power button and machine buzz
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@@ -68,6 +68,27 @@ object NodeSynchronizer {
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override fun type() = TYPE
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}
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class ScreenDataPayload(var entityTypeWireID: String, var buffer: FriendlyByteBuf): CustomPacketPayload {
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companion object {
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val SCREEN_SYNC_ID = ResourceLocation.fromNamespaceAndPath(NeoComputers.MODID, "screen_data")
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val TYPE = CustomPacketPayload.Type<ScreenDataPayload>(SCREEN_SYNC_ID)
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val CODEC = object : StreamCodec<RegistryFriendlyByteBuf, ScreenDataPayload> {
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override fun decode(buf: RegistryFriendlyByteBuf): ScreenDataPayload {
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val id = buf.readByteArray().decodeToString()
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val buffer = FriendlyByteBuf(buf.copy(buf.readerIndex(), buf.readableBytes()))
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return ScreenDataPayload(id, buffer)
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}
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override fun encode(buf: RegistryFriendlyByteBuf, payload: ScreenDataPayload) {
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buf.writeByteArray(payload.entityTypeWireID.encodeToByteArray())
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buf.writeBytes(payload.buffer)
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}
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}
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}
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override fun type() = TYPE
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}
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val screenMap = mutableMapOf<ServerPlayer, NodeBlockEntity>()
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fun playerScreenClosed(player: ServerPlayer) {
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@@ -89,7 +110,7 @@ object NodeSynchronizer {
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}
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fun sendScreenInteraction(friendlyByteBuf: FriendlyByteBuf) {
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NetworkManager.sendToServer(ScreenPayload("", friendlyByteBuf))
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NetworkManager.sendToServer(ScreenDataPayload("", friendlyByteBuf))
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}
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}
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