incomplete screen
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@@ -550,10 +550,10 @@ void nn_unlockScreen(nn_screen *screen);
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void nn_getResolution(nn_screen *screen, int *width, int *height);
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void nn_maxResolution(nn_screen *screen, int *width, int *height);
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bool nn_setResolution(nn_screen *screen, int width, int height);
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void nn_setResolution(nn_screen *screen, int width, int height);
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void nn_getViewport(nn_screen *screen, int *width, int *height);
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bool nn_setViewport(nn_screen *screen, int width, int height);
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void nn_setViewport(nn_screen *screen, int width, int height);
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void nn_getAspectRatio(nn_screen *screen, int *width, int *height);
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void nn_setAspectRatio(nn_screen *screen, int width, int height);
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@@ -591,6 +591,8 @@ typedef struct nn_gpuControl {
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int maxWidth;
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int maxHeight;
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int maxDepth;
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// other stuff
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} nn_gpuControl;
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// the control is COPIED.
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