combustion gen drops items and such

This commit is contained in:
2026-04-18 12:12:31 +02:00
parent 93a4c4318f
commit 7d4ee8593c
4 changed files with 22 additions and 0 deletions

View File

@@ -29,10 +29,12 @@ open class CapacitorEntity(val capacity: Long, type: BlockEntityType<*>, pos: Bl
}
override fun loadAdditional(compoundTag: CompoundTag, provider: HolderLookup.Provider) {
super.loadAdditional(compoundTag, provider)
node.energy = min(compoundTag.getLong("energy"), node.energyCapacity)
}
override fun saveAdditional(compoundTag: CompoundTag, provider: HolderLookup.Provider) {
super.saveAdditional(compoundTag, provider)
compoundTag.putLong("energy", node.energy)
}
}

View File

@@ -7,6 +7,7 @@ import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundEvents
import net.minecraft.sounds.SoundSource
import net.minecraft.util.RandomSource
import net.minecraft.world.Containers
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.level.Level
@@ -74,4 +75,15 @@ class CombustionGeneratorBlock : NodeBlock, EntityBlock {
level.addParticle(ParticleTypes.FLAME, x+0.5, y+1, z+0.5, 0.0, 0.0, 0.0)
}
}
override fun onRemove(
blockState: BlockState,
level: Level,
blockPos: BlockPos,
blockState2: BlockState,
bl: Boolean
) {
Containers.dropContentsOnDestroy(blockState, blockState2, level, blockPos)
super.onRemove(blockState, level, blockPos, blockState2, bl)
}
}