diff --git a/src/main/kotlin/org/neoflock/neocomputers/block/Generators.kt b/src/main/kotlin/org/neoflock/neocomputers/block/Generators.kt index 7b7495c..25e51ea 100644 --- a/src/main/kotlin/org/neoflock/neocomputers/block/Generators.kt +++ b/src/main/kotlin/org/neoflock/neocomputers/block/Generators.kt @@ -3,29 +3,20 @@ package org.neoflock.neocomputers.block import dev.architectury.registry.menu.MenuRegistry import net.minecraft.core.BlockPos import net.minecraft.core.particles.ParticleTypes -import net.minecraft.network.chat.ChatType -import net.minecraft.network.chat.OutgoingChatMessage -import net.minecraft.network.chat.PlayerChatMessage -import net.minecraft.server.level.ServerLevel import net.minecraft.server.level.ServerPlayer -import net.minecraft.sounds.SoundEvent import net.minecraft.sounds.SoundEvents import net.minecraft.sounds.SoundSource import net.minecraft.util.RandomSource import net.minecraft.world.InteractionResult import net.minecraft.world.entity.player.Player -import net.minecraft.world.item.ItemStack -import net.minecraft.world.level.BlockGetter import net.minecraft.world.level.Level import net.minecraft.world.level.block.Block import net.minecraft.world.level.block.EntityBlock -import net.minecraft.world.level.block.FurnaceBlock import net.minecraft.world.level.block.SoundType import net.minecraft.world.level.block.entity.BlockEntity import net.minecraft.world.level.block.state.BlockState import net.minecraft.world.level.block.state.StateDefinition import net.minecraft.world.level.block.state.properties.BooleanProperty -import net.minecraft.world.level.storage.loot.LootParams import net.minecraft.world.phys.BlockHitResult import org.neoflock.neocomputers.entity.BlockEntities import org.neoflock.neocomputers.entity.SolarGeneratorBlockEntity @@ -79,7 +70,8 @@ class CombustionGeneratorBlock : NodeBlock, EntityBlock { val y = blockPos.y.toDouble() val z = blockPos.z.toDouble() - level.addParticle(ParticleTypes.SMOKE, x+0.5, y+0.5, z+0.5, 0.0, 0.0, 0.0) + level.addParticle(ParticleTypes.SMOKE, x+0.5, y+1, z+0.5, 0.0, 0.0, 0.0) + level.addParticle(ParticleTypes.FLAME, x+0.5, y+1, z+0.5, 0.0, 0.0, 0.0) } } }