src/main/resources/assets/opencomputers/loot/openos/lib/core/full_keyboard.lua
|
|
||||||
#define NN_KEY_UNKNOWN 0
|
|
||||||
#define NN_KEY_1 0x02
|
|
||||||
#define NN_KEY_2 0x03
|
|
||||||
#define NN_KEY_3 0x04
|
|
||||||
#define NN_KEY_4 0x05
|
|
||||||
#define NN_KEY_5 0x06
|
|
||||||
#define NN_KEY_6 0x07
|
|
||||||
#define NN_KEY_7 0x08
|
|
||||||
#define NN_KEY_8 0x09
|
|
||||||
#define NN_KEY_9 0x0A
|
|
||||||
#define NN_KEY_0 0x0B
|
|
||||||
#define NN_KEY_A 0x1E
|
|
||||||
#define NN_KEY_B 0x30
|
|
||||||
#define NN_KEY_C 0x2E
|
|
||||||
#define NN_KEY_D 0x20
|
|
||||||
#define NN_KEY_E 0x12
|
|
||||||
#define NN_KEY_F 0x21
|
|
||||||
#define NN_KEY_G 0x22
|
|
||||||
#define NN_KEY_H 0x23
|
|
||||||
#define NN_KEY_I 0x17
|
|
||||||
#define NN_KEY_J 0x24
|
|
||||||
#define NN_KEY_K 0x25
|
|
||||||
#define NN_KEY_L 0x26
|
|
||||||
#define NN_KEY_M 0x32
|
|
||||||
#define NN_KEY_N 0x31
|
|
||||||
#define NN_KEY_O 0x18
|
|
||||||
#define NN_KEY_P 0x19
|
|
||||||
#define NN_KEY_Q 0x10
|
|
||||||
#define NN_KEY_R 0x13
|
|
||||||
#define NN_KEY_S 0x1F
|
|
||||||
#define NN_KEY_T 0x14
|
|
||||||
#define NN_KEY_U 0x16
|
|
||||||
#define NN_KEY_V 0x2F
|
|
||||||
#define NN_KEY_W 0x11
|
|
||||||
#define NN_KEY_X 0x2D
|
|
||||||
#define NN_KEY_Y 0x15
|
|
||||||
#define NN_KEY_Z 0x2C
|
|
||||||
|
|
||||||
#define NN_KEY_APOSTROPHE 0x28
|
|
||||||
#define NN_KEY_AT 0x91
|
|
||||||
#define NN_KEY_BACK 0x0E
|
|
||||||
#define NN_KEY_BACKSLASH 0x2B
|
|
||||||
// caps-lock
|
|
||||||
#define NN_KEY_CAPITAL 0x3A
|
|
||||||
#define NN_KEY_COLON 0x92
|
|
||||||
#define NN_KEY_COMMA 0x33
|
|
||||||
#define NN_KEY_ENTER 0x1C
|
|
||||||
#define NN_KEY_EQUALS 0x0D
|
|
||||||
// accent grave
|
|
||||||
#define NN_KEY_GRAVE 0x29
|
|
||||||
#define NN_KEY_LBRACKET 0x1A
|
|
||||||
#define NN_KEY_LCONTROL 0x1D
|
|
||||||
// left alt
|
|
||||||
#define NN_KEY_LMENU 0x38
|
|
||||||
#define NN_KEY_LSHIFT 0x2A
|
|
||||||
#define NN_KEY_MINUS 0x0C
|
|
||||||
#define NN_KEY_NUMLOCK 0x45
|
|
||||||
#define NN_KEY_PAUSE 0xC5
|
|
||||||
#define NN_KEY_PERIOD 0x34
|
|
||||||
#define NN_KEY_RBRACKET 0x1B
|
|
||||||
#define NN_KEY_RCONTROL 0x9D
|
|
||||||
// right alt
|
|
||||||
#define NN_KEY_RMENU 0xB8
|
|
||||||
#define NN_KEY_RSHIFT 0x36
|
|
||||||
// scroll lock
|
|
||||||
#define NN_KEY_SCROLL 0x46
|
|
||||||
#define NN_KEY_SEMICOLON 0x27
|
|
||||||
#define NN_KEY_SLASH 0x35
|
|
||||||
#define NN_KEY_SPACE 0x39
|
|
||||||
#define NN_KEY_STOP 0x95
|
|
||||||
#define NN_KEY_TAB 0x0F
|
|
||||||
#define NN_KEY_UNDERLINE 0x93
|
|
||||||
|
|
||||||
#define NN_KEY_UP 0xC8
|
|
||||||
#define NN_KEY_DOWN 0xD0
|
|
||||||
#define NN_KEY_LEFT 0xCB
|
|
||||||
#define NN_KEY_RIGHT 0xCD
|
|
||||||
#define NN_KEY_HOME 0xC7
|
|
||||||
#define NN_KEY_END 0xCF
|
|
||||||
#define NN_KEY_PAGEUP 0xC9
|
|
||||||
#define NN_KEY_PAGEDOWN 0xD1
|
|
||||||
#define NN_KEY_INSERT 0xD2
|
|
||||||
#define NN_KEY_DELETE 0xD3
|
|
||||||
|
|
||||||
#define NN_KEY_F1 0x3B
|
|
||||||
#define NN_KEY_F2 0x3C
|
|
||||||
#define NN_KEY_F3 0x3D
|
|
||||||
#define NN_KEY_F4 0x3E
|
|
||||||
#define NN_KEY_F5 0x3F
|
|
||||||
#define NN_KEY_F6 0x40
|
|
||||||
#define NN_KEY_F7 0x41
|
|
||||||
#define NN_KEY_F8 0x42
|
|
||||||
#define NN_KEY_F9 0x43
|
|
||||||
#define NN_KEY_F10 0x44
|
|
||||||
#define NN_KEY_F11 0x57
|
|
||||||
#define NN_KEY_F12 0x58
|
|
||||||
#define NN_KEY_F13 0x64
|
|
||||||
#define NN_KEY_F14 0x65
|
|
||||||
#define NN_KEY_F15 0x66
|
|
||||||
#define NN_KEY_F16 0x67
|
|
||||||
#define NN_KEY_F17 0x68
|
|
||||||
#define NN_KEY_F18 0x69
|
|
||||||
#define NN_KEY_F19 0x71
|
|
||||||
|
|
||||||
#define NN_KEY_KANA 0x70
|
|
||||||
#define NN_KEY_KANJI 0x94
|
|
||||||
#define NN_KEY_CONVERT 0x79
|
|
||||||
#define NN_KEY_NOCONVERT 0x7B
|
|
||||||
#define NN_KEY_YEN 0x7D
|
|
||||||
#define NN_KEY_CIRCUMFLEX 0x90
|
|
||||||
#define NN_KEY_AX 0x96
|
|
||||||
|
|
||||||
#define NN_KEY_NUMPAD0 0x52
|
|
||||||
#define NN_KEY_NUMPAD1 0x4F
|
|
||||||
#define NN_KEY_NUMPAD2 0x50
|
|
||||||
#define NN_KEY_NUMPAD3 0x51
|
|
||||||
#define NN_KEY_NUMPAD4 0x4B
|
|
||||||
#define NN_KEY_NUMPAD5 0x4C
|
|
||||||
#define NN_KEY_NUMPAD6 0x4D
|
|
||||||
#define NN_KEY_NUMPAD7 0x47
|
|
||||||
#define NN_KEY_NUMPAD8 0x48
|
|
||||||
#define NN_KEY_NUMPAD9 0x49
|
|
||||||
#define NN_KEY_NUMPADMUL 0x37
|
|
||||||
#define NN_KEY_NUMPADDIV 0xB5
|
|
||||||
#define NN_KEY_NUMPADSUB 0x4A
|
|
||||||
#define NN_KEY_NUMPADADD 0x4E
|
|
||||||
#define NN_KEY_NUMPADDECIMAL 0x53
|
|
||||||
#define NN_KEY_NUMPADCOMMA 0xB3
|
|
||||||
#define NN_KEY_NUMPADENTER 0x9C
|
|
||||||
#define NN_KEY_NUMPADEQUALS 0x8D
|
|
||||||
|
|
||||||
// the bottom side, can also be downwards / negative y
|
|
||||||
#define NN_SIDE_BOTTOM 0
|
|
||||||
// the top side, can also be upwards / positive y
|
|
||||||
#define NN_SIDE_TOP 1
|
|
||||||
// backwards, can also be north / negative z
|
|
||||||
#define NN_SIDE_BACK 2
|
|
||||||
// forwards, can also be south / positive z
|
|
||||||
#define NN_SIDE_FRONT 3
|
|
||||||
// to the right, can also be west / negative x
|
|
||||||
#define NN_SIDE_RIGHT 4
|
|
||||||
// to the left, can also be east / positive x
|
|
||||||
#define NN_SIDE_LEFT 5
|
|
||||||
// absolutely no clue
|
|
||||||
#define NN_SIDE_UNKNOWN 6
|
|
||||||
|
|
||||||
// pushes a screen_resized signal
|
|
||||||
nn_Exit nn_pushScreenResized(nn_Computer *computer, const char *screenAddress, int newWidth, int newHeight);
|
|
||||||
// pushes a touch signal
|
|
||||||
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
|
||||||
nn_Exit nn_pushTouch(nn_Computer *computer, const char *screenAddress, double x, double y, int button, const char *player);
|
|
||||||
// pushes a drag signal
|
|
||||||
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
|
||||||
nn_Exit nn_pushDrag(nn_Computer *computer, const char *screenAddress, double x, double y, int button, const char *player);
|
|
||||||
// pushes a drop signal
|
|
||||||
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
|
||||||
nn_Exit nn_pushDrop(nn_Computer *computer, const char *screenAddress, double x, double y, int button, const char *player);
|
|
||||||
// pushes a scroll signal
|
|
||||||
// A positive direction usually means up, a negative one usually means down.
|
|
||||||
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
|
||||||
nn_Exit nn_pushScroll(nn_Computer *computer, const char *screenAddress, double x, double y, double direction, const char *player);
|
|
||||||
// pushes a walk signal
|
|
||||||
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
|
||||||
nn_Exit nn_pushWalk(nn_Computer *computer, const char *screenAddress, double x, double y, const char *player);
|
|
||||||
|
|
||||||
// pushes a key_down event
|
|
||||||
// charcode is the unicode code-point of the typed character. It should be uppercase/lowercase depending on shift or capslock.
|
|
||||||
// keycode is an OC-specific keycode, and should be from the NN_KEY_* constants.
|
|
||||||
// player is the name of the player which used the keyboard. Some programs use it for splitscreen games.
|
|
||||||
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
|
||||||
nn_Exit nn_pushKeyDown(nn_Computer *computer, const char *keyboardAddress, nn_codepoint charcode, int keycode, const char *player);
|
|
||||||
// pushes a key_up event
|
|
||||||
// charcode is the unicode code-point of the typed character. It should be uppercase/lowercase depending on shift or capslock.
|
|
||||||
// keycode is an OC-specific keycode, and should be from the NN_KEY_* constants.
|
|
||||||
// player is the name of the player which used the keyboard. Some programs use it for splitscreen games.
|
|
||||||
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
|
||||||
nn_Exit nn_pushKeyUp(nn_Computer *computer, const char *keyboardAddress, nn_codepoint charcode, int keycode, const char *player);
|
|
||||||
// pushes a clipboard event
|
|
||||||
// clipboard should be a NULL-terminated string.
|
|
||||||
// NN does no truncation of the contents, but it is best to limit it.
|
|
||||||
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
|
||||||
nn_Exit nn_pushClipboard(nn_Computer *computer, const char *keyboardAddress, const char *clipboard, const char *player);
|
|
||||||
// pushes a clipboard event
|
|
||||||
// len is the length of the clipboard.
|
|
||||||
// NN does no truncation of the contents, but it is best to limit it.
|
|
||||||
// The signal is checked, as in, the player must be a user of the computer if users are defined.
|
|
||||||
nn_Exit nn_pushLClipboard(nn_Computer *computer, const char *keyboardAddress, const char *clipboard, size_t len, const char *player);
|
|
||||||
|
|
||||||
// pushes a redstone_changed signal.
|
|
||||||
// side is the side of the device the redstone changed on
|
|
||||||
// oldValue is the old value
|
|
||||||
// newValue is the new value, must not be equal to oldValue
|
|
||||||
// color is the color of the redstone signal
|
|
||||||
// if color < 0, it is set to null
|
|
||||||
nn_Exit nn_pushRedstoneChanged(nn_Computer *computer, const char *redstoneAddress, int side, int oldValue, int newValue, int color);
|
|
||||||
|
|
||||||
// pushes a motion signal.
|
|
||||||
// Do note that it is meant to only be sent if the entity has a direct line of sight and if |(relX, relY, relZ)| >= sensitivity.
|
|
||||||
// This signal does *not* check if the motion sensor actually is sensitive enough to detect it, so make sure to check it yourself.
|
|
||||||
// relX, relY and relZ are the relative postion in 3D Cartesian space.
|
|
||||||
// entityName can be NULL if the entity has no name.
|
|
||||||
nn_Exit nn_pushMotion(nn_Computer *computer, double relX, double relY, double relZ, const char *entityName);
|
|
||||||
|
|
||||||
// applies basic encoding to a network message. This encoding has a header, and thus should remain backwards-compatible.
|
|
||||||
// The encoding serves 2 purposes:
|
|
||||||
// 1. Prevent shared memory between computers. Values do not use atomic reference counting, and thus this could lead to UAF or memory leaks.
|
|
||||||
// 2. Simplify implementing packet queues, which should be used in relays. The lack of access to raw values would force implementers to use
|
|
||||||
// an encoding anyways.
|
|
||||||
// This only encodes the contents, not the sender, hops, or other metadata which may be needed in the queue.
|
|
||||||
// This does not pop the values, in case you need them afterwards. If you don't just call nn_popn().
|
|
||||||
// The encoding is architecture-dependent, so be careful with storing it on-disk.
|
|
||||||
// Do note that the architecture-dependent parts are sizeof(double), sizeof(size_t) and endianness.
|
|
||||||
// The encoding is simple:
|
|
||||||
// - 0x00 for null
|
|
||||||
// - 0x01 for true
|
|
||||||
// - 0x02 for false
|
|
||||||
// - 0x03 + <bytes of double> for a number
|
|
||||||
// - 0x04 + <bytes of size_t length> + <bytes> for a string
|
|
||||||
// - 0x05 + <bytes of size_t id> for resource
|
|
||||||
// - 0x06 + <bytes of size_t length> + <values> for a table
|
|
||||||
nn_Exit nn_encodeNetworkContents(nn_Computer *computer, nn_EncodedNetworkContents *contents, size_t valueCount);
|
|
||||||
// Allocates a copy of [buf] and stores it in contents.
|
|
||||||
// This is useful for copying network contents, either from storage or from another buffer.
|
|
||||||
nn_Exit nn_copyNetworkContents(nn_Context *ctx, nn_EncodedNetworkContents *contents, const char *buf, size_t buflen, size_t valueCount);
|
|
||||||
void nn_dropNetworkContents(nn_EncodedNetworkContents *contents);
|
|
||||||
// Pushes the encoded contents onto the stack.
|
|
||||||
// This does not drop the network contents.
|
|
||||||
nn_Exit nn_pushNetworkContents(nn_Computer *computer, const nn_EncodedNetworkContents *contents);
|
|
||||||
|
|
||||||
// push a modem_message, can be queued by both modems and tunnels.
|
|
||||||
// This does not check if the modem has that port open, so make sure to check it yourself.
|
|
||||||
// It does not check if the distance is within the modem's range, if it is wireless, and thus does not send it.
|
|
||||||
// Note that relays should change the sender.
|
|
||||||
nn_Exit nn_pushModemMessage(nn_Computer *computer, const char *modemAddress, const char *sender, int port, double distance, const nn_EncodedNetworkContents *contents);
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
Reference in New Issue
Block a user