fixes to node ticking and beeping
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@@ -37,7 +37,7 @@ class CaseBlock() : NodeBlock(Properties.of().sound(SoundType.METAL).lightLevel(
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}
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}
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override fun newBlockEntity(blockPos: BlockPos, blockState: BlockState) = CaseBlockEntity(blockPos, blockState)
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override fun newBlockEntity(blockPos: BlockPos, blockState: BlockState) = CaseBlockEntity(blockPos, blockState).initNetworking()
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override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block?, BlockState?>) {
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builder.add(COMPUTER_RUNNING)
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