combustible generator but no screen

This commit is contained in:
2026-04-13 23:07:02 +02:00
parent 407e0b44ac
commit 8d146fbd17
8 changed files with 220 additions and 24 deletions

View File

@@ -2,15 +2,11 @@ package org.neoflock.neocomputers.block
import net.minecraft.core.BlockPos
import net.minecraft.network.chat.ChatType
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.OutgoingChatMessage
import net.minecraft.network.chat.PlayerChatMessage
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.Item
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.TooltipFlag
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
@@ -25,7 +21,7 @@ class CapacitorEntity(pos: BlockPos, state: BlockState) : NodeBlockEntity(BlockE
val capacity: Long = 20000
override val node = object : Networking.Node() {
override fun getPowerRole() = PowerRole.PRODUCER
override fun getPowerRole() = PowerRole.STORAGE
override fun getEnergy() = amountStored
override fun getEnergyCapacity() = capacity
override fun giveEnergy(amount: Long): Long {

View File

@@ -1,12 +1,23 @@
package org.neoflock.neocomputers.block
import net.minecraft.client.resources.sounds.Sound
import net.minecraft.core.BlockPos
import net.minecraft.network.chat.ChatType
import net.minecraft.network.chat.OutgoingChatMessage
import net.minecraft.network.chat.PlayerChatMessage
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.EntityBlock
import net.minecraft.world.level.block.FurnaceBlock
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.world.level.block.state.BlockBehaviour
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.phys.BlockHitResult
import org.neoflock.neocomputers.entity.BlockEntities
import org.neoflock.neocomputers.entity.SolarGeneratorBlockEntity
import org.neoflock.neocomputers.entity.CombustionGeneratorBlockEntity
@@ -30,7 +41,8 @@ class SolarGeneratorBlock : BaseBlock(), EntityBlock {
}
}
class CombustionGeneratorBlock : BaseBlock(), EntityBlock {
// TODO: make it glow when burning
class CombustionGeneratorBlock : Block(BlockBehaviour.Properties.of()), EntityBlock {
override fun newBlockEntity(blockPos: BlockPos, blockState: BlockState): BlockEntity {
return CombustionGeneratorBlockEntity(blockPos, blockState)
}
@@ -43,8 +55,28 @@ class CombustionGeneratorBlock : BaseBlock(), EntityBlock {
return object : BlockEntityTicker<T> {
override fun tick(level: Level, blockPos: BlockPos, blockState: BlockState, blockEntity: T) {
if(blockEntity !is CombustionGeneratorBlockEntity) return;
blockEntity.giveSolarPower();
blockEntity.burnFuelForEnergy();
}
}
}
override fun useWithoutItem(
blockState: BlockState,
level: Level,
blockPos: BlockPos,
player: Player,
blockHitResult: BlockHitResult
): InteractionResult? {
if(!level.isClientSide()) {
val sp = player as ServerPlayer
val ent = level.getBlockEntity(blockPos, BlockEntities.COMBUSTGEN_ENTITY.get())
if(ent.isPresent) {
val bust = ent.get()
val fuel = bust.stacks[0]
val msg = PlayerChatMessage.system("${fuel.displayName.string} x ${fuel.count} (${bust.node.getEnergy()} / ${bust.node.getEnergyCapacity()} J)")
sp.sendChatMessage(OutgoingChatMessage.create(msg), false, ChatType.bind(ChatType.CHAT, player))
}
}
return InteractionResult.SUCCESS;
}
}

View File

@@ -60,5 +60,6 @@ object BlockEntities {
fun registerPowerBlocks() {
PowerManager.registerPowerBlockEntity(CAPACITOR_ENTITY.get())
PowerManager.registerPowerBlockEntity(COMBUSTGEN_ENTITY.get())
}
}

View File

@@ -1,20 +1,72 @@
package org.neoflock.neocomputers.entity
import net.minecraft.core.BlockPos
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.core.NonNullList
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.block.state.BlockState
import org.neoflock.neocomputers.block.NodeBlockEntity
import org.neoflock.neocomputers.network.Networking
import org.neoflock.neocomputers.network.PowerRole
import org.neoflock.neocomputers.utils.GenericContainer
import org.neoflock.neocomputers.utils.ContainerUtils
import kotlin.math.min
class CombustionGeneratorBlockEntity(blockPos: BlockPos, blockState: BlockState) : BlockEntity(BlockEntities.COMBUSTGEN_ENTITY.get(), blockPos, blockState) {
class CombustionGeneratorBlockEntity(blockPos: BlockPos, blockState: BlockState) : NodeBlockEntity(BlockEntities.COMBUSTGEN_ENTITY.get(), blockPos, blockState), GenericContainer {
val energyPerTick: Long = 50
fun giveSolarPower() {
if(level?.isDay == true) {
val below = level?.getBlockEntity(blockPos.below())
if(below is NodeBlockEntity) {
below.node.giveEnergy(energyPerTick)
}
var energy: Long = 0
val maxEnergy: Long = 50000
var burningTimeRemaining: Int = 0
override val node = object : Networking.Node() {
override fun getPowerRole() = PowerRole.GENERATOR
override fun getEnergy() = energy
override fun getEnergyCapacity() = maxEnergy
override fun withdrawEnergy(amount: Long): Long {
val taken = min(amount, energy)
energy -= taken
return taken
}
override fun giveEnergy(amount: Long): Long {
val given = min(amount, maxEnergy - energy)
energy += given
return given
}
}
val stacks: NonNullList<ItemStack> = NonNullList<ItemStack>.withSize(1, ItemStack.EMPTY)
override fun canPlaceItem(i: Int, itemStack: ItemStack): Boolean {
return ContainerUtils.isBurningFuel(itemStack)
}
override fun getItems(): NonNullList<ItemStack> = stacks
override fun stillValid(player: Player): Boolean {
return !this.isRemoved
}
fun burnFuelForEnergy() {
// TODO: give us a block state tag for active
// keep combusting and shi
if(burningTimeRemaining > 0) {
burningTimeRemaining--
node.giveEnergy(energyPerTick)
setChanged()
return
}
// no point
if(node.getEnergy() >= node.getEnergyCapacity()) return;
// :fire:
val fuel = stacks[0]
if(fuel.isEmpty) return
burningTimeRemaining = ContainerUtils.getBurningTime(fuel) ?: 0
fuel.count--
}
}

View File

@@ -2,7 +2,6 @@ package org.neoflock.neocomputers.network
import net.minecraft.core.BlockPos
import org.neoflock.neocomputers.NeoComputers
import java.lang.ref.WeakReference
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sqrt
@@ -11,9 +10,12 @@ enum class PowerRole {
// consumes energy, wants to be fully charged
// does not give energy to network nodes
CONSUMER,
// produces/stores energy, will not care to charge itself
// stores energy, will not care to charge itself
// will happily give energy to network nodes
PRODUCER,
STORAGE,
// only produces energy, thus obviously charges itself
// also happily gives energy
GENERATOR,
}
object Networking {
@@ -56,7 +58,7 @@ object Networking {
open fun withdrawEnergy(amount: Long): Long = 0
open fun getEnergyCapacity(): Long = 0
fun getChargerNodes(): Set<Node> = getReachable().filter { it.getPowerRole() == PowerRole.PRODUCER }.toSet()
fun getChargerNodes(): Set<Node> = getReachable().filter { it.getPowerRole() != PowerRole.CONSUMER }.toSet()
fun totalEnergyInConnections(): Long = getChargerNodes().fold(0) { acc, node -> acc + node.getEnergy() }
fun maxEnergyInConnections(): Long = getChargerNodes().fold(0) { acc, node -> acc + node.getEnergyCapacity() }
@@ -78,6 +80,7 @@ object Networking {
return true
}
// PLEASE only call if consumer, in the name of all that is holy
fun tryToChargeFully() {
var remaining = getEnergyCapacity() - getEnergy()
if(remaining <= 0) return
@@ -95,8 +98,55 @@ object Networking {
}
}
// only call if storage
fun balanceStorage() {
for(battery in getReachable()) {
if(battery.getPowerRole() != PowerRole.STORAGE) continue
// its so if for example we have a battery with 2x the capacity
// we don't try to even the energy between them since that's just bad
// and might pointless delete energy over time
val capacityRatio = getEnergyCapacity().toDouble() / battery.getEnergyCapacity()
val meaningfulSurplus = (battery.getEnergy() * capacityRatio - getEnergy()).toLong()
if(meaningfulSurplus <= 0) {
// WE'RE greedy (or negligible surplus)? Do nothing
continue
}
// steal from this greedy mf
val toSteal = meaningfulSurplus / 2
if(toSteal == 0L) continue // broke storahh
val stolen = battery.withdrawEnergy(toSteal)
if(giveEnergy(stolen) < stolen) {
NeoComputers.LOGGER.warn("LOSING ENERGY IN NODE $this!!!! THIS IS REALLY BAD!!!")
}
}
}
// rob the generators
fun stealGeneratorPower() {
var remaining = getEnergyCapacity() - getEnergy()
for(generator in getReachable()) {
if(generator.getPowerRole() != PowerRole.GENERATOR) continue
// rob this mf
val robbed = generator.withdrawEnergy(remaining)
val taken = giveEnergy(robbed)
if(taken < robbed) {
NeoComputers.LOGGER.warn("energy caught being DELETED in the big 26")
}
remaining -= taken
}
}
open fun tick() {
if(getPowerRole() == PowerRole.CONSUMER) tryToChargeFully()
if(getPowerRole() == PowerRole.STORAGE) {
stealGeneratorPower()
balanceStorage()
}
}
// processes a received message
open fun received(message: Message) {}

View File

@@ -17,9 +17,10 @@ object PowerManager {
entity, dir -> object : EnergyStorage {
override fun getAmount() = entity.node.getEnergy()
override fun getCapacity() = entity.node.getEnergyCapacity()
override fun supportsExtraction() = entity.node.getPowerRole() == PowerRole.PRODUCER
override fun supportsInsertion(): Boolean = entity.node.getEnergyCapacity() > 0
override fun supportsExtraction() = entity.node.getPowerRole() != PowerRole.CONSUMER
override fun supportsInsertion() = entity.node.getPowerRole() != PowerRole.GENERATOR
override fun extract(maxAmount: Long, transaction: TransactionContext?): Long {
if(entity.node.getPowerRole() == PowerRole.CONSUMER) return 0
val taken = entity.node.withdrawEnergy(maxAmount)
transaction?.addCloseCallback {
ctx, res -> if(res.wasAborted() || !res.wasCommitted()) entity.node.giveEnergy(taken)
@@ -27,9 +28,10 @@ object PowerManager {
return taken
}
override fun insert(maxAmount: Long, transaction: TransactionContext?): Long {
if(entity.node.getPowerRole() == PowerRole.GENERATOR) return 0
val given = entity.node.giveEnergy(maxAmount)
transaction?.addCloseCallback {
ctx, res -> if(res.wasAborted() || !res.wasCommitted()) entity.node.withdrawEnergy(given)
transaction?.addCloseCallback { ctx, res ->
if (res.wasAborted() || !res.wasCommitted()) entity.node.withdrawEnergy(given)
}
return given
}

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@@ -0,0 +1,15 @@
package org.neoflock.neocomputers.utils
import dev.architectury.registry.fuel.FuelRegistry
import net.minecraft.world.item.ItemStack
// mewhenthe, aka e, will have me publicly executed for this code
object ContainerUtils {
fun getBurningTime(itemStack: ItemStack): Int? {
val time = FuelRegistry.get(itemStack)
if(time == 0) return null
return time
}
fun isBurningFuel(itemStack: ItemStack) = getBurningTime(itemStack) != null
}

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@@ -0,0 +1,48 @@
package org.neoflock.neocomputers.utils
// based off the ImplementedContainer of https://docs.fabricmc.net/develop/blocks/block-containers
import net.minecraft.world.Container;
import net.minecraft.core.NonNullList;
import net.minecraft.world.ContainerHelper
import net.minecraft.world.item.ItemStack
// Common container interface, assumes the entire purpose is purely raw item storage
interface GenericContainer : Container {
fun getItems(): NonNullList<ItemStack>
override fun getContainerSize(): Int {
return getItems().size
}
override fun isEmpty(): Boolean {
return getItems().all { it.isEmpty }
}
override fun getItem(i: Int): ItemStack {
return getItems()[i]
}
override fun removeItem(slot: Int, count: Int): ItemStack {
val res = ContainerHelper.removeItem(getItems(), slot, count)
if (!res.isEmpty) setChanged()
return res
}
override fun setItem(slot: Int, itemStack: ItemStack) {
getItems()[slot] = itemStack
// in case of bullshit
if(itemStack.count > itemStack.maxStackSize) {
// rip items
itemStack.count = itemStack.maxStackSize
}
}
override fun removeItemNoUpdate(i: Int): ItemStack {
return ContainerHelper.takeItem(getItems(), i)
}
override fun clearContent() {
getItems().clear()
}
}