more balanced power usage and computer environments
This commit is contained in:
@@ -133,7 +133,8 @@ static int luaArch_computer_beep(lua_State *L) {
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if(beep.frequency > 20000) beep.frequency = 20000;
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if(beep.duration > 5) beep.duration = 5;
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if(beep.volume > 1) beep.volume = 1;
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nn_setComputerBeep(luaArch_from(L)->computer, beep);
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nn_beepComputer(luaArch_from(L)->computer, beep);
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nn_addIdleTime(luaArch_from(L)->computer, beep.duration);
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return 0;
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}
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35
src/main.c
35
src/main.c
@@ -329,11 +329,21 @@ void *ne_sandbox_alloc(void *state, void *memory, size_t oldSize, size_t newSize
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double accumulatedEnergyCost = 0;
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double totalEnergyLoss = 0;
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double allEnergy = 10000;
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double ne_energy_accumulator(void *state, nn_Computer *c, double n) {
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accumulatedEnergyCost += n;
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totalEnergyLoss += n;
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return nn_getTotalEnergy(c);
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void ne_env(nn_EnvironmentRequest *req) {
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if(req->action == NN_ENV_BEEP) {
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printf("beep: %f Hz %fs %.02f%%\n", req->beep.frequency, req->beep.duration, req->beep.volume*100);
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return;
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}
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if(req->action == NN_ENV_DRAWENERGY) {
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accumulatedEnergyCost += req->energy;
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totalEnergyLoss += req->energy;
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allEnergy -= req->energy;
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req->energy = nn_getTotalEnergy(req->computer);
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req->energy = allEnergy;
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return;
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}
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}
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@@ -490,20 +500,16 @@ int main(int argc, char **argv) {
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ncl_ScreenState *scrstate = nn_getComponentState(screen);
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ncl_mountKeyboard(scrstate, "mainKB");
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nn_Computer *c = nn_createComputer(u, NULL, "computer0", ramTotal, 256, 256);
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nn_Component *wrappedC = nn_wrapComputer(c);
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if(showStats) {
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// collects stats
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nn_setEnergyHandler(c, NULL, ne_energy_accumulator);
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}
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nn_Computer *c = nn_createComputer(u, NULL, NULL, ramTotal, 256, 256);
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nn_setComputerEnvironment(c, (nn_Environment) {.userdata = NULL, .handler = ne_env});
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nn_setCallBudget(c, 0);
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nn_setTotalEnergy(c, allEnergy);
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nn_setArchitecture(c, &arch);
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nn_addSupportedArchitecture(c, &arch);
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nn_setTmpAddress(c, nn_getComponentAddress(tmpfs));
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nn_mountComponent(c, wrappedC, 255, false);
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nn_mountComponent(c, screen, -1, false);
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nn_mountComponent(c, ocelotCard, -1, false);
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nn_mountComponent(c, tmpfs, -1, false);
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@@ -721,12 +727,6 @@ int main(int argc, char **argv) {
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continue;
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}
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}
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nn_Beep beep;
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if(nn_getComputerBeep(c, &beep)) {
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nn_clearComputerBeep(c);
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printf("beep: %f Hz, %fs, %f%% volume\n", beep.frequency, beep.duration, beep.volume * 100);
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}
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}
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cleanup:;
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@@ -741,7 +741,6 @@ cleanup:;
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nn_dropComponent(screen);
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nn_dropComponent(gpuCard);
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nn_dropComponent(keyboard);
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nn_dropComponent(wrappedC);
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// rip the universe
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nn_destroyUniverse(u);
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ncl_destroyGlyphCache(gc);
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129
src/neonucleus.c
129
src/neonucleus.c
@@ -474,6 +474,7 @@ void nn_destroyLock(nn_Context *ctx, nn_Lock *lock) {
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}
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void nn_lock(nn_Context *ctx, nn_Lock *lock) {
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if(lock == NULL) return;
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nn_LockRequest req;
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req.lock = lock;
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req.action = NN_LOCK_LOCK;
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@@ -481,6 +482,7 @@ void nn_lock(nn_Context *ctx, nn_Lock *lock) {
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}
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void nn_unlock(nn_Context *ctx, nn_Lock *lock) {
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if(lock == NULL) return;
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nn_LockRequest req;
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req.lock = lock;
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req.action = NN_LOCK_UNLOCK;
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@@ -1036,6 +1038,7 @@ typedef struct nn_Signal {
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typedef struct nn_Computer {
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nn_ComputerState state;
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nn_Universe *universe;
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nn_Environment env;
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nn_Lock *lock;
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void *userdata;
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char *address;
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@@ -1047,8 +1050,6 @@ typedef struct nn_Computer {
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size_t totalCallBudget;
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nn_HashMap components;
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double totalEnergy;
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void *energyState;
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nn_EnergyHandler *energyHandler;
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size_t totalMemory;
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double creationTimestamp;
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size_t stackSize;
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@@ -1056,7 +1057,6 @@ typedef struct nn_Computer {
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size_t signalCount;
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size_t userCount;
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double idleTimestamp;
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nn_Beep beep;
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nn_Value callstack[NN_MAX_STACK];
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char errorBuffer[NN_MAX_ERROR_SIZE];
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nn_Architecture archs[NN_MAX_ARCHITECTURES];
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@@ -1111,10 +1111,10 @@ size_t nn_limitStorage(nn_Universe *universe, size_t storage) {
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return storage;
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}
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double nn_default_energyHandler(void *state, nn_Computer *computer, double amount) {
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(void)state;
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(void)amount;
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return nn_getTotalEnergy(computer);
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static void nn_default_envHandler(nn_EnvironmentRequest *req) {
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if(req->action == NN_ENV_DRAWENERGY) {
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req->energy = req->computer->totalEnergy;
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}
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}
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size_t nn_ramSizes[8] = {
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@@ -1146,7 +1146,12 @@ nn_Computer *nn_createComputer(nn_Universe *universe, void *userdata, const char
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return NULL;
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}
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c->address = nn_strdup(ctx, address);
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if(address == NULL) {
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c->address = nn_alloc(ctx, sizeof(nn_uuid));
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if(c->address != NULL) nn_randomUUID(ctx, c->address);
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} else {
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c->address = nn_strdup(ctx, address);
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}
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if(c->address == NULL) {
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nn_destroyLock(ctx, c->lock);
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nn_free(ctx, c, sizeof(nn_Computer));
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@@ -1170,8 +1175,7 @@ nn_Computer *nn_createComputer(nn_Universe *universe, void *userdata, const char
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}
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c->totalEnergy = 500;
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c->energyState = NULL;
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c->energyHandler = nn_default_energyHandler;
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c->env.handler = nn_default_envHandler;
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c->totalMemory = totalMemory;
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c->creationTimestamp = nn_currentTime(ctx);
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c->stackSize = 0;
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@@ -1181,7 +1185,6 @@ nn_Computer *nn_createComputer(nn_Universe *universe, void *userdata, const char
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c->idleTimestamp = 0;
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// set to empty string
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c->errorBuffer[0] = '\0';
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nn_clearComputerBeep(c);
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return c;
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}
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@@ -1251,19 +1254,18 @@ bool nn_isComputerOn(nn_Computer *computer) {
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return computer->archState != NULL;
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}
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void nn_setComputerBeep(nn_Computer *computer, nn_Beep beep) {
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void nn_setComputerEnvironment(nn_Computer *computer, nn_Environment env) {
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computer->env = env;
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}
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void nn_beepComputer(nn_Computer *computer, nn_Beep beep) {
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if(beep.duration < 0) beep.duration = 0;
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computer->beep = beep;
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nn_addIdleTime(computer, beep.duration);
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}
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bool nn_getComputerBeep(nn_Computer *computer, nn_Beep *beep) {
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*beep = computer->beep;
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return computer->beep.volume > 0;
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}
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void nn_clearComputerBeep(nn_Computer *computer) {
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computer->beep.volume = 0;
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nn_EnvironmentRequest req;
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req.userdata = computer->env.userdata;
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req.computer = computer;
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req.action = NN_ENV_BEEP;
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req.beep = beep;
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computer->env.handler(&req);
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}
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void nn_destroyComputer(nn_Computer *computer) {
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@@ -1422,29 +1424,34 @@ double nn_getTotalEnergy(nn_Computer *computer) {
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}
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double nn_getEnergy(nn_Computer *computer) {
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double newEnergy = computer->energyHandler(computer->energyState, computer, 0);
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if(newEnergy <= 0) {
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newEnergy = 0;
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nn_EnvironmentRequest req;
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req.userdata = computer->env.userdata;
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req.computer = computer;
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req.action = NN_ENV_DRAWENERGY;
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req.energy = 0;
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computer->env.handler(&req);
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if(req.energy <= 0) {
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req.energy = 0;
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computer->state = NN_BLACKOUT;
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}
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return newEnergy;
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return req.energy;
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}
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bool nn_removeEnergy(nn_Computer *computer, double energy) {
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double newEnergy = computer->energyHandler(computer->energyState, computer, energy);
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if(newEnergy <= 0) {
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newEnergy = 0;
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nn_EnvironmentRequest req;
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req.userdata = computer->env.userdata;
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req.computer = computer;
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req.action = NN_ENV_DRAWENERGY;
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req.energy = energy;
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computer->env.handler(&req);
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if(req.energy <= 0) {
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req.energy = 0;
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computer->state = NN_BLACKOUT;
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return true;
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}
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return false;
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}
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void nn_setEnergyHandler(nn_Computer *computer, void *energyState, nn_EnergyHandler *handler) {
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computer->energyState = energyState;
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computer->energyHandler = handler;
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}
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size_t nn_getTotalMemory(nn_Computer *computer) {
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return computer->totalMemory;
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}
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@@ -2561,7 +2568,7 @@ const nn_Filesystem nn_defaultFilesystems[4] = {
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.readsPerTick = 4,
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.writesPerTick = 2,
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.opensPerTick = 4,
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.dataEnergyCost = 256.0 / NN_MiB,
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.dataEnergyCost = 0.1 / NN_KiB,
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.maxReadSize = 4096,
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},
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NN_INIT(nn_Filesystem) {
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@@ -2569,7 +2576,7 @@ const nn_Filesystem nn_defaultFilesystems[4] = {
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.readsPerTick = 4,
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.writesPerTick = 2,
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.opensPerTick = 8,
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.dataEnergyCost = 512.0 / NN_MiB,
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.dataEnergyCost = 0.1 / NN_KiB,
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.maxReadSize = 8192,
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},
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NN_INIT(nn_Filesystem) {
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@@ -2577,7 +2584,7 @@ const nn_Filesystem nn_defaultFilesystems[4] = {
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.readsPerTick = 7,
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.writesPerTick = 3,
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.opensPerTick = 16,
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.dataEnergyCost = 1024.0 / NN_MiB,
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.dataEnergyCost = 0.1 / NN_KiB,
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.maxReadSize = 16384,
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},
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NN_INIT(nn_Filesystem) {
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@@ -2585,7 +2592,7 @@ const nn_Filesystem nn_defaultFilesystems[4] = {
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.readsPerTick = 13,
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.writesPerTick = 5,
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.opensPerTick = 32,
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.dataEnergyCost = 2048.0 / NN_MiB,
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.dataEnergyCost = 0.1 / NN_KiB,
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.maxReadSize = 32768,
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},
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};
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@@ -2595,7 +2602,7 @@ const nn_Filesystem nn_defaultFloppy = NN_INIT(nn_Filesystem) {
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.spaceTotal = 512 * NN_KiB,
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.readsPerTick = 1,
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.writesPerTick = 1,
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.dataEnergyCost = 8.0 / NN_MiB,
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.dataEnergyCost = 0.1 / NN_KiB,
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.maxReadSize = 2048,
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};
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@@ -2728,7 +2735,7 @@ const nn_ScreenConfig nn_defaultScreens[4] = {
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.paletteColors = 0,
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.editableColors = 0,
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.features = NN_SCRF_NONE,
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.energyPerPixel = 0.05,
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.energyPerPixel = 0.05 / (50*16),
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.minBrightness = 0.5,
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.maxBrightness = 1,
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},
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@@ -2740,7 +2747,7 @@ const nn_ScreenConfig nn_defaultScreens[4] = {
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.paletteColors = 16,
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.editableColors = 0,
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.features = NN_SCRF_MOUSE | NN_SCRF_TOUCHINVERTED,
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.energyPerPixel = 0.05,
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.energyPerPixel = 0.05 / (50*16),
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.minBrightness = 0.25,
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.maxBrightness = 1.2,
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},
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@@ -2752,7 +2759,7 @@ const nn_ScreenConfig nn_defaultScreens[4] = {
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.paletteColors = 256,
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.editableColors = 16,
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.features = NN_SCRF_MOUSE | NN_SCRF_TOUCHINVERTED | NN_SCRF_PRECISE | NN_SCRF_EDITABLECOLORS,
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.energyPerPixel = 0.05,
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.energyPerPixel = 0.05 / (50*16),
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.minBrightness = 0.1,
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.maxBrightness = 1.5,
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},
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@@ -2763,8 +2770,8 @@ const nn_ScreenConfig nn_defaultScreens[4] = {
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.defaultPalette = nn_ocpalette8,
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.paletteColors = 256,
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.editableColors = 256,
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.features = NN_SCRF_NONE | NN_SCRF_EDITABLECOLORS,
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.energyPerPixel = 0.05,
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.features = NN_SCRF_MOUSE | NN_SCRF_TOUCHINVERTED | NN_SCRF_PRECISE | NN_SCRF_EDITABLECOLORS,
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.energyPerPixel = 0.05 / (50*16),
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.minBrightness = 0.1,
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.maxBrightness = 2,
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},
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@@ -2781,8 +2788,8 @@ const nn_GPU nn_defaultGPUs[4] = {
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.setPerTick = 64,
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.setForegroundPerTick = 32,
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.setBackgroundPerTick = 32,
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.energyPerWrite = 0.0002,
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.energyPerClear = 0.0001,
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.energyPerWrite = 0.2 / (50*16),
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.energyPerClear = 0.1 / (50*16),
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},
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NN_INIT(nn_GPU) {
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.maxWidth = 80,
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@@ -2794,8 +2801,8 @@ const nn_GPU nn_defaultGPUs[4] = {
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.setPerTick = 128,
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.setForegroundPerTick = 64,
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.setBackgroundPerTick = 64,
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.energyPerWrite = 0.001,
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.energyPerClear = 0.0005,
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.energyPerWrite = 0.2 / (50*16),
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.energyPerClear = 0.1 / (50*16),
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},
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NN_INIT(nn_GPU) {
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.maxWidth = 160,
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@@ -2807,8 +2814,8 @@ const nn_GPU nn_defaultGPUs[4] = {
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.setPerTick = 256,
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.setForegroundPerTick = 128,
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.setBackgroundPerTick = 128,
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.energyPerWrite = 0.002,
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.energyPerClear = 0.001,
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.energyPerWrite = 0.2 / (50*16),
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.energyPerClear = 0.1 / (50*16),
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},
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NN_INIT(nn_GPU) {
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.maxWidth = 240,
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@@ -2820,8 +2827,8 @@ const nn_GPU nn_defaultGPUs[4] = {
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.setPerTick = 512,
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.setForegroundPerTick = 256,
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.setBackgroundPerTick = 256,
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.energyPerWrite = 0.0025,
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.energyPerClear = 0.0012,
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.energyPerWrite = 0.2 / (50*16),
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.energyPerClear = 0.1 / (50*16),
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},
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};
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@@ -5977,8 +5984,8 @@ nn_Modem nn_defaultWiredModem = {
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.maxPacketSize = 8192,
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.maxOpenPorts = 16,
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.isWired = true,
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.basePacketCost = 50,
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.fullPacketCost = 100,
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.basePacketCost = 0.5,
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.fullPacketCost = 1,
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.costPerStrength = 0,
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};
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nn_Modem nn_defaultWirelessModems[2] = {
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@@ -5988,9 +5995,9 @@ nn_Modem nn_defaultWirelessModems[2] = {
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.maxPacketSize = 8192,
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.maxOpenPorts = 16,
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.isWired = true,
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.basePacketCost = 100,
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.fullPacketCost = 500,
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.costPerStrength = 30,
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.basePacketCost = 1,
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.fullPacketCost = 5,
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.costPerStrength = 0.05,
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},
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NN_INIT(nn_Modem) {
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.maxRange = 400,
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@@ -5998,8 +6005,8 @@ nn_Modem nn_defaultWirelessModems[2] = {
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.maxPacketSize = 8192,
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.maxOpenPorts = 16,
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.isWired = true,
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.basePacketCost = 200,
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.fullPacketCost = 1000,
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.costPerStrength = 20,
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.basePacketCost = 2,
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.fullPacketCost = 10,
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.costPerStrength = 0.05,
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},
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};
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@@ -397,6 +397,39 @@ typedef struct nn_Architecture {
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// NN adds 2 more tiers.
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extern size_t nn_ramSizes[8];
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typedef struct nn_Beep {
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double frequency;
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double duration;
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double volume;
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} nn_Beep;
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typedef enum nn_EnvironmentAction {
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NN_ENV_DRAWENERGY,
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NN_ENV_POWERON,
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NN_ENV_POWEROFF,
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NN_ENV_CRASHED,
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NN_ENV_BEEP,
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} nn_EnvironmentAction;
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typedef struct nn_EnvironmentRequest {
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nn_Computer *computer;
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void *userdata;
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nn_EnvironmentAction action;
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union {
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// for DRAWENERGY, is the amount to remove, and must be set to the amount remaining
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double energy;
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// for BEEP, information about the beep
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nn_Beep beep;
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};
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} nn_EnvironmentRequest;
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|
||||
typedef void nn_EnvironmentHandler(nn_EnvironmentRequest *req);
|
||||
|
||||
typedef struct nn_Environment {
|
||||
void *userdata;
|
||||
nn_EnvironmentHandler *handler;
|
||||
} nn_Environment;
|
||||
|
||||
// The state of a *RUNNING* computer.
|
||||
// Powered off computers shall not have a state, and as far as NeoNucleus is aware,
|
||||
// not exist.
|
||||
@@ -420,30 +453,9 @@ void nn_stopComputer(nn_Computer *computer);
|
||||
void nn_forceCrashComputer(nn_Computer *computer, const char *s);
|
||||
// returns whether an architecture state is present
|
||||
bool nn_isComputerOn(nn_Computer *computer);
|
||||
void nn_setComputerEnvironment(nn_Computer *computer, nn_Environment env);
|
||||
|
||||
typedef enum nn_ComputerEvent {
|
||||
// when powered on
|
||||
NN_COMPUTER_POWERON,
|
||||
// when powered off
|
||||
NN_COMPUTER_POWEROFF,
|
||||
// when force-crashed
|
||||
NN_COMPUTER_FORCECRASH,
|
||||
// when crashed
|
||||
NN_COMPUTER_CRASH,
|
||||
} nn_ComputerEvent;
|
||||
|
||||
typedef void nn_ComputerListener(nn_Computer *computer, nn_ComputerEvent event);
|
||||
void nn_setComputerListener(nn_Computer *computer, nn_ComputerListener *listener);
|
||||
|
||||
typedef struct nn_Beep {
|
||||
double frequency;
|
||||
double duration;
|
||||
double volume;
|
||||
} nn_Beep;
|
||||
|
||||
void nn_setComputerBeep(nn_Computer *computer, nn_Beep beep);
|
||||
bool nn_getComputerBeep(nn_Computer *computer, nn_Beep *beep);
|
||||
void nn_clearComputerBeep(nn_Computer *computer);
|
||||
void nn_beepComputer(nn_Computer *computer, nn_Beep beep);
|
||||
|
||||
// get the userdata pointer
|
||||
void *nn_getComputerUserdata(nn_Computer *computer);
|
||||
@@ -529,18 +541,6 @@ double nn_getEnergy(nn_Computer *computer);
|
||||
// Returns true if there is no more energy left, and a blackout has occured.
|
||||
bool nn_removeEnergy(nn_Computer *computer, double energy);
|
||||
|
||||
// the handler of energy costs.
|
||||
// The default handler just returns the total energy.
|
||||
// Computers do not keep track of their current energy, they just call this function.
|
||||
// getEnergy() calls this with amountToRemove set to 0. It is recommended to handle this as a fastpath.
|
||||
// This should return the new amount of energy after the removal.
|
||||
// A negative amount can be returned, it will be clamped to 0.
|
||||
// If an error occurs, it is recommended to just return 0 and trigger a blackout.
|
||||
// TODO: evaluate if API should be reworked to handle errors in energy handler.
|
||||
typedef double nn_EnergyHandler(void *energyState, nn_Computer *computer, double amountToRemove);
|
||||
|
||||
void nn_setEnergyHandler(nn_Computer *computer, void *energyState, nn_EnergyHandler *handler);
|
||||
|
||||
// copies the string into the local error buffer. The error is NULL terminated, but also capped by NN_MAX_ERROR_SIZE
|
||||
void nn_setError(nn_Computer *computer, const char *s);
|
||||
// set a default error message from an exit.
|
||||
|
||||
Reference in New Issue
Block a user