madness of men

This commit is contained in:
2026-04-25 19:19:40 +00:00
parent 40f3ce9083
commit f9ddc36611
3 changed files with 7 additions and 5 deletions

View File

@@ -188,6 +188,7 @@ class CaseBlockEntity(blockPos: BlockPos, blockState: BlockState): NodeBlockEnti
override fun crash(error: String): Boolean {
if(isOn) {
beepAsync("--")
sendMachineEvent(MachineCrashEvent(this, error))
}
setRunning(false)
err = error

View File

@@ -13,6 +13,7 @@ abstract class MachineEvent {
data class MachineRedstoneEvent(override val machine: MachineEntity, val side: Direction, val oldValue: Int, val newValue: Int): MachineEvent()
data class MachinePowerEvent(override val machine: MachineEntity, val nowRunning: Boolean): MachineEvent()
data class MachineCrashEvent(override val machine: MachineEntity, val error: String): MachineEvent()
interface MachineEntity {
// Block position of machine, for wireless tech

View File

@@ -17,23 +17,23 @@ interface ComponentItem {
fun getArchitecturesProvided(itemStack: ItemStack): Set<String> = setOf()
// Component placed, node must now exist
fun whenComponentPlaced(itemStack: ItemStack, machine: MachineEntity, newRole: String) {
fun whenComponentPlaced(itemStack: ItemStack, machine: MachineEntity?, newRole: String) {
val oldNode = getComponentNode(itemStack)
if(oldNode != null) Networking.removeNode(oldNode) // did a mod forget to call whenComponentTaken?
val node = toComponentNode(itemStack, machine) ?: return
Networking.addNode(node)
machine.getMachineNode().connectTo(node)
machine?.getMachineNode()?.connectTo(node)
}
// Component taken, and thus removed
fun whenComponentTaken(itemStack: ItemStack, machine: MachineEntity, previousRole: String) {
fun whenComponentTaken(itemStack: ItemStack, machine: MachineEntity?, previousRole: String) {
val node = getComponentNode(itemStack) ?: return
node.disconnectFrom(machine.getMachineNode())
// removing disconnects
Networking.removeNode(node)
}
// To node, if applicable. Meant to create the node, but not add it, as it will use the itemStack's address to find it again
fun toComponentNode(itemStack: ItemStack, machine: MachineEntity): Networking.Node?
fun toComponentNode(itemStack: ItemStack, machine: MachineEntity?): Networking.Node?
// Gets the node associated to an item, if it exists
fun getComponentNode(itemStack: ItemStack): Networking.Node? {