progress but we somehow got heap corruption

must fix the heap corruption
This commit is contained in:
2026-02-15 20:27:47 +01:00
parent 51224a46a2
commit 76589e67dd
6 changed files with 586 additions and 77 deletions

View File

@@ -30,6 +30,7 @@ function tty.getViewport()
if window.fullscreen and screen and not screen_cache[screen] then
screen_cache[screen] = true
window.width, window.height = window.gpu.getViewport()
debug.print("viewport is", window.width, window.height)
end
return window.width, window.height, window.dx, window.dy, window.x, window.y

View File

@@ -262,6 +262,7 @@ static int luaArch_computer_popSignal(lua_State *L) {
for(size_t i = 0; i < signalCount; i++) {
luaArch_nnToLua(arch, i);
}
nn_clearstack(c);
return signalCount;
fail:
nn_setErrorFromExit(c, err);
@@ -309,9 +310,30 @@ static int luaArch_component_invoke(lua_State *L) {
return 2;
}
size_t retc = nn_getstacksize(arch->computer);
if(strcmp(method, "getViewport") == 0) {
printf("component.invoke(%s, %s) = %zu\n", address, method, retc);
for(size_t i = 0; i < retc; i++) {
printf("%zu. %s\n", i+1, nn_typenameof(arch->computer, i));
}
printf("prev lua stack size: %d\n", lua_gettop(L));
}
for(size_t i = 0; i < retc; i++) {
if(strcmp(method, "getViewport") == 0) {
printf("lua stack size: %d\n", lua_gettop(L));
}
luaArch_nnToLua(arch, i);
}
if(strcmp(method, "getViewport") == 0) {
printf("RECHECK STACK\n");
for(size_t i = 0; i < retc; i++) {
printf("%zu. %s\n", i+1, nn_typenameof(arch->computer, i));
}
printf("new lua stack size: %d\n", lua_gettop(L));
printf("Lua rets:\n");
for(int i = 0; i < retc; i++) {
printf("%d. %s\n", i+1, luaL_typename(L, i - retc));
}
}
nn_clearstack(arch->computer);
return retc;
}
@@ -418,7 +440,8 @@ static int luaArch_unicode_char(lua_State *L) {
if(size == 0) luaL_error(L, "codepoint #%d out of range", i);
len += size;
}
char *buf = malloc(len);
nn_Context *ctx = nn_getComputerContext(luaArch_from(L)->computer);
char *buf = nn_alloc(ctx, len);
len = 0;
for(int i = 1; i <= argc; i++) {
nn_codepoint codepoint = lua_tointeger(L, i);
@@ -426,7 +449,7 @@ static int luaArch_unicode_char(lua_State *L) {
len += size;
}
lua_pushlstring(L, buf, len);
free(buf);
nn_free(ctx, buf, len);
return 1;
}
@@ -475,15 +498,16 @@ static int luaArch_unicode_sub(lua_State *L) {
return 1;
}
nn_codepoint *cp = malloc(sizeof(*cp) * len);
nn_Context *ctx = nn_getComputerContext(luaArch_from(L)->computer);
nn_codepoint *cp = nn_alloc(ctx, sizeof(*cp) * len);
nn_unicode_codepointsPermissive(s, slen, cp);
size_t substrlen = nn_unicode_countBytes(cp + start, end - start + 1);
char *buf = malloc(substrlen);
char *buf = nn_alloc(ctx, substrlen);
nn_unicode_writeBytes(buf, cp + start, end - start + 1);
lua_pushlstring(L, buf, substrlen);
free(buf);
free(cp);
nn_free(ctx, buf, substrlen);
nn_free(ctx, cp, sizeof(*cp) * len);
return 1;
}
@@ -573,6 +597,7 @@ static void luaArch_loadEnv(lua_State *L) {
static nn_Exit luaArch_handler(nn_ArchitectureRequest *req) {
nn_Computer *computer = req->computer;
luaArch *arch = req->localState;
nn_Context *ctx = nn_getComputerContext(computer);
switch(req->action) {
case NN_ARCH_FREEMEM:
req->freeMemory = arch->freeMem;
@@ -580,10 +605,10 @@ static nn_Exit luaArch_handler(nn_ArchitectureRequest *req) {
case NN_ARCH_INIT:
// wrapped in a block to prevent L from leaking, because L is common in Lua code so it may be used by mistake
{
arch = malloc(sizeof(*arch));
arch = nn_alloc(ctx, sizeof(*arch));
arch->freeMem = nn_getTotalMemory(computer);
arch->computer = computer;
lua_State *L = lua_newstate(luaArch_alloc, arch);
lua_State *L = luaL_newstate();
arch->L = L;
req->localState = arch;
luaL_openlibs(L);
@@ -598,7 +623,7 @@ static nn_Exit luaArch_handler(nn_ArchitectureRequest *req) {
return NN_OK;
case NN_ARCH_DEINIT:
lua_close(arch->L);
free(arch);
nn_free(ctx, arch, sizeof(*arch));
return NN_OK;
case NN_ARCH_TICK:;
lua_settop(arch->L, 1);

View File

@@ -168,6 +168,12 @@ unicode.wtrunc = function(str,space)
return unicode.sub(str, 1, space)
end
unicode.reverse = string.reverse
unicode.charWidth = function(s)
return 1
end
unicode.sub = function(str, a, b)
if not b then b = utf8.len(str) end
if not a then a = 1 end

View File

@@ -255,6 +255,9 @@ nn_Exit ne_fsState_handler(nn_FilesystemRequest *req) {
}
req->size = ne_lastModified(truepath);
return NN_OK;
case NN_FS_ISREADONLY:
req->size = state->isReadonly ? 1 : 0;
return NN_OK;
case NN_FS_ISDIRECTORY:
ne_fsState_truepath(state, truepath, req->strarg1);
if(!ne_exists(truepath)) {
@@ -310,7 +313,7 @@ typedef struct ne_ScreenBuffer {
bool ne_ocCompatibleColors = true;
void ne_remapScreen(ne_ScreenBuffer *buf) {
int depth = buf->maxDepth;
int depth = buf->depth;
for(int i = 0; i < buf->maxPalette; i++) {
buf->mappedPalette[i] = nn_mapDepth(buf->virtualPalette[i], depth, ne_ocCompatibleColors);
@@ -322,7 +325,7 @@ void ne_remapScreen(ne_ScreenBuffer *buf) {
int virtfg = pixel->fg, virtbg = pixel->bg;
if(pixel->isFgPalette) virtfg = buf->mappedPalette[virtfg];
else virtfg = nn_mapDepth(virtfg, depth, ne_ocCompatibleColors);
if(pixel->isBgPalette) virtbg = buf->mappedPalette[virtfg];
if(pixel->isBgPalette) virtbg = buf->mappedPalette[virtbg];
else virtbg = nn_mapDepth(virtbg, depth, ne_ocCompatibleColors);
pixel->truefg = virtfg;
@@ -331,8 +334,8 @@ void ne_remapScreen(ne_ScreenBuffer *buf) {
}
}
ne_ScreenBuffer *ne_newScreenBuf(nn_ScreenConfig conf, const char *keyboard) {
ne_ScreenBuffer *buf = malloc(sizeof(*buf));
ne_ScreenBuffer *ne_newScreenBuf(nn_Context *ctx, nn_ScreenConfig conf, const char *keyboard) {
ne_ScreenBuffer *buf = nn_alloc(ctx, sizeof(*buf));
buf->maxWidth = conf.maxWidth;
buf->maxHeight = conf.maxHeight;
buf->width = buf->maxWidth;
@@ -340,10 +343,10 @@ ne_ScreenBuffer *ne_newScreenBuf(nn_ScreenConfig conf, const char *keyboard) {
buf->maxDepth = conf.maxDepth;
buf->depth = buf->maxDepth;
buf->maxPalette = conf.paletteColors;
buf->pixels = malloc(sizeof(ne_Pixel) * conf.maxWidth * conf.maxHeight);
buf->virtualPalette = malloc(sizeof(int) * conf.paletteColors);
buf->pixels = nn_alloc(ctx, sizeof(ne_Pixel) * conf.maxWidth * conf.maxHeight);
buf->virtualPalette = nn_alloc(ctx, sizeof(int) * conf.paletteColors);
memset(buf->virtualPalette, 0, sizeof(int) * buf->maxPalette);
buf->mappedPalette = malloc(sizeof(int) * conf.paletteColors);
buf->mappedPalette = nn_alloc(ctx, sizeof(int) * conf.paletteColors);
buf->keyboard = keyboard;
int *palette = NULL;
@@ -372,11 +375,11 @@ ne_ScreenBuffer *ne_newScreenBuf(nn_ScreenConfig conf, const char *keyboard) {
return buf;
}
void ne_dropScreenBuf(ne_ScreenBuffer *buf) {
free(buf->pixels);
free(buf->mappedPalette);
free(buf->virtualPalette);
free(buf);
void ne_dropScreenBuf(nn_Context *ctx, ne_ScreenBuffer *buf) {
nn_free(ctx, buf->pixels, sizeof(ne_Pixel) * buf->maxWidth * buf->maxHeight);
nn_free(ctx, buf->mappedPalette, sizeof(int) * buf->maxPalette);
nn_free(ctx, buf->virtualPalette, sizeof(int) * buf->maxPalette);
nn_free(ctx, buf, sizeof(*buf));
}
ne_Pixel defaultPixel = {
@@ -411,9 +414,6 @@ nn_Exit ne_screen_handler(nn_ScreenRequest *req) {
ne_ScreenBuffer *buf = req->instance;
switch(req->action) {
case NN_SCR_DROP:
// this'd require the GPU is dropped first...
// its best we just dont bother and free later
//ne_dropScreenBuf(buf);
return NN_OK;
case NN_SCR_GETASPECTRATIO:
req->w = 1;
@@ -464,14 +464,14 @@ typedef struct ne_GPUState {
int currentBg;
bool isFgPalette;
bool isBgPalette;
int freeMemory;
int usedMemory;
int activeBuffer;
int scrAddrLen;
char scrAddr[NN_MAX_ADDRESS];
ne_ScreenBuffer *vramBufs[NE_MAX_VRAMBUF];
} ne_GPUState;
ne_GPUState *ne_newGPU(nn_GPU gpu) {
ne_GPUState *ne_newGPU() {
ne_GPUState *state = malloc(sizeof(*state));
state->screenBuf = NULL;
state->currentFg = 0xFFFFFF;
@@ -479,7 +479,7 @@ ne_GPUState *ne_newGPU(nn_GPU gpu) {
state->isFgPalette = false;
state->isBgPalette = false;
state->activeBuffer = 0;
state->freeMemory = gpu.totalVRAM;
state->usedMemory = 0;
for(int i = 0; i < NE_MAX_VRAMBUF; i++) {
state->vramBufs[i] = NULL;
}
@@ -494,6 +494,7 @@ ne_ScreenBuffer *ne_gpu_currentBuffer(ne_GPUState *state) {
nn_Exit ne_gpu_handler(nn_GPURequest *req) {
nn_Computer *C = req->computer;
ne_GPUState *state = req->instance;
nn_Context *ctx = nn_getComputerContext(C);
int maxWidth = req->gpuConf->maxWidth;
int maxHeight = req->gpuConf->maxHeight;
@@ -515,7 +516,7 @@ nn_Exit ne_gpu_handler(nn_GPURequest *req) {
case NN_GPU_DROP:
for(int i = 0; i < NE_MAX_VRAMBUF; i++) {
ne_ScreenBuffer *buf = state->vramBufs[i];
if(buf != NULL) ne_dropScreenBuf(buf);
if(buf != NULL) ne_dropScreenBuf(ctx, buf);
}
free(state);
return NN_OK;
@@ -535,14 +536,6 @@ nn_Exit ne_gpu_handler(nn_GPURequest *req) {
memcpy(req->text, state->scrAddr, state->scrAddrLen);
req->width = state->scrAddrLen;
return NN_OK;
case NN_GPU_GETRESOLUTION:
if(state->screenBuf == NULL) {
nn_setError(C, "no screen");
return NN_EBADCALL;
}
req->width = state->screenBuf->width;
req->height = state->screenBuf->height;
return NN_OK;
case NN_GPU_GET:
if(activeBuf == NULL) {
nn_setError(C, "no screen");
@@ -633,7 +626,7 @@ nn_Exit ne_gpu_handler(nn_GPURequest *req) {
if(w >= activeBuf->width) w = activeBuf->width - 1;
if(h >= activeBuf->height) h = activeBuf->height - 1;
ne_Pixel *buf = malloc(sizeof(*buf) * w * h);
ne_Pixel *buf = nn_alloc(ctx, sizeof(*buf) * w * h);
if(buf == NULL) return NN_ENOMEM;
for(int oy = 0; oy < h; oy++) {
@@ -648,7 +641,7 @@ nn_Exit ne_gpu_handler(nn_GPURequest *req) {
ne_setPixel(activeBuf, x + ox + req->tx, y + oy + req->ty, p);
}
}
free(buf);
nn_free(ctx, buf, sizeof(*buf) * w * h);
ne_remapScreen(activeBuf);
return NN_OK;
case NN_GPU_GETDEPTH:
@@ -658,7 +651,11 @@ nn_Exit ne_gpu_handler(nn_GPURequest *req) {
req->x = req->gpuConf->maxDepth;
}
return NN_OK;
case NN_GPU_MAXDEPTH:
req->x = maxDepth;
return NN_OK;
case NN_GPU_GETVIEWPORT:
case NN_GPU_GETRESOLUTION:
if(activeBuf == NULL) {
nn_setError(C, "no screen");
return NN_EBADCALL;
@@ -666,6 +663,10 @@ nn_Exit ne_gpu_handler(nn_GPURequest *req) {
req->width = activeBuf->width;
req->height = activeBuf->height;
return NN_OK;
case NN_GPU_MAXRESOLUTION:
req->width = maxWidth;
req->height = maxHeight;
return NN_OK;
case NN_GPU_GETFOREGROUND:
req->x = state->currentFg;
req->y = state->isFgPalette ? 1 : 0;
@@ -722,11 +723,289 @@ double ne_timeProc(void *_) {
return (int)(t*100) / 100.0;
}
int keycode_to_oc(int keycode) {
switch (keycode) {
case KEY_NULL:
return 0;
case KEY_APOSTROPHE:
return NN_KEY_APOSTROPHE;
case KEY_COMMA:
return NN_KEY_COMMA;
case KEY_MINUS:
return NN_KEY_MINUS;
case KEY_PERIOD:
return NN_KEY_PERIOD;
case KEY_SLASH:
return NN_KEY_SLASH;
case KEY_ZERO:
return NN_KEY_0;
case KEY_ONE:
return NN_KEY_1;
case KEY_TWO:
return NN_KEY_2;
case KEY_THREE:
return NN_KEY_3;
case KEY_FOUR:
return NN_KEY_4;
case KEY_FIVE:
return NN_KEY_5;
case KEY_SIX:
return NN_KEY_6;
case KEY_SEVEN:
return NN_KEY_7;
case KEY_EIGHT:
return NN_KEY_8;
case KEY_NINE:
return NN_KEY_9;
case KEY_SEMICOLON:
return NN_KEY_SEMICOLON;
case KEY_EQUAL:
return NN_KEY_EQUALS;
case KEY_A:
return NN_KEY_A;
case KEY_B:
return NN_KEY_B;
case KEY_C:
return NN_KEY_C;
case KEY_D:
return NN_KEY_D;
case KEY_E:
return NN_KEY_E;
case KEY_F:
return NN_KEY_F;
case KEY_G:
return NN_KEY_G;
case KEY_H:
return NN_KEY_H;
case KEY_I:
return NN_KEY_I;
case KEY_J:
return NN_KEY_J;
case KEY_K:
return NN_KEY_K;
case KEY_L:
return NN_KEY_L;
case KEY_M:
return NN_KEY_M;
case KEY_N:
return NN_KEY_N;
case KEY_O:
return NN_KEY_O;
case KEY_P:
return NN_KEY_P;
case KEY_Q:
return NN_KEY_Q;
case KEY_R:
return NN_KEY_R;
case KEY_S:
return NN_KEY_S;
case KEY_T:
return NN_KEY_T;
case KEY_U:
return NN_KEY_U;
case KEY_V:
return NN_KEY_V;
case KEY_W:
return NN_KEY_W;
case KEY_X:
return NN_KEY_X;
case KEY_Y:
return NN_KEY_Y;
case KEY_Z:
return NN_KEY_Z;
case KEY_LEFT_BRACKET:
return NN_KEY_LBRACKET;
case KEY_BACKSLASH:
return NN_KEY_BACKSLASH;
case KEY_RIGHT_BRACKET:
return NN_KEY_RBRACKET;
case KEY_GRAVE:
return NN_KEY_GRAVE;
case KEY_SPACE:
return NN_KEY_SPACE;
case KEY_ESCAPE:
return 0;
case KEY_ENTER:
return NN_KEY_ENTER;
case KEY_TAB:
return NN_KEY_TAB;
case KEY_BACKSPACE:
return NN_KEY_BACK;
case KEY_INSERT:
return NN_KEY_INSERT;
case KEY_DELETE:
return NN_KEY_DELETE;
case KEY_RIGHT:
return NN_KEY_RIGHT;
case KEY_LEFT:
return NN_KEY_LEFT;
case KEY_DOWN:
return NN_KEY_DOWN;
case KEY_UP:
return NN_KEY_UP;
case KEY_PAGE_UP:
return NN_KEY_PAGEUP;
case KEY_PAGE_DOWN:
return NN_KEY_PAGEDOWN;
case KEY_HOME:
return NN_KEY_HOME;
case KEY_END:
return NN_KEY_END;
case KEY_CAPS_LOCK:
return NN_KEY_CAPITAL;
case KEY_SCROLL_LOCK:
return NN_KEY_SCROLL;
case KEY_NUM_LOCK:
return NN_KEY_NUMLOCK;
case KEY_PRINT_SCREEN:
return 0;
case KEY_PAUSE:
return NN_KEY_PAUSE;
case KEY_F1:
return NN_KEY_F1;
case KEY_F2:
return NN_KEY_F2;
case KEY_F3:
return NN_KEY_F3;
case KEY_F4:
return NN_KEY_F4;
case KEY_F5:
return NN_KEY_F5;
case KEY_F6:
return NN_KEY_F6;
case KEY_F7:
return NN_KEY_F7;
case KEY_F8:
return NN_KEY_F8;
case KEY_F9:
return NN_KEY_F9;
case KEY_F10:
return NN_KEY_F10;
case KEY_F11:
return NN_KEY_F11;
case KEY_F12:
return NN_KEY_F12;
case KEY_LEFT_SHIFT:
return NN_KEY_LSHIFT;
case KEY_LEFT_CONTROL:
return NN_KEY_LCONTROL;
case KEY_LEFT_ALT:
return NN_KEY_LMENU;
case KEY_LEFT_SUPER:
return 0;
case KEY_RIGHT_SHIFT:
return NN_KEY_RSHIFT;
case KEY_RIGHT_CONTROL:
return NN_KEY_RCONTROL;
case KEY_RIGHT_ALT:
return NN_KEY_RMENU;
case KEY_RIGHT_SUPER:
return 0;
case KEY_KB_MENU:
return 0;
case KEY_KP_0:
return NN_KEY_NUMPAD0;
case KEY_KP_1:
return NN_KEY_NUMPAD1;
case KEY_KP_2:
return NN_KEY_NUMPAD2;
case KEY_KP_3:
return NN_KEY_NUMPAD3;
case KEY_KP_4:
return NN_KEY_NUMPAD4;
case KEY_KP_5:
return NN_KEY_NUMPAD5;
case KEY_KP_6:
return NN_KEY_NUMPAD6;
case KEY_KP_7:
return NN_KEY_NUMPAD7;
case KEY_KP_8:
return NN_KEY_NUMPAD8;
case KEY_KP_9:
return NN_KEY_NUMPAD9;
case KEY_KP_DECIMAL:
return NN_KEY_NUMPADDECIMAL;
case KEY_KP_DIVIDE:
return NN_KEY_NUMPADDIV;
case KEY_KP_MULTIPLY:
return NN_KEY_NUMPADMUL;
case KEY_KP_SUBTRACT:
return NN_KEY_NUMPADSUB;
case KEY_KP_ADD:
return NN_KEY_NUMPADADD;
case KEY_KP_ENTER:
return NN_KEY_NUMPADENTER;
case KEY_KP_EQUAL:
return NN_KEY_NUMPADEQUALS;
case KEY_BACK:
return 0;
case KEY_MENU:
return 0;
case KEY_VOLUME_DOWN:
return 0;
case KEY_VOLUME_UP:
return 0;
}
return 0;
}
size_t ne_alignAlloc(size_t num, size_t align) {
if(num % align == 0) return num;
return num + align - (num % align);
}
typedef struct ne_memSand {
char *buf;
size_t used;
size_t cap;
} ne_memSand;
void *ne_sandbox_alloc(void *state, void *memory, size_t oldSize, size_t newSize) {
ne_memSand *sand = (ne_memSand *)state;
oldSize = ne_alignAlloc(oldSize, NN_ALLOC_ALIGN);
newSize = ne_alignAlloc(newSize, NN_ALLOC_ALIGN);
// never free
if(newSize == 0) return NULL;
if(memory == NULL) {
if(sand->cap - sand->used < newSize) return NULL;
// alloc new
void *mem = sand->buf + sand->used;
sand->used += newSize;
return mem;
}
// realloc
if(newSize <= oldSize) return memory;
if(sand->cap - sand->used < newSize) return NULL;
void *mem = sand->buf + sand->used;
sand->used += newSize;
memcpy(mem, memory, oldSize);
return mem;
}
int main() {
const char *player = getenv("USER");
if(player == NULL) player = "me";
bool sandboxMem = true;
nn_Context ctx;
nn_initContext(&ctx);
nn_initPalettes();
ne_memSand sand;
sand.buf = NULL;
if(sandboxMem) {
// 1 MiB pre-allocated to prevent erasing the free-list
sand.used = NN_MiB;
sand.cap = 1 * NN_GiB;
sand.buf = malloc(sand.cap);
ctx.state = &sand;
ctx.alloc = ne_sandbox_alloc;
}
ctx.time = ne_timeProc;
SetConfigFlags(FLAG_WINDOW_RESIZABLE);
@@ -772,14 +1051,14 @@ int main() {
nn_addComponent(c, ctype, "sandbox", -1, NULL);
nn_addComponent(c, etype, "eeprom", 0, etype);
ne_FsState *mainFS = ne_newFS("OpenOS", false);
nn_addComponent(c, fstype[1], "mainFS", 2, mainFS);
ne_FsState *mainFS = ne_newFS("OpenOS", true);
nn_addComponent(c, fstype[0], "mainFS", 2, mainFS);
nn_addComponent(c, keytype, "mainKB", 4, NULL);
ne_ScreenBuffer *scrbuf = ne_newScreenBuf(nn_defaultScreens[1], "mainKB");
ne_ScreenBuffer *scrbuf = ne_newScreenBuf(&ctx, nn_defaultScreens[2], "mainKB");
nn_addComponent(c, scrtype, "mainScreen", -1, scrbuf);
ne_GPUState *gpu = ne_newGPU(nn_defaultGPUs[3]);
ne_GPUState *gpu = ne_newGPU();
nn_addComponent(c, gputype, "mainGPU", 3, gpu);
SetExitKey(KEY_NULL);
@@ -817,12 +1096,38 @@ int main() {
DrawTextCodepoint(font, p.codepoint, (Vector2) {x * pixelWidth + offX, y * pixelHeight + offY}, pixelHeight - 5, fgColor);
}
}
DrawText(TextFormat("mem used: %.2f%%", (double)sand.used / sand.cap * 100), 10, 10, 20, WHITE);
EndDrawing();
// keyboard input
// 1: clipboard
if(IsMouseButtonPressed(MOUSE_BUTTON_MIDDLE)) {
nn_pushClipboard(c, "mainKB", GetClipboardText(), player);
}
while(1) {
int keycode = GetKeyPressed();
nn_codepoint unicode = GetCharPressed();
if(keycode == 0 && unicode == 0) break;
if(keycode != 0) {
if(keycode == KEY_ENTER) unicode = '\r';
if(keycode == KEY_BACKSPACE) unicode = '\b';
if(keycode == KEY_TAB) unicode = '\t';
}
nn_pushKeyDown(c, "mainKB", unicode, keycode_to_oc(keycode), player);
}
tickClock -= GetFrameTime();
if(tickClock <= 0) {
tickClock = tickDelay;
nn_clearstack(c);
nn_Exit e = nn_tick(c);
if(e != NN_OK) {
@@ -861,10 +1166,11 @@ cleanup:;
nn_destroyComponentType(keytype);
nn_destroyComponentType(gputype);
for(size_t i = 0; i < 5; i++) nn_destroyComponentType(fstype[i]);
ne_dropScreenBuf(scrbuf);
ne_dropScreenBuf(&ctx, scrbuf);
// rip the universe
nn_destroyUniverse(u);
UnloadFont(font);
CloseWindow();
free(sand.buf);
return 0;
}

View File

@@ -149,9 +149,6 @@ void *nn_aralloc(nn_Arena *arena, size_t size) {
size += NN_ALLOC_ALIGN - over;
}
if(arena->block == NULL) {
}
nn_ArenaBlock *block = arena->block;
while(block != NULL) {
nn_ArenaBlock *cur = block;
@@ -900,6 +897,14 @@ const char *nn_getUser(nn_Computer *computer, size_t idx) {
return computer->users[idx];
}
bool nn_hasUser(nn_Computer *computer, const char *user) {
if(computer->userCount == 0) return true;
for(size_t i = 0; i < computer->userCount; i++) {
if(nn_strcmp(computer->users[i], user) == 0) return true;
}
return false;
}
void nn_setArchitecture(nn_Computer *computer, const nn_Architecture *arch) {
computer->arch = *arch;
}
@@ -1040,6 +1045,7 @@ void nn_setErrorFromExit(nn_Computer *computer, nn_Exit exit) {
nn_Exit nn_tick(nn_Computer *computer) {
nn_resetCallBudget(computer);
nn_resetComponentBudgets(computer);
nn_clearstack(computer);
nn_Exit err;
if(computer->state == NN_BOOTUP) {
// init state
@@ -1355,6 +1361,13 @@ nn_Exit nn_call(nn_Computer *computer, const char *address, const char *method)
return err;
}
if(computer->stackSize < req.returnCount) {
err = NN_EBELOWSTACK;
nn_setErrorFromExit(computer, err);
nn_clearstack(computer);
return err;
}
size_t endOfTrim = computer->stackSize - req.returnCount;
for(size_t i = 0; i < endOfTrim; i++) {
nn_dropValue(computer->callstack[i]);
@@ -1769,8 +1782,7 @@ nn_Exit nn_pushSignal(nn_Computer *computer, size_t valueCount) {
if(computer->signalCount == NN_MAX_SIGNALS) return NN_ELIMIT;
if(computer->stackSize < valueCount) return NN_EBELOWSTACK;
int cost = nn_countSignalCost(computer, valueCount);
if(cost == -1) return NN_EBADSTATE;
size_t cost = nn_countSignalCost(computer, valueCount);
if(cost > NN_MAX_SIGNALSIZE) return NN_ELIMIT;
nn_Context ctx = computer->universe->ctx;
@@ -1795,8 +1807,9 @@ nn_Exit nn_popSignal(nn_Computer *computer, size_t *valueCount) {
if(valueCount != NULL) *valueCount = s.len;
for(size_t i = 0; i < s.len; i++) {
nn_pushvalue(computer, s.values[i]);
computer->callstack[computer->stackSize + i] = s.values[i];
}
computer->stackSize += s.len;
for(size_t i = 1; i < computer->signalCount; i++) {
computer->signals[i-1] = computer->signals[i];
}
@@ -2879,6 +2892,13 @@ nn_Exit nn_gpu_handler(nn_ComponentRequest *req) {
req->returnCount = 1;
return nn_pushinteger(C, greq.x);
}
if(nn_strcmp(method, "maxDepth") == 0) {
greq.action = NN_GPU_MAXDEPTH;
err = state->handler(&greq);
if(err) return err;
req->returnCount = 1;
return nn_pushinteger(C, greq.x);
}
if(nn_strcmp(method, "getViewport") == 0) {
greq.action = NN_GPU_GETVIEWPORT;
err = state->handler(&greq);
@@ -2888,11 +2908,29 @@ nn_Exit nn_gpu_handler(nn_ComponentRequest *req) {
if(err) return err;
return nn_pushinteger(C, greq.height);
}
if(nn_strcmp(method, "getResolution") == 0) {
greq.action = NN_GPU_GETRESOLUTION;
err = state->handler(&greq);
if(err) return err;
req->returnCount = 2;
err = nn_pushinteger(C, greq.width);
if(err) return err;
return nn_pushinteger(C, greq.height);
}
if(nn_strcmp(method, "maxResolution") == 0) {
greq.action = NN_GPU_MAXRESOLUTION;
err = state->handler(&greq);
if(err) return err;
req->returnCount = 2;
err = nn_pushinteger(C, greq.width);
if(err) return err;
return nn_pushinteger(C, greq.height);
}
if(nn_strcmp(method, "setForeground") == 0) {
if(nn_checkinteger(C, 0, "bad argument #1 (integer expected)")) return NN_EBADCALL;
err = nn_defaultboolean(C, 1, false);
if(err) return err;
if(nn_checkinteger(C, 1, "bad argument #2 (boolean expected)")) return NN_EBADCALL;
if(nn_checkboolean(C, 1, "bad argument #2 (boolean expected)")) return NN_EBADCALL;
greq.action = NN_GPU_SETFOREGROUND;
greq.x = nn_tointeger(C, 0);
greq.y = nn_toboolean(C, 1) ? 1 : 0;
@@ -2920,7 +2958,7 @@ nn_Exit nn_gpu_handler(nn_ComponentRequest *req) {
if(nn_checkinteger(C, 0, "bad argument #1 (integer expected)")) return NN_EBADCALL;
err = nn_defaultboolean(C, 1, false);
if(err) return err;
if(nn_checkinteger(C, 1, "bad argument #2 (boolean expected)")) return NN_EBADCALL;
if(nn_checkboolean(C, 1, "bad argument #2 (boolean expected)")) return NN_EBADCALL;
greq.action = NN_GPU_SETBACKGROUND;
greq.x = nn_tointeger(C, 0);
greq.y = nn_toboolean(C, 1) ? 1 : 0;
@@ -2944,6 +2982,17 @@ nn_Exit nn_gpu_handler(nn_ComponentRequest *req) {
if(err) return err;
return NN_OK;
}
if(nn_strcmp(method, "getBackground") == 0) {
greq.action = NN_GPU_GETBACKGROUND;
err = state->handler(&greq);
if(err) return err;
req->returnCount = 2;
err = nn_pushinteger(C, greq.x);
if(err) return err;
err = nn_pushbool(C, greq.y != 0);
if(err) return err;
return NN_OK;
}
nn_setError(C, "method not yet implemented");
return NN_EBADCALL;
}
@@ -3285,8 +3334,9 @@ bool nn_unicode_validate(const char *s, size_t len) {
return true;
}
size_t nn_unicode_validateFirstChar(const char *s, size_t len) {
size_t nn_unicode_validateFirstChar(const char *b, size_t len) {
if(len < 1) return 0;
const unsigned char *s = (const unsigned char *)b;
if(s[0] <= 0x7F) {
return 1;
} else if((s[0] >> 5) == 0b110) {
@@ -3501,3 +3551,118 @@ nn_codepoint nn_unicode_upper(nn_codepoint codepoint) {
nn_codepoint nn_unicode_lower(nn_codepoint codepoint) {
return codepoint;
}
// signal helper funcs
nn_Exit nn_pushScreenResized(nn_Computer *computer, const char *screenAddress, int newWidth, int newHeight) {
nn_Exit err = nn_pushstring(computer, "screen_resized");
if(err) return err;
err = nn_pushstring(computer, screenAddress);
if(err) return err;
err = nn_pushinteger(computer, newWidth);
if(err) return err;
err = nn_pushinteger(computer, newHeight);
if(err) return err;
return nn_pushSignal(computer, 4);
}
nn_Exit nn_pushTouch(nn_Computer *computer, const char *screenAddress, double x, double y, int button, const char *player) {
if(!nn_hasUser(computer, player)) return NN_OK;
nn_Exit err = nn_pushstring(computer, "touch");
if(err) return err;
err = nn_pushstring(computer, screenAddress);
if(err) return err;
err = nn_pushnumber(computer, x);
if(err) return err;
err = nn_pushnumber(computer, y);
if(err) return err;
err = nn_pushinteger(computer, button);
if(err) return err;
err = nn_pushstring(computer, player);
if(err) return err;
return nn_pushSignal(computer, 6);
}
nn_Exit nn_pushDrag(nn_Computer *computer, const char *screenAddress, double x, double y, int button, const char *player) {
if(!nn_hasUser(computer, player)) return NN_OK;
nn_Exit err = nn_pushstring(computer, "drag");
if(err) return err;
err = nn_pushstring(computer, screenAddress);
if(err) return err;
err = nn_pushnumber(computer, x);
if(err) return err;
err = nn_pushnumber(computer, y);
if(err) return err;
err = nn_pushinteger(computer, button);
if(err) return err;
err = nn_pushstring(computer, player);
if(err) return err;
return nn_pushSignal(computer, 6);
}
nn_Exit nn_pushDrop(nn_Computer *computer, const char *screenAddress, double x, double y, int button, const char *player) {
if(!nn_hasUser(computer, player)) return NN_OK;
nn_Exit err = nn_pushstring(computer, "drag");
if(err) return err;
err = nn_pushstring(computer, screenAddress);
if(err) return err;
err = nn_pushnumber(computer, x);
if(err) return err;
err = nn_pushnumber(computer, y);
if(err) return err;
err = nn_pushinteger(computer, button);
if(err) return err;
err = nn_pushstring(computer, player);
if(err) return err;
return nn_pushSignal(computer, 6);
}
nn_Exit nn_pushScroll(nn_Computer *computer, const char *screenAddress, double x, double y, double direction, const char *player) {
if(!nn_hasUser(computer, player)) return NN_OK;
}
nn_Exit nn_pushWalk(nn_Computer *computer, const char *screenAddress, double x, double y, const char *player) {
if(!nn_hasUser(computer, player)) return NN_OK;
}
nn_Exit nn_pushKeyDown(nn_Computer *computer, const char *keyboardAddress, nn_codepoint charcode, int keycode, const char *player) {
if(!nn_hasUser(computer, player)) return NN_OK;
nn_Exit err = nn_pushstring(computer, "key_down");
if(err) return err;
err = nn_pushstring(computer, keyboardAddress);
if(err) return err;
err = nn_pushinteger(computer, charcode);
if(err) return err;
err = nn_pushinteger(computer, keycode);
if(err) return err;
return nn_pushSignal(computer, 4);
}
nn_Exit nn_pushKeyUp(nn_Computer *computer, const char *keyboardAddress, nn_codepoint charcode, int keycode, const char *player) {
if(!nn_hasUser(computer, player)) return NN_OK;
nn_Exit err = nn_pushstring(computer, "key_down");
if(err) return err;
err = nn_pushstring(computer, keyboardAddress);
if(err) return err;
err = nn_pushinteger(computer, charcode);
if(err) return err;
err = nn_pushinteger(computer, keycode);
if(err) return err;
return nn_pushSignal(computer, 4);
}
nn_Exit nn_pushClipboard(nn_Computer *computer, const char *keyboardAddress, const char *clipboard, const char *player) {
if(!nn_hasUser(computer, player)) return NN_OK;
return nn_pushLClipboard(computer, keyboardAddress, clipboard, nn_strlen(clipboard), player);
}
nn_Exit nn_pushLClipboard(nn_Computer *computer, const char *keyboardAddress, const char *clipboard, size_t len, const char *player) {
if(!nn_hasUser(computer, player)) return NN_OK;
nn_Exit err = nn_pushstring(computer, "clipboard");
if(err) return err;
err = nn_pushstring(computer, keyboardAddress);
if(err) return err;
err = nn_pushlstring(computer, clipboard, len);
if(err) return err;
return nn_pushSignal(computer, 3);
}

View File

@@ -221,6 +221,12 @@ typedef struct nn_Context {
// call it in loops.
void nn_initContext(nn_Context *ctx);
// Memory allocation!!!
void *nn_alloc(nn_Context *ctx, size_t size);
void nn_free(nn_Context *ctx, void *memory, size_t size);
void *nn_realloc(nn_Context *ctx, void *memory, size_t oldSize, size_t newSize);
typedef enum nn_Exit {
// no error
NN_OK = 0,
@@ -1398,32 +1404,32 @@ const char *nn_depthName(int depth);
#define NN_KEY_F18 0x69
#define NN_KEY_F19 0x71
#define NN_KEYS_KANA 0x70
#define NN_KEYS_KANJI 0x94
#define NN_KEYS_CONVERT 0x79
#define NN_KEYS_NOCONVERT 0x7B
#define NN_KEYS_YEN 0x7D
#define NN_KEYS_CIRCUMFLEX 0x90
#define NN_KEYS_AX 0x96
#define NN_KEY_KANA 0x70
#define NN_KEY_KANJI 0x94
#define NN_KEY_CONVERT 0x79
#define NN_KEY_NOCONVERT 0x7B
#define NN_KEY_YEN 0x7D
#define NN_KEY_CIRCUMFLEX 0x90
#define NN_KEY_AX 0x96
#define NN_KEYS_NUMPAD0 0x52
#define NN_KEYS_NUMPAD1 0x4F
#define NN_KEYS_NUMPAD2 0x50
#define NN_KEYS_NUMPAD3 0x51
#define NN_KEYS_NUMPAD4 0x4B
#define NN_KEYS_NUMPAD5 0x4C
#define NN_KEYS_NUMPAD6 0x4D
#define NN_KEYS_NUMPAD7 0x47
#define NN_KEYS_NUMPAD8 0x48
#define NN_KEYS_NUMPAD9 0x49
#define NN_KEYS_NUMPADMUL 0x37
#define NN_KEYS_NUMPADDIV 0xB5
#define NN_KEYS_NUMPADSUB 0x4A
#define NN_KEYS_NUMPADADD 0x4E
#define NN_KEYS_NUMPADDECIMAL 0x53
#define NN_KEYS_NUMPADCOMMA 0xB3
#define NN_KEYS_NUMPADENTER 0x9C
#define NN_KEYS_NUMPADEQUALS 0x8D
#define NN_KEY_NUMPAD0 0x52
#define NN_KEY_NUMPAD1 0x4F
#define NN_KEY_NUMPAD2 0x50
#define NN_KEY_NUMPAD3 0x51
#define NN_KEY_NUMPAD4 0x4B
#define NN_KEY_NUMPAD5 0x4C
#define NN_KEY_NUMPAD6 0x4D
#define NN_KEY_NUMPAD7 0x47
#define NN_KEY_NUMPAD8 0x48
#define NN_KEY_NUMPAD9 0x49
#define NN_KEY_NUMPADMUL 0x37
#define NN_KEY_NUMPADDIV 0xB5
#define NN_KEY_NUMPADSUB 0x4A
#define NN_KEY_NUMPADADD 0x4E
#define NN_KEY_NUMPADDECIMAL 0x53
#define NN_KEY_NUMPADCOMMA 0xB3
#define NN_KEY_NUMPADENTER 0x9C
#define NN_KEY_NUMPADEQUALS 0x8D
// pushes a screen_resized signal
nn_Exit nn_pushScreenResized(nn_Computer *computer, const char *screenAddress, int newWidth, int newHeight);