mirror of
https://github.com/NeoFlock/neonucleus.git
synced 2025-09-24 09:03:32 +02:00
initial
This commit is contained in:
commit
0df84ef8a9
2
.gitignore
vendored
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2
.gitignore
vendored
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@ -0,0 +1,2 @@
|
|||||||
|
.zig-cache/
|
||||||
|
zig-out/
|
21
README.md
Normal file
21
README.md
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
# NeoNucleus
|
||||||
|
|
||||||
|
The core of NeoComputers.
|
||||||
|
|
||||||
|
It provides:
|
||||||
|
- the computer model and state implementation
|
||||||
|
- architecture system
|
||||||
|
- (NOT NOW) basic component implementations
|
||||||
|
- (NOT NOW) standard emulator
|
||||||
|
- (NOT NOW) some extra components
|
||||||
|
|
||||||
|
The library does not provide:
|
||||||
|
- The sandbox (equivalent to OpenComputer's `machine.lua`)
|
||||||
|
- Default architectures
|
||||||
|
- Default host interop (as in, the vtables that control the basic component's internals, such as the filesystem implementation)
|
||||||
|
|
||||||
|
The emulator *will* (as its gonna be made after the engine is functional) provide:
|
||||||
|
- A simple Lua sandbox
|
||||||
|
- Very simple workspaces
|
||||||
|
- Ocelot components for debug
|
||||||
|
- Headless mode (single computer, uses actual terminal for a teletypewriter).
|
79
build.zig
Normal file
79
build.zig
Normal file
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|
|||||||
|
const std = @import("std");
|
||||||
|
|
||||||
|
pub fn build(b: *std.Build) void {
|
||||||
|
const target = b.standardTargetOptions(.{});
|
||||||
|
|
||||||
|
const optimize = b.standardOptimizeOption(.{});
|
||||||
|
|
||||||
|
const engineStatic = b.addStaticLibrary(.{
|
||||||
|
.name = "neonucleus",
|
||||||
|
.root_source_file = b.path("src/engine.zig"),
|
||||||
|
.target = target,
|
||||||
|
.optimize = optimize,
|
||||||
|
});
|
||||||
|
|
||||||
|
const install = b.getInstallStep();
|
||||||
|
|
||||||
|
b.installArtifact(engineStatic);
|
||||||
|
|
||||||
|
const engineShared = b.addSharedLibrary(.{
|
||||||
|
.name = "neonucleus",
|
||||||
|
.root_source_file = b.path("src/engine.zig"),
|
||||||
|
.target = target,
|
||||||
|
.optimize = optimize,
|
||||||
|
});
|
||||||
|
|
||||||
|
b.installArtifact(engineShared);
|
||||||
|
|
||||||
|
const engineStep = b.step("engine", "Builds the engine as a static library");
|
||||||
|
engineStep.dependOn(&engineStatic.step);
|
||||||
|
engineStep.dependOn(install);
|
||||||
|
|
||||||
|
const sharedStep = b.step("shared", "Builds the engine as a shared library");
|
||||||
|
sharedStep.dependOn(&engineShared.step);
|
||||||
|
sharedStep.dependOn(install);
|
||||||
|
|
||||||
|
const emulator = b.addExecutable(.{
|
||||||
|
.name = "neunucleus",
|
||||||
|
.root_source_file = b.path("src/main.zig"),
|
||||||
|
.target = target,
|
||||||
|
.optimize = optimize,
|
||||||
|
});
|
||||||
|
|
||||||
|
// forces us to link in everything too
|
||||||
|
emulator.linkLibrary(engineStatic);
|
||||||
|
|
||||||
|
b.installArtifact(emulator);
|
||||||
|
b.step("emulator", "Builds the emulator").dependOn(&emulator.step);
|
||||||
|
|
||||||
|
const run_cmd = b.addRunArtifact(emulator);
|
||||||
|
|
||||||
|
run_cmd.step.dependOn(install);
|
||||||
|
|
||||||
|
if (b.args) |args| {
|
||||||
|
run_cmd.addArgs(args);
|
||||||
|
}
|
||||||
|
|
||||||
|
const run_step = b.step("run", "Run the emulator");
|
||||||
|
run_step.dependOn(&run_cmd.step);
|
||||||
|
|
||||||
|
const lib_unit_tests = b.addTest(.{
|
||||||
|
.root_source_file = b.path("src/engine.zig"),
|
||||||
|
.target = target,
|
||||||
|
.optimize = optimize,
|
||||||
|
});
|
||||||
|
|
||||||
|
const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
|
||||||
|
|
||||||
|
const exe_unit_tests = b.addTest(.{
|
||||||
|
.root_source_file = b.path("src/main.zig"),
|
||||||
|
.target = target,
|
||||||
|
.optimize = optimize,
|
||||||
|
});
|
||||||
|
|
||||||
|
const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
|
||||||
|
|
||||||
|
const test_step = b.step("test", "Run unit tests");
|
||||||
|
test_step.dependOn(&run_lib_unit_tests.step);
|
||||||
|
test_step.dependOn(&run_exe_unit_tests.step);
|
||||||
|
}
|
72
build.zig.zon
Normal file
72
build.zig.zon
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
.{
|
||||||
|
// This is the default name used by packages depending on this one. For
|
||||||
|
// example, when a user runs `zig fetch --save <url>`, this field is used
|
||||||
|
// as the key in the `dependencies` table. Although the user can choose a
|
||||||
|
// different name, most users will stick with this provided value.
|
||||||
|
//
|
||||||
|
// It is redundant to include "zig" in this name because it is already
|
||||||
|
// within the Zig package namespace.
|
||||||
|
.name = "oc_reimagined",
|
||||||
|
|
||||||
|
// This is a [Semantic Version](https://semver.org/).
|
||||||
|
// In a future version of Zig it will be used for package deduplication.
|
||||||
|
.version = "0.0.0",
|
||||||
|
|
||||||
|
// This field is optional.
|
||||||
|
// This is currently advisory only; Zig does not yet do anything
|
||||||
|
// with this value.
|
||||||
|
//.minimum_zig_version = "0.11.0",
|
||||||
|
|
||||||
|
// This field is optional.
|
||||||
|
// Each dependency must either provide a `url` and `hash`, or a `path`.
|
||||||
|
// `zig build --fetch` can be used to fetch all dependencies of a package, recursively.
|
||||||
|
// Once all dependencies are fetched, `zig build` no longer requires
|
||||||
|
// internet connectivity.
|
||||||
|
.dependencies = .{
|
||||||
|
// See `zig fetch --save <url>` for a command-line interface for adding dependencies.
|
||||||
|
//.example = .{
|
||||||
|
// // When updating this field to a new URL, be sure to delete the corresponding
|
||||||
|
// // `hash`, otherwise you are communicating that you expect to find the old hash at
|
||||||
|
// // the new URL.
|
||||||
|
// .url = "https://example.com/foo.tar.gz",
|
||||||
|
//
|
||||||
|
// // This is computed from the file contents of the directory of files that is
|
||||||
|
// // obtained after fetching `url` and applying the inclusion rules given by
|
||||||
|
// // `paths`.
|
||||||
|
// //
|
||||||
|
// // This field is the source of truth; packages do not come from a `url`; they
|
||||||
|
// // come from a `hash`. `url` is just one of many possible mirrors for how to
|
||||||
|
// // obtain a package matching this `hash`.
|
||||||
|
// //
|
||||||
|
// // Uses the [multihash](https://multiformats.io/multihash/) format.
|
||||||
|
// .hash = "...",
|
||||||
|
//
|
||||||
|
// // When this is provided, the package is found in a directory relative to the
|
||||||
|
// // build root. In this case the package's hash is irrelevant and therefore not
|
||||||
|
// // computed. This field and `url` are mutually exclusive.
|
||||||
|
// .path = "foo",
|
||||||
|
|
||||||
|
// // When this is set to `true`, a package is declared to be lazily
|
||||||
|
// // fetched. This makes the dependency only get fetched if it is
|
||||||
|
// // actually used.
|
||||||
|
// .lazy = false,
|
||||||
|
//},
|
||||||
|
},
|
||||||
|
|
||||||
|
// Specifies the set of files and directories that are included in this package.
|
||||||
|
// Only files and directories listed here are included in the `hash` that
|
||||||
|
// is computed for this package. Only files listed here will remain on disk
|
||||||
|
// when using the zig package manager. As a rule of thumb, one should list
|
||||||
|
// files required for compilation plus any license(s).
|
||||||
|
// Paths are relative to the build root. Use the empty string (`""`) to refer to
|
||||||
|
// the build root itself.
|
||||||
|
// A directory listed here means that all files within, recursively, are included.
|
||||||
|
.paths = .{
|
||||||
|
"build.zig",
|
||||||
|
"build.zig.zon",
|
||||||
|
"src",
|
||||||
|
// For example...
|
||||||
|
//"LICENSE",
|
||||||
|
//"README.md",
|
||||||
|
},
|
||||||
|
}
|
6
src/engine.zig
Normal file
6
src/engine.zig
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
const std = @import("std");
|
||||||
|
const testing = std.testing;
|
||||||
|
|
||||||
|
pub const Computer = @import("engine/computer.zig");
|
||||||
|
pub const Component = @import("engine/component.zig");
|
||||||
|
pub const Universe = @import("engine/universe.zig");
|
74
src/engine/component.zig
Normal file
74
src/engine/component.zig
Normal file
@ -0,0 +1,74 @@
|
|||||||
|
address: []const u8,
|
||||||
|
slot: isize,
|
||||||
|
allocator: Allocator,
|
||||||
|
userdata: *anyopaque,
|
||||||
|
vtable: *const VTable,
|
||||||
|
computer: *const Computer,
|
||||||
|
|
||||||
|
const std = @import("std");
|
||||||
|
const Allocator = std.mem.Allocator;
|
||||||
|
const Component = @This();
|
||||||
|
const Computer = @import("computer.zig");
|
||||||
|
|
||||||
|
pub const Method = struct {
|
||||||
|
callback: Callback,
|
||||||
|
userdata: *anyopaque,
|
||||||
|
doc: []const u8,
|
||||||
|
direct: bool,
|
||||||
|
|
||||||
|
pub const Callback = *const fn(componentUser: *anyopaque, callbackUser: *anyopaque, computer: *const Computer) callconv(.C) c_int;
|
||||||
|
};
|
||||||
|
|
||||||
|
// not an extern struct because of how C API will work
|
||||||
|
pub const VTable = struct {
|
||||||
|
componentType: []const u8,
|
||||||
|
methods: std.StringHashMap(Method),
|
||||||
|
resetBudget: ?*const fn(userdata: *anyopaque) callconv(.C) void,
|
||||||
|
passive: ?*const fn(userdata: *anyopaque) callconv(.C) void,
|
||||||
|
teardown: ?*const fn(userdata: *anyopaque) callconv(.C) void,
|
||||||
|
|
||||||
|
pub fn init(ctype: []const u8, allocator: Allocator) VTable {
|
||||||
|
return VTable {
|
||||||
|
.componentType = ctype,
|
||||||
|
.methods = std.StringHashMap(Method).init(allocator),
|
||||||
|
.resetBudget = null,
|
||||||
|
.teardown = null,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
pub fn init(allocator: Allocator, address: []const u8, slot: isize, vtable: *const VTable, userdata: *anyopaque) !Component {
|
||||||
|
const ourAddr = try allocator.dupe(u8, address);
|
||||||
|
errdefer allocator.free(ourAddr);
|
||||||
|
|
||||||
|
return Component {
|
||||||
|
.address = ourAddr,
|
||||||
|
.slot = slot,
|
||||||
|
.allocator = allocator,
|
||||||
|
.userdata = userdata,
|
||||||
|
.vtable = vtable,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn resetBudget(self: *const Component) void {
|
||||||
|
self.vtable.resetBudget(self.userdata);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn passive(self: *const Component) void {
|
||||||
|
self.vtable.passive(self.userdata);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn invoke(self: *const Component, method: []const u8) c_int {
|
||||||
|
const res = self.vtable.methods.get(method);
|
||||||
|
if(res) |f| {
|
||||||
|
return f.callback(self.userdata, f.userdata, self.computer);
|
||||||
|
}
|
||||||
|
|
||||||
|
// no such method
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn deinit(self: Component) void {
|
||||||
|
self.vtable.teardown(self.userdata);
|
||||||
|
self.allocator.free(self.address);
|
||||||
|
}
|
212
src/engine/computer.zig
Normal file
212
src/engine/computer.zig
Normal file
@ -0,0 +1,212 @@
|
|||||||
|
address: []const u8,
|
||||||
|
time: f64,
|
||||||
|
allocator: Allocator,
|
||||||
|
components: std.StringHashMap(Component),
|
||||||
|
userdata: *anyopaque,
|
||||||
|
universe: *Universe,
|
||||||
|
stack: std.ArrayList(Value),
|
||||||
|
userError: Error,
|
||||||
|
isUserErrorAllocated: bool,
|
||||||
|
architectureData: *anyopaque,
|
||||||
|
architecture: Universe.Architecture,
|
||||||
|
architectures: std.ArrayList(Universe.Architecture),
|
||||||
|
state: State,
|
||||||
|
|
||||||
|
pub fn init(address: []const u8, allocator: Allocator, userdata: *anyopaque, architecture: Universe.Architecture, universe: *Universe) Computer {
|
||||||
|
const ourAddr = try allocator.dupe(u8, address);
|
||||||
|
errdefer allocator.free(ourAddr);
|
||||||
|
|
||||||
|
var c = Computer {
|
||||||
|
.address = ourAddr,
|
||||||
|
.time = 0,
|
||||||
|
.allocator = allocator,
|
||||||
|
.components = std.StringHashMap(Component).init(allocator),
|
||||||
|
.userdata = userdata,
|
||||||
|
.universe = universe,
|
||||||
|
.args = std.ArrayList(Value).init(allocator),
|
||||||
|
.ret = std.ArrayList(Value).init(allocator),
|
||||||
|
.userError = Error {.none = 0},
|
||||||
|
.isUserErrorAllocated = false,
|
||||||
|
.architectureData = undefined,
|
||||||
|
.architecture = architecture,
|
||||||
|
.architectures = std.ArrayList(Universe.Architecture).init(allocator),
|
||||||
|
.state = State.running,
|
||||||
|
};
|
||||||
|
c.architectureData = architecture.setup(architecture.udata, &c);
|
||||||
|
return c;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std = @import("std");
|
||||||
|
const Allocator = std.mem.Allocator;
|
||||||
|
const Computer = @This();
|
||||||
|
const Component = @import("component.zig");
|
||||||
|
const Universe = @import("universe.zig");
|
||||||
|
|
||||||
|
pub const Error = union(enum) {
|
||||||
|
none,
|
||||||
|
raw: [*c]const u8,
|
||||||
|
allocated: [*c]const u8,
|
||||||
|
};
|
||||||
|
|
||||||
|
pub const State = enum {
|
||||||
|
running,
|
||||||
|
closing,
|
||||||
|
rebooting,
|
||||||
|
blackout,
|
||||||
|
overworked,
|
||||||
|
};
|
||||||
|
|
||||||
|
pub const Value = union(enum) {
|
||||||
|
nil,
|
||||||
|
integer: i64,
|
||||||
|
number: f64,
|
||||||
|
cstring: [*c]const u8,
|
||||||
|
string: []const u8,
|
||||||
|
|
||||||
|
pub fn toInteger(self: Value) i64 {
|
||||||
|
return switch(self) {
|
||||||
|
.integer => |i| i,
|
||||||
|
.number => |f| @intFromFloat(f),
|
||||||
|
else => 0,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn toNumber(self: Value) f64 {
|
||||||
|
return switch(self) {
|
||||||
|
.integer => |i| @floatFromInt(i),
|
||||||
|
.number => |f| f,
|
||||||
|
else => 0,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn toString(self: Value) ?[]const u8 {
|
||||||
|
return switch(self) {
|
||||||
|
.string => |s| s,
|
||||||
|
.cstring => |c| std.mem.span(c),
|
||||||
|
else => null,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn toCString(self: Value) ?[*c]const u8 {
|
||||||
|
// normal strings are NOT CAST because it could be a safety violation
|
||||||
|
return switch(self) {
|
||||||
|
.cstring => |c| c,
|
||||||
|
else => null,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn initNil() Value {
|
||||||
|
return Value {.nil = .{}};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn initInteger(i: i64) Value {
|
||||||
|
return Value {.integer = i};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn initNumber(f: f64) Value {
|
||||||
|
return Value {.number = f};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn initCString(cstr: [*c]const u8, allocator: Allocator) !Value {
|
||||||
|
const span = std.mem.span(cstr);
|
||||||
|
const mem = try allocator.dupeZ(u8, span);
|
||||||
|
return Value {.cstring = mem};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn initString(str: []const u8, allocator: Allocator) !Value {
|
||||||
|
const mem = try allocator.dupe(u8, str);
|
||||||
|
return Value {.string = mem};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn deinit(self: Value, allocator: Allocator) void {
|
||||||
|
switch(self) {
|
||||||
|
.string => |s| allocator.free(s),
|
||||||
|
.cstring => |c| allocator.free(c),
|
||||||
|
else => {},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// Error handling
|
||||||
|
|
||||||
|
pub fn clearError(self: *Computer) void {
|
||||||
|
switch(self.userError) {
|
||||||
|
.allocated => |c| {
|
||||||
|
self.allocator.free(c);
|
||||||
|
},
|
||||||
|
else => {},
|
||||||
|
}
|
||||||
|
|
||||||
|
self.userError = Error {.none = .{}};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn setCError(self: *Computer, err: [*c]const u8) void {
|
||||||
|
self.clearError();
|
||||||
|
self.userError = Error {.raw = err};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn setError(self: *Computer, err: [*c]const u8) void {
|
||||||
|
self.clearError();
|
||||||
|
const maybeBuf = self.allocator.dupeZ(u8, std.mem.span(err));
|
||||||
|
if(maybeBuf) |buf| {
|
||||||
|
self.userError = Error {.allocated = buf};
|
||||||
|
} else |e| {
|
||||||
|
_ = e;
|
||||||
|
self.setCError("out of memory");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn getError(self: *const Computer) ?[*c]const u8 {
|
||||||
|
return switch(self.userError) {
|
||||||
|
.none => null,
|
||||||
|
.raw => |c| c,
|
||||||
|
.allocated => |c| c,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// Component functions
|
||||||
|
|
||||||
|
pub fn invoke(self: *Computer, address: []const u8, method: []const u8) void {
|
||||||
|
self.setError(null);
|
||||||
|
if(self.components.get(address)) |c| {
|
||||||
|
c.invoke(method);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
self.setError("no such component");
|
||||||
|
}
|
||||||
|
|
||||||
|
// end of epilogue, just deletes everything
|
||||||
|
pub fn resetCall(self: *Computer) void {
|
||||||
|
for(self.stack.items) |element| {
|
||||||
|
element.deinit(self.allocator);
|
||||||
|
}
|
||||||
|
|
||||||
|
// retain capacity for speed
|
||||||
|
self.stack.clearRetainingCapacity();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn deinit(self: Computer) void {
|
||||||
|
// just to be safe
|
||||||
|
defer self.components.deinit();
|
||||||
|
defer self.stack.deinit();
|
||||||
|
defer self.architectures.deinit();
|
||||||
|
|
||||||
|
// absolutely destroy everything
|
||||||
|
// burn it all to the ground
|
||||||
|
// leave no evidence behind
|
||||||
|
self.resetCall();
|
||||||
|
|
||||||
|
self.architecture.demolish(self.architecture.udata, self.architectureData);
|
||||||
|
|
||||||
|
self.clearError();
|
||||||
|
|
||||||
|
var compIter = self.components.iterator();
|
||||||
|
while(compIter.next()) |entry| {
|
||||||
|
entry.value_ptr.deinit();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn process(self: *Computer) void {
|
||||||
|
self.clearError();
|
||||||
|
self.architecture.tick(self.architecture.udata, self.architectureData, self);
|
||||||
|
}
|
18
src/engine/universe.zig
Normal file
18
src/engine/universe.zig
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
allocator: Allocator,
|
||||||
|
components: std.StringHashMap(Computer),
|
||||||
|
host: Host,
|
||||||
|
|
||||||
|
const std = @import("std");
|
||||||
|
const Allocator = std.mem.Allocator;
|
||||||
|
const Computer = @import("computer.zig");
|
||||||
|
|
||||||
|
pub const Architecture = struct {
|
||||||
|
name: [*c]const u8,
|
||||||
|
udata: *anyopaque,
|
||||||
|
setup: *const fn(udata: *anyopaque, computer: *Computer) callconv(.C) *anyopaque,
|
||||||
|
tick: *const fn(udata: *anyopaque, context: *anyopaque, computer: *Computer) callconv(.C) void,
|
||||||
|
demolish: *const fn(udata: *anyopaque, context: *anyopaque) callconv(.C) void,
|
||||||
|
};
|
||||||
|
|
||||||
|
pub const Host = struct {
|
||||||
|
};
|
11
src/main.zig
Normal file
11
src/main.zig
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
const std = @import("std");
|
||||||
|
|
||||||
|
pub fn main() !void {
|
||||||
|
const stdout_file = std.io.getStdOut().writer();
|
||||||
|
var bw = std.io.bufferedWriter(stdout_file);
|
||||||
|
const stdout = bw.writer();
|
||||||
|
|
||||||
|
try stdout.print("Emulator is not even close to working.\n", .{});
|
||||||
|
|
||||||
|
try bw.flush(); // don't forget to flush!
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user