feat(gpu): impl simple gpu, screen and keyboard
This commit is contained in:
@@ -58,7 +58,10 @@ fn compileRaylib(b: *std.Build, os: std.Target.Os.Tag, buildOpts: LibBuildOpts,
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const targetArg = std.fmt.allocPrint(b.allocator, "-Dtarget={s}", .{targetStr}) catch unreachable;
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defer b.allocator.free(targetArg);
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const raylib = b.addSystemCommand(&.{ "zig", "build", targetArg });
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// passing it breaks it for some reason?
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// TODO: make it not break
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const raylib = b.addSystemCommand(&.{ "zig", "build"});
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raylib.setCwd(b.path("foreign/raylib/"));
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raylib.stdio = .inherit;
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208
src/main.c
208
src/main.c
@@ -323,207 +323,6 @@ double ne_energy_accumulator(void *state, nn_Computer *c, double n) {
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}
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#ifdef NN_WINDOWS
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// Quick self-tests for Windows-specific fixes
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// These run before anything else so failures are caught early
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static jmp_buf nn_test_jmpbuf;
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static volatile int nn_test_caught;
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static void nn_test_crash_handler(int sig) {
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nn_test_caught = 1;
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longjmp(nn_test_jmpbuf, 1);
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}
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static int nn_test_try(void (*func)(void *), void *arg) {
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nn_test_caught = 0;
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signal(SIGSEGV, nn_test_crash_handler);
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signal(SIGABRT, nn_test_crash_handler);
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if(setjmp(nn_test_jmpbuf) == 0) {
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func(arg);
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}
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signal(SIGSEGV, SIG_DFL);
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signal(SIGABRT, SIG_DFL);
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return nn_test_caught;
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}
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static int nn_test_failed = 0;
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static int nn_test_passed = 0;
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static void nn_test_report(const char *name, int crashed, int expected_crash) {
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if(crashed && !expected_crash) {
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printf("[CRASH] %s\n", name);
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nn_test_failed++;
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} else if(!crashed && expected_crash) {
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printf("[FAIL] %s (expected crash)\n", name);
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nn_test_failed++;
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} else {
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printf("[OK] %s\n", name);
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nn_test_passed++;
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}
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fflush(stdout);
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}
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// --- realloc tests ---
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static void nn_test_realloc_null(void *arg) {
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nn_Context *ctx = arg;
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void *p = nn_realloc(ctx, NULL, 0, 64);
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if(p == NULL) { nn_test_failed++; return; }
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nn_free(ctx, p, 64);
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}
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static void nn_test_realloc_grow(void *arg) {
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nn_Context *ctx = arg;
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void *a = nn_alloc(ctx, 64);
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if(a == NULL) return;
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void *b = nn_realloc(ctx, a, 64, 128);
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if(b != NULL) nn_free(ctx, b, 128);
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else nn_free(ctx, a, 64);
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}
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static void nn_test_realloc_free(void *arg) {
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nn_Context *ctx = arg;
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void *c = nn_alloc(ctx, 64);
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if(c == NULL) return;
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nn_realloc(ctx, c, 64, 0);
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}
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// --- lock tests ---
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static void nn_test_lock_create_destroy(void *arg) {
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nn_Context *ctx = arg;
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nn_Lock *lock = nn_createLock(ctx);
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if(lock == NULL) { nn_test_failed++; return; }
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nn_destroyLock(ctx, lock);
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}
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static void nn_test_lock_cycle(void *arg) {
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nn_Context *ctx = arg;
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nn_Lock *lock = nn_createLock(ctx);
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if(lock == NULL) { nn_test_failed++; return; }
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// lock and unlock 100 times to stress it
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for(int i = 0; i < 100; i++) {
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nn_lock(ctx, lock);
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nn_unlock(ctx, lock);
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}
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nn_destroyLock(ctx, lock);
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}
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static void nn_test_lock_two(void *arg) {
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nn_Context *ctx = arg;
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// two locks at the same time, make sure they dont interfere
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nn_Lock *a = nn_createLock(ctx);
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nn_Lock *b = nn_createLock(ctx);
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if(a == NULL || b == NULL) { nn_test_failed++; return; }
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nn_lock(ctx, a);
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nn_lock(ctx, b);
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nn_unlock(ctx, b);
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nn_unlock(ctx, a);
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nn_destroyLock(ctx, a);
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nn_destroyLock(ctx, b);
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}
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// --- VFS tests ---
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static void nn_test_vfs_stat(void *arg) {
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(void)arg;
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// stat current directory, should always work
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ncl_Stat s;
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bool ok = ncl_stat(ncl_defaultFS, ".", &s);
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if(!ok) nn_test_failed++;
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if(!s.isDirectory) nn_test_failed++;
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}
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static void nn_test_vfs_dir(void *arg) {
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(void)arg;
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void *dir = ncl_opendir(ncl_defaultFS, ".");
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if(dir == NULL) { nn_test_failed++; return; }
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char name[NN_MAX_PATH];
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// just read one entry, dont care what it is
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ncl_readdir(ncl_defaultFS, dir, name);
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ncl_closedir(ncl_defaultFS, dir);
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}
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static void nn_test_vfs_mkdir_remove(void *arg) {
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(void)arg;
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const char *testdir = "nn_test_tmpdir";
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ncl_mkdir(ncl_defaultFS, testdir);
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ncl_Stat s;
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bool ok = ncl_stat(ncl_defaultFS, testdir, &s);
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if(!ok || !s.isDirectory) nn_test_failed++;
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ncl_remove(ncl_defaultFS, testdir);
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// should be gone now
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ok = ncl_stat(ncl_defaultFS, testdir, &s);
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if(ok) nn_test_failed++;
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}
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static void nn_test_vfs_seek(void *arg) {
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(void)arg;
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// write a small file, seek around, read back
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const char *path = "nn_test_seekfile";
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const char *data = "abcdefghij";
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void *f = ncl_openfile(ncl_defaultFS, path, "w");
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if(f == NULL) { nn_test_failed++; return; }
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ncl_writefile(ncl_defaultFS, f, data, 10);
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ncl_closefile(ncl_defaultFS, f);
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f = ncl_openfile(ncl_defaultFS, path, "r");
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if(f == NULL) { nn_test_failed++; ncl_remove(ncl_defaultFS, path); return; }
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// seek to offset 5 from start
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int off = 5;
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bool ok = ncl_seekfile(ncl_defaultFS, f, NN_SEEK_SET, &off);
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if(!ok || off != 5) nn_test_failed++;
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// read from there
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char buf[5];
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size_t len = 5;
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ok = ncl_readfile(ncl_defaultFS, f, buf, &len);
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if(!ok || len != 5) nn_test_failed++;
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// should be "fghij"
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if(buf[0] != 'f' || buf[4] != 'j') nn_test_failed++;
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ncl_closefile(ncl_defaultFS, f);
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ncl_remove(ncl_defaultFS, path);
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}
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static void nn_run_selftests(nn_Context *ctx) {
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printf("--- nn self tests ---\n");
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fflush(stdout);
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nn_test_report("realloc(NULL)",
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nn_test_try(nn_test_realloc_null, ctx), 0);
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nn_test_report("realloc(ptr, grow)",
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nn_test_try(nn_test_realloc_grow, ctx), 0);
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nn_test_report("realloc(ptr, free)",
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nn_test_try(nn_test_realloc_free, ctx), 0);
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nn_test_report("lock create/destroy",
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nn_test_try(nn_test_lock_create_destroy, ctx), 0);
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nn_test_report("lock 100 cycles",
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nn_test_try(nn_test_lock_cycle, ctx), 0);
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nn_test_report("two locks interleaved",
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nn_test_try(nn_test_lock_two, ctx), 0);
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nn_test_report("vfs stat cwd",
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nn_test_try(nn_test_vfs_stat, NULL), 0);
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nn_test_report("vfs readdir cwd",
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nn_test_try(nn_test_vfs_dir, NULL), 0);
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nn_test_report("vfs mkdir/remove",
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nn_test_try(nn_test_vfs_mkdir_remove, NULL), 0);
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nn_test_report("vfs seek",
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nn_test_try(nn_test_vfs_seek, NULL), 0);
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printf("--- %d passed, %d failed ---\n\n", nn_test_passed, nn_test_failed);
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fflush(stdout);
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if(nn_test_failed > 0) {
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printf("self tests failed, aborting\n");
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fflush(stdout);
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exit(1);
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}
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}
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#endif
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int main(int argc, char **argv) {
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const char *player = getenv("USER");
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#ifdef NN_WINDOWS
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@@ -608,7 +407,11 @@ int main(int argc, char **argv) {
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nn_Component *screen = ncl_createScreen(u, NULL, &nn_defaultScreens[3]);
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nn_Component *gpuCard = ncl_createGPU(u, NULL, &nn_defaultGPUs[3]);
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nn_Component *keyboard = nn_createComponent(
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u, "mainKB", "keyboard");
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ncl_ScreenState *scrstate = nn_getComponentState(screen);
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ncl_mountKeyboard(scrstate, "mainKB");
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{
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// draw test
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const char *s = "hello there";
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@@ -638,7 +441,7 @@ restart:;
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nn_mountComponent(c, eepromCard, 0);
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nn_mountComponent(c, managedfs, 1);
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nn_mountComponent(c, gpuCard, 2);
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nn_mountComponent(c, keyboard, -1);
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while(true) {
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if(WindowShouldClose()) break;
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@@ -773,6 +576,7 @@ cleanup:;
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nn_dropComponent(managedfs);
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nn_dropComponent(screen);
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nn_dropComponent(gpuCard);
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nn_dropComponent(keyboard);
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// rip the universe
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nn_destroyUniverse(u);
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UnloadFont(font);
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996
src/ncomplib.c
996
src/ncomplib.c
File diff suppressed because it is too large
Load Diff
@@ -3,6 +3,8 @@
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#include "neonucleus.h"
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#define NCL_PREFIX "ncl-"
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#define NCL_EEPROM "ncl-eeprom"
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#define NCL_FS "ncl-filesystem"
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#define NCL_DRIVE "ncl-drive"
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@@ -194,9 +196,6 @@ size_t ncl_getLabel(nn_Component *c, char buf[NN_MAX_LABEL]);
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size_t ncl_setLabel(nn_Component *c, const char *label, size_t len);
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nn_Component *ncl_createFilesystem(nn_Universe *universe, const char *address, const char *path, const nn_Filesystem *fs, bool isReadonly);
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nn_Component *ncl_createDrive(nn_Universe *universe, const char *address, const char *path, const nn_Drive *drive, bool isReadonly);
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// data is stored interally
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nn_Component *ncl_createEEPROM(nn_Universe *universe, const char *address, const char *path, bool isReadonly);
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#define NCL_VFS_NAMEMAX 32
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@@ -207,13 +206,17 @@ nn_Component *ncl_createEEPROM(nn_Universe *universe, const char *address, const
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// and tmpfs.
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nn_Component *ncl_createTmpFS(nn_Universe *universe, const nn_Filesystem *fs);
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// creates a temporary EEPROM, with some initial code
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// the data is stored internally
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nn_Component *ncl_createTmpEEPROM(nn_Universe *universe, const nn_EEPROM *eeprom, const char *code, size_t codelen);
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nn_Component *ncl_createDrive(nn_Universe *universe, const char *address, const char *path, const nn_Drive *drive, bool isReadonly);
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// creates a temporary drive, with some initial data
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nn_Component *ncl_createTmpDrive(nn_Universe *universe, const nn_EEPROM *eeprom, const char *data, size_t datalen);
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// data is stored interally
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nn_Component *ncl_createEEPROM(nn_Universe *universe, const char *address, const char *path, bool isReadonly);
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// creates a temporary EEPROM, with some initial code
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// the data is stored internally
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nn_Component *ncl_createTmpEEPROM(nn_Universe *universe, const nn_EEPROM *eeprom, const char *code, size_t codelen);
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// Gets the VFS bound to a filesystem, drive or eeprom.
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// Returns the default FS if the component is not recognized.
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ncl_VFS ncl_getVFS(nn_Component *component);
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@@ -293,11 +296,18 @@ typedef struct ncl_ComponentStat {
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};
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} ncl_ComponentStat;
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bool ncl_isNCLID(const char *type);
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bool ncl_isNCLComponent(nn_Component *component);
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void ncl_statComponent(nn_Component *component, ncl_ComponentStat *stat);
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// For EEPROMs, filesystems, drives
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// Returns whether it was successful or not.
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bool ncl_makeReadonly(nn_Component *component);
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// Returns the amount of data written.
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// The capacity MUST be at least the data size of the EEPROM.
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size_t ncl_getEEPROMData(nn_Component *component, char *buf);
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void ncl_setEEPROMData(nn_Component *component, const char *data, size_t len);
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void ncl_lockScreen(ncl_ScreenState *state);
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void ncl_unlockScreen(ncl_ScreenState *state);
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void ncl_resetScreen(ncl_ScreenState *state);
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983
src/neonucleus.c
983
src/neonucleus.c
File diff suppressed because it is too large
Load Diff
173
src/neonucleus.h
173
src/neonucleus.h
@@ -1229,24 +1229,8 @@ typedef struct nn_ScreenConfig {
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// OC has 3 tiers, NN adds a 4th one as well.
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extern const nn_ScreenConfig nn_defaultScreens[4];
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typedef enum nn_ScreenAction {
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NN_SCREEN_DROP,
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} nn_ScreenAction;
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typedef struct nn_ScreenRequest {
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nn_Context *ctx;
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nn_Computer *computer;
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void *state;
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const nn_ScreenConfig *screen;
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nn_ScreenAction action;
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} nn_ScreenRequest;
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typedef nn_Exit (nn_ScreenHandler)(nn_ScreenRequest *req);
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nn_Component *nn_createScreen(nn_Universe *universe, const char *address, const nn_ScreenConfig *scrconf, void *state, nn_ScreenHandler *handler);
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// GPU class
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typedef struct nn_GPU {
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// the minimum between these and the screen's
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// are the maximum width/height/depth supported.
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@@ -1276,6 +1260,35 @@ extern const nn_GPU nn_defaultGPUs[4];
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typedef enum nn_GPUAction {
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NN_GPU_DROP,
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NN_GPU_BIND,
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NN_GPU_GETSCREEN,
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NN_GPU_GETBG,
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NN_GPU_SETBG,
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NN_GPU_GETFG,
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NN_GPU_SETFG,
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NN_GPU_GETPALETTE,
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NN_GPU_SETPALETTE,
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NN_GPU_MAXDEPTH,
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NN_GPU_GETDEPTH,
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NN_GPU_SETDEPTH,
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NN_GPU_MAXRES,
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NN_GPU_GETRES,
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NN_GPU_SETRES,
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NN_GPU_GETVIEWPORT,
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NN_GPU_SETVIEWPORT,
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NN_GPU_GET,
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NN_GPU_SET,
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NN_GPU_COPY,
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NN_GPU_FILL,
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NN_GPU_GETACTIVEBUF,
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NN_GPU_SETACTIVEBUF,
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NN_GPU_BUFFERS,
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NN_GPU_ALLOCBUF,
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NN_GPU_FREEBUF,
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NN_GPU_FREEALLBUFS,
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NN_GPU_FREEMEM,
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NN_GPU_GETBUFSIZE,
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NN_GPU_BITBLT,
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} nn_GPUAction;
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typedef struct nn_GPURequest {
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@@ -1284,11 +1297,137 @@ typedef struct nn_GPURequest {
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void *state;
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const nn_GPU *gpu;
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nn_GPUAction action;
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union {
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struct {
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const char *address;
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bool reset;
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} bind;
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// GETSCREEN result
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char screenAddr[NN_MAX_ADDRESS];
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// GET/SET BG/FG
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struct {
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int color;
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bool isPalette;
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int oldColor;
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bool wasPalette;
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int oldPaletteIdx; // -1 if none
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} color;
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// GET/SET PALETTE
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struct {
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int index;
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int color;
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int oldColor;
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} palette;
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// MAXDEPTH / GETDEPTH / SETDEPTH
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struct {
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char depth;
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char oldDepth;
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} depth;
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// MAXRES/GETRES/SETRES/GETVIEWPORT/SETVIEWPORT
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struct {
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int width;
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int height;
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} resolution;
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// GET pixel
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struct {
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int x, y;
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nn_codepoint codepoint;
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int fg, bg;
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int fgIdx, bgIdx; // -1 if not palette
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} get;
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// SET string
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struct {
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int x, y;
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const char *value;
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size_t len;
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bool vertical;
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} set;
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// COPY
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struct {
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int x, y, w, h, tx, ty;
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} copy;
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// FILL
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struct {
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int x, y, w, h;
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nn_codepoint codepoint;
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} fill;
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// GET/SET ACTIVE BUFFER, FREE BUFFER
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struct {
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int index;
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} buffer;
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// ALLOCATE BUFFER
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struct {
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int w, h, index;
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} allocBuf;
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// TOTALMEM / FREEMEM
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size_t memory;
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// GETBUFSIZE
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struct {
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int index, w, h;
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} bufSize;
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// BITBLT
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struct {
|
||||
int dst, col, row, w, h;
|
||||
int src, fromCol, fromRow;
|
||||
} bitblt;
|
||||
// BUFFERS / count returned here, indices
|
||||
// pushed on stack by handler
|
||||
size_t bufCount;
|
||||
};
|
||||
} nn_GPURequest;
|
||||
|
||||
typedef nn_Exit (nn_GPUHandler)(nn_GPURequest *req);
|
||||
|
||||
nn_Component *nn_createGPU(nn_Universe *universe, const char *address, const nn_GPU *gpu, void *state, nn_GPUHandler *handler);
|
||||
nn_Component *nn_createGPU(
|
||||
nn_Universe *universe, const char *address,
|
||||
const nn_GPU *gpu, void *state,
|
||||
nn_GPUHandler *handler);
|
||||
|
||||
typedef enum nn_ScreenAction {
|
||||
NN_SCREEN_DROP,
|
||||
NN_SCREEN_ISON,
|
||||
NN_SCREEN_TURNON,
|
||||
NN_SCREEN_TURNOFF,
|
||||
NN_SCREEN_GETASPECTRATIO,
|
||||
NN_SCREEN_GETKEYBOARDS,
|
||||
NN_SCREEN_SETPRECISE,
|
||||
NN_SCREEN_ISPRECISE,
|
||||
NN_SCREEN_SETTOUCHINVERTED,
|
||||
NN_SCREEN_ISTOUCHINVERTED,
|
||||
} nn_ScreenAction;
|
||||
|
||||
typedef struct nn_ScreenRequest {
|
||||
nn_Context *ctx;
|
||||
nn_Computer *computer;
|
||||
void *state;
|
||||
const nn_ScreenConfig *screen;
|
||||
nn_ScreenAction action;
|
||||
union {
|
||||
// turnOn / turnOff / isOn
|
||||
struct {
|
||||
bool wasOn;
|
||||
bool isOn;
|
||||
} power;
|
||||
// getAspectRatio
|
||||
struct {
|
||||
int w, h;
|
||||
} aspect;
|
||||
// getKeyboards — addresses pushed on stack by
|
||||
// handler; count returned here
|
||||
size_t kbCount;
|
||||
// setPrecise / isPrecise /
|
||||
// setTouchModeInverted / isTouchModeInverted
|
||||
bool flag;
|
||||
};
|
||||
} nn_ScreenRequest;
|
||||
|
||||
typedef nn_Exit (nn_ScreenHandler)(nn_ScreenRequest *req);
|
||||
|
||||
nn_Component *nn_createScreen(
|
||||
nn_Universe *universe, const char *address,
|
||||
const nn_ScreenConfig *scrconf, void *state,
|
||||
nn_ScreenHandler *handler
|
||||
);
|
||||
|
||||
// Colors and palettes.
|
||||
// Do note that the
|
||||
|
||||
Reference in New Issue
Block a user