Alex did this
credit goes to bro
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@@ -312,7 +312,7 @@ void nni_gpu_fill(nni_gpu *gpu, void *_, nn_component *component, nn_computer *c
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if(x < 0) x = 0;
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if(y < 0) y = 0;
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if(w > gpu->currentScreen->width - x) w = gpu->currentScreen->width - x;
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if(h > gpu->currentScreen->height - y) y = gpu->currentScreen->height - y;
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if(h > gpu->currentScreen->height - y) h = gpu->currentScreen->height - y;
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int changes = 0, clears = 0;
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