Files
NeoComputers/src/main/kotlin/org/neoflock/neocomputers/entity/ScreenEntity.kt

52 lines
1.9 KiB
Kotlin

package org.neoflock.neocomputers.entity;
import net.minecraft.core.BlockPos
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.state.BlockState
import org.neoflock.neocomputers.NeoComputers
import org.neoflock.neocomputers.block.NodeBlockEntity
import org.neoflock.neocomputers.gui.buffer.BufferRenderer
import org.neoflock.neocomputers.network.Networking
import org.neoflock.neocomputers.network.PowerRole
class ScreenEntity(blockPos: BlockPos, blockState: BlockState) :
NodeBlockEntity(BlockEntities.SCREEN_ENTITY.get(), blockPos, blockState) {
override val node = Networking.Node()
var bound = "screen/unbound"
var render_on_block = false
private var cleanrenderer: () -> Unit = { }; // TODO: THIS SUCKS, FIND A BETTER WAY
override fun tickNode(level: Level) {
super.tickNode(level)
if (bound == "screen/unbound" && level.isClientSide) { // am i epstein or am i just retarded?
createscreenstuffs()
}
}
override fun setRemoved() {
super.setRemoved()
bound = "screen/unbound" // ensure no missing texture is displayed
cleanrenderer()
}
private fun createscreenstuffs() {
bound = "screen/"+node.address.toString().replace("-", "_")
NeoComputers.LOGGER.info(bound)
if (level!!.isClientSide) {
var buffer: MutableList<BufferRenderer.GPUChar> = mutableListOf()
for(char in node.address.toString()) {
buffer.add(BufferRenderer.GPUChar(char, 0xFFFF00, 0x0000FF))
}
for (i in 0..((40*20)-36)) {
buffer.add(BufferRenderer.GPUChar(' '))
}
var renderer: BufferRenderer = BufferRenderer(40, 20, ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, bound), buffer)
renderer.drawBuffer()
cleanrenderer = { renderer.clean() }
}
}
}