allowing emulators to change method flags
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@@ -678,6 +678,13 @@ nn_Exit nn_setComponentMethodsArray(nn_Component *c, const nn_Method *methods, s
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// so the GPU can confirm it is being bound to a screen it knows how to use.
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nn_Exit nn_setComponentTypeID(nn_Component *c, const char *internalTypeID);
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// Sets the method flags
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void nn_setComponentMethodFlags(nn_Component *c, const char *method, nn_MethodFlags flags);
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// combines method flags
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void nn_addComponentMethodFlags(nn_Component *c, const char *method, nn_MethodFlags flags);
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// removes method flags
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void nn_removeComponentMethodFlags(nn_Component *c, const char *method, nn_MethodFlags flags);
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// get component state
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void *nn_getComponentState(nn_Component *c);
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// get component class state
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