Files
NeoComputers/src/main/kotlin/org/neoflock/neocomputers/sounds/Sounds.kt
2026-04-26 06:20:02 +00:00

163 lines
5.9 KiB
Kotlin

package org.neoflock.neocomputers.sounds
import dev.architectury.registry.registries.DeferredRegister
import net.minecraft.client.Minecraft
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceLocation
import net.minecraft.sounds.SoundEvent
import net.minecraft.world.phys.Vec3
import org.lwjgl.BufferUtils
import org.neoflock.neocomputers.NeoComputers
import org.lwjgl.openal.AL10
import java.nio.ByteBuffer
import kotlin.experimental.xor
import kotlin.math.PI
import kotlin.math.max
import kotlin.math.sign
import kotlin.math.sin
object Sounds {
val SOUNDS = DeferredRegister.create(NeoComputers.MODID, Registries.SOUND_EVENT)!!
val COMPUTER_RUNNING = registerSound("computer_running")
fun registerSound(name: String) = SOUNDS.register(name) {
SoundEvent.createVariableRangeEvent(ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, name))
}!!
val BEEP_SAMPLERATE = 44100
val BEEP_AMPLITUDE = 32f
val BEEP_MAXDIST = 16f
// Also largely taken from https://github.com/MightyPirates/OpenComputers/blob/571482db88080d56329e8f8cf0db2a90825bf1d7/src/main/scala/li/cil/oc/util/Audio.scala
val allSounds = ThreadLocal.withInitial { mutableListOf<CustomSoundBuffer>() }
class CustomSoundBuffer {
var dead: Boolean = true
var buffer: Int = -1
var source: Int = -1
fun start(x: Float, y: Float, z: Float, data: ByteBuffer, gain: Float): Int? {
// clear errors or smth idk
AL10.alGetError()
// written in a C style by a C dev
// all this work on a JVM project and I'm still writing C
// would be better if Kotlin had goto btw just saying
val ok = AL10.AL_NO_ERROR
var err = ok
buffer = AL10.alGenBuffers()
err = AL10.alGetError()
if(err != ok) return err
AL10.alBufferData(buffer, AL10.AL_FORMAT_MONO8, data, BEEP_SAMPLERATE)
err = AL10.alGetError()
if(err != ok) {
AL10.alDeleteBuffers(buffer)
return err
}
source = AL10.alGenSources()
err = AL10.alGetError()
if(err != ok) {
AL10.alDeleteBuffers(buffer)
return err
}
AL10.alSourceQueueBuffers(source, buffer)
err = AL10.alGetError()
if(err != ok) {
AL10.alDeleteBuffers(buffer)
AL10.alDeleteSources(source)
return err
}
AL10.alSource3f(source, AL10.AL_POSITION, x, y, z)
AL10.alSourcef(source, AL10.AL_REFERENCE_DISTANCE, BEEP_MAXDIST)
AL10.alSourcef(source, AL10.AL_MAX_DISTANCE, BEEP_MAXDIST)
AL10.alSourcef(source, AL10.AL_GAIN, gain * 0.3f)
err = AL10.alGetError()
if(err != ok) {
AL10.alDeleteBuffers(buffer)
AL10.alDeleteSources(source)
return err
}
AL10.alSourcePlay(source)
err = AL10.alGetError()
if(err != ok) {
AL10.alDeleteBuffers(buffer)
AL10.alDeleteSources(source)
return err
}
dead = false
return null
}
fun checkDone(): Boolean {
if(dead) return true
if(AL10.alGetSourcei(source, AL10.AL_SOURCE_STATE) == AL10.AL_PLAYING) return false
dead = true
AL10.alDeleteSources(source)
AL10.alDeleteBuffers(buffer)
return true
}
}
fun beep(pos: Vec3, pattern: String, frequency: Int = 1000, duration: Int = 200) {
NeoComputers.LOGGER.info("Beep: $pattern, $frequency Hz, $duration ms")
val mc = Minecraft.getInstance()
val playerPos = mc.player?.position() ?: pos
val distanceBasedGain = max(0.0, 1 - pos.distanceTo(playerPos) / BEEP_MAXDIST).toFloat()
val volume = 1.0
val gain = distanceBasedGain * volume
if (gain <= 0 || BEEP_AMPLITUDE <= 0) return
// Algorithm effectively ported over from https://github.com/MightyPirates/OpenComputers/blob/571482db88080d56329e8f8cf0db2a90825bf1d7/src/main/scala/li/cil/oc/util/Audio.scala
// We do add support for spaces tho
val charArr = pattern.toCharArray()
val sampleCounts = charArr.map { if(it == '.') duration else 2 * duration }.map { it * BEEP_SAMPLERATE / 1000 }
val pauseSample = 50 * BEEP_SAMPLERATE / 1000
val finalBuf = BufferUtils.createByteBuffer(sampleCounts.sum() + pauseSample * sampleCounts.lastIndex)
val step = frequency.toFloat() / BEEP_SAMPLERATE
var off = 0f
for((i, sampleCount) in sampleCounts.withIndex()) {
if(charArr[i] == ' ') {
for(sample in 0..<sampleCount) {
finalBuf.put(127)
}
} else {
for(sample in 0..<sampleCount) {
val angle = 2 * PI * off
val value = (sin(angle).sign * BEEP_AMPLITUDE).toInt().toByte().xor(0x80.toByte())
off += step
if(off > 1) off -= 1f
finalBuf.put(value)
}
}
if(finalBuf.hasRemaining()) {
for(sample in 0..<pauseSample) {
finalBuf.put(127)
}
}
}
finalBuf.rewind()
val sound = CustomSoundBuffer()
val soundErr = sound.start(pos.x.toFloat(), pos.y.toFloat(), pos.z.toFloat(), finalBuf, gain.toFloat())
if(soundErr != null) {
NeoComputers.LOGGER.error("Playing beep failed, OpenAL exit code of $soundErr")
return
}
NeoComputers.LOGGER.info("Beeping with ${finalBuf.capacity()} samples")
allSounds.get().addLast(sound)
}
fun tickCustomSounds() {
allSounds.get().removeIf { it.checkDone() }
}
}